Elin:Save Data
Elin's save data is stored in "\AppData\LocalLow\Lafrontier\Elin\Save".
In the Backup folder, data backed up automatically or manually will be stored.
The world (##) folder is the data of each character, and the number part can be changed and managed.
The contents of the player's background can be changed by editing the background.txt file in it.
The number folder in the world folder stores data for each map, and the number is fixed for each area.
(A number is also assigned to each tile on the field.)
It is possible to force map regeneration by deleting a folder, although you can also get objects that are not generated unless you start anew,
However, you need to be careful when handling the data of characters you have joined, as they are stored in game.txt separately from the data in this folder, and unique NPCs may proliferate.
The following is the correspondence between the folder number and each map.
2 World Map
3 Hill Cave
4 Port Kapul
5 Quiet Beach
6 Somewhere
7 Meadow
8 Nymelle B1F
9 Lysanas B1F
10 The Void B1F
11 Lumiest Crater
12 Tinker's Camp
13 Olvina
14 The Embassy
15 Aquli Teola
16 Vernis
17 Yowyn
18 Specwing
19 Mifu Village
20 Nefu Village
21 Fortune Bell
22 Palmia
23 Willow
24 Mysilia
25 Derphy
26 Lesimas
27 Puppy Cave
28 (N/A)
29 (N/A)
30 Seeker's Keep
31 (N/A)
32 (N/A)
33 (N/A)
34 (N/A)
35 Little Garden
36 (N/A)
37 (N/A)
38 (N/A)
39 Lumiest
40 Truce Ground
41 Miral and Garokk's Workshop
42 The Mansion of Younger Sister
43 Merchant's Guild
44 The Cursed Manor (ground floor)
45 Noyel
46 The Place Where Winds Rest
47 Permafrost
48 The Graveyard
49 (N/A)
50 Arena
51 Asylum
280 Fortune Bell 2F
496 Lumiest B1F
1192 The Cursed Manor B1F
1197 The Cursed Manor B6F
2052 Nymelle B6F
2480 Vernis Mine B8F