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(Added additional description of what Luck actually does as it is an ambigious stat.) |
m (Clarification on what speed does.) |
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Vigor heavily determines the player's stamina pool(SP). SP is also determined by endurance and sum of all '''[[Elin:Skills|skills]]'''. | Vigor heavily determines the player's stamina pool(SP). SP is also determined by endurance and sum of all '''[[Elin:Skills|skills]]'''. | ||
====Speed==== | ====Speed==== | ||
Speed is a measure of how fast the player is in relation to other enemies. This | Speed is a measure of how fast the player is in relation to other enemies. This allows fast players to take several turns before other npcs or creatures, and vice versa. | ||
Note that your character's speed does not affect the passage of time. Whether you have high or low speed, each hour in-game takes the same number of turns. | |||
====Luck==== | ====Luck==== | ||
Luck has a chance to improve any decision using dice values, such as weapon or magic damage rolls or judging the amount of recovery. | Luck has a chance to improve any decision using dice values, such as weapon or magic damage rolls or judging the amount of recovery. | ||
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