Elin:Random Nefia: Difference between revisions

partial translation
(→‎備考: translation)
(partial translation)
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*In the next floor, whether [[Elin:Shrines and statues|shrines and statues]] will occur and their number is predetermined. However, the type is determined when you enter that floor and the map is generated. In other words, if you save in the last floor, you can reload if you do not find the type you are searching for. Using [[Elin:Detector|Detector]] at this time will make searching more efficient.
*In the next floor, whether [[Elin:Shrines and statues|shrines and statues]] will occur and their number is predetermined. However, the type is determined when you enter that floor and the map is generated. In other words, if you save in the last floor, you can reload if you do not find the type you are searching for. Using [[Elin:Detector|Detector]] at this time will make searching more efficient.


==注記==
==Notes==
<references />
<references />


==更新履歴==
==Update History==
{{更新履歴|EA 23.142|
{{更新履歴|EA 23.142|
* ネフィアに生成される作物は作物自体の強化レベルがあがるように(前バージョンでは種のみ)。
* ネフィアに生成される作物は作物自体の強化レベルがあがるように(前バージョンでは種のみ)。