Elin meta:Alpha 20.12 (en): Difference between revisions

Added notes clarifying translation
(In 20.21 patch notes, Noa states "As I develop the game alone, it's difficult to allocate sufficient time for testing, so in the future, I plan to start releasing the latest updates in the Nightly version, and once their stability is confirmed, I will proceed with an official update." Conclusion: previous updates all on stable/default branch.)
(Added notes clarifying translation)
Line 20: Line 20:
*Auto-save will not occur when the player dies and the map changes.
*Auto-save will not occur when the player dies and the map changes.
*Added a setting to the config to prevent automatic use of stairs and similar features.
*Added a setting to the config to prevent automatic use of stairs and similar features.
*Adjusted the cost of divine ability.
*Adjusted the cost of divine ability.<ref>Abilities obtained as faith bonuses</ref>
*Removed one trainer from Port Kapul (not reflected in already saved data).
*Removed one trainer from Port Kapul (not reflected in already saved data).
*Improved the stacking process when picking up items with a full main backpack.
*Improved the stacking process when picking up items with a full main backpack.
Line 33: Line 33:
*Fixed a bug where pressing the Alt key and clicking on the global map could accidentally drop items.
*Fixed a bug where pressing the Alt key and clicking on the global map could accidentally drop items.
*Fixed a glitch where certain items, like the Palmia Times, couldn't be placed.
*Fixed a glitch where certain items, like the Palmia Times, couldn't be placed.
*Fixed a bug where entering Nefia was impossible if the local map tile already generated.
*Fixed a bug where entering Nefia was impossible if the local map tile already generated.<ref>If the tile the Nefia is on already had a local map generated before the Nefia appeared, there was a bug that made it impossible to enter.</ref>
*Corrected various minor glitches.
*Corrected various minor glitches.
*Fixed a bug where picked-up items would not appear in the backpack.
*Fixed a bug where picked-up items would not appear in the backpack.