Elin:Ally/Baby: Difference between revisions

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Mirroring info from JP side. Organized methods for obtaining eggs and milk. Updated recommended monsters for obtaining milk.
m (Removed a redundant section that already existed.)
m (Mirroring info from JP side. Organized methods for obtaining eggs and milk. Updated recommended monsters for obtaining milk.)
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=== Obtaining a fertilized egg ===
=== Obtaining a fertilized egg ===
'''Note:''' '''Unique NPCs with 『』 cannot be hatched from fertile eggs''', and instead will give birth to chickens.  
All monsters lay eggs, and you can obtain fertilized eggs at a low rate.  


However, unique adventurers with 「」 and unique monsters with 《》 can hatch clones.
The following methods can be used to obtain fertilized eggs.  


You can obtain fertilized eggs from all characters, including wild monsters and neutral NPCs.
* Throw aphrodisiacs
* Feed them food  with【Aphrodisiac Mix】 or 【Bug Mix】
* Use an egg whip
* Raise them as livestock


Fertilized eggs will be produced with a low probability when you throw aphrodisiacs at them or feed them 【Aphrodisiac Mix】 or 【Bug Mix】food.
'''Note:''' '''Unique NPCs with 『』 cannot be hatched from fertile eggs''', and instead will give birth to chickens.
 
* However, unique adventurers with 「」 and unique monsters with 《》 can hatch clones.
* You can obtain fertilized eggs from all Elite or Evolved non- unique characters with 『』 , including wild monsters and neutral NPCs.


=== Hatching the fertilized egg ===
=== Hatching the fertilized egg ===
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The skills and attributes of the monster that is the parent of the milk will be increased based on the skills and attributes of the monster's race and class. This is calculated in order from highest to lowest (minimum value is 0).  
The skills and attributes of the monster that is the parent of the milk will be increased based on the skills and attributes of the monster's race and class. This is calculated in order from highest to lowest (minimum value is 0).  


The upper limit for the amount of skill/attribute increase is the + value of the milk, and the amount of increase itself is determined by the player's training level.
For information on the skills of each race and class, please refer to '''[[Elin:Race|Races]]''' and '''[[Elin:Class|Classes]]'''. For a list of each monster's race and class, please refer to '''[[Elin:Bestiary/Monster List|this page]]'''.
 
Since the reference is the monster's innate skills and abilities, not its current status, raising the status and skills of the milk producer in advance will not affect the performance of the milk obtained.
 
The upper limit for the amount of skill/attribute increase is the + value of the milk, and the amount of increase itself is determined by the player's taming level.


To reach the upper limit for the amount of skill/attribute increase through milk, the taming level needs to be “(milk enhancement value +1) * 5 - 20”.
To reach the upper limit for the amount of skill/attribute increase through milk, the taming level needs to be “(milk enhancement value +1) * 5 - 20”.
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If the baby has not learned the relevant skill, the skill will not increase and will not be learned.
If the baby has not learned the relevant skill, the skill will not increase and will not be learned.


== Hatching a fertile egg ==
==== How to obtain milk ====
Characters born from a fertile egg have a base potential of +30 for their attributes and skills they have learned.
It is important to find a high-level monster that you want.


There are two main ways to hatch a fertile egg, depending on whether you use an incubator or not.
Evolved monsters and bosses under the level scaling of [[Elin:すくつ|Void]] have much higher levels than other monsters.


If you use an incubator, which Farris sells recipes for, the baby will have 3 feat and be able to be fed 3 times.
<u>Random Nefia</u>


If you use a bed or hot spring, the baby will have 2 feet and be limited to 2 feedings.
Nefia bosses are selected from monsters whose base level is close to the number obtained by dividing the floor level by 50.


'''Nothing is inherited from the parent that laid the fertilized egg.'''
For example, a Level 20 monster may be selected as a boss in a Nefia with a danger level of around 170.
 
Even if the parent is high level or has Gene Engineering, the baby will not be born with increased status or additional feet/abilities.
 
=== Breastfeeding ===
Once the baby has finished feeding, the baby feet and infant notation will be deleted and it will become a normal adult. Babies that have been fed will gain the following bonuses


===== Acquiring feat points =====
<u>War Requests</u>
You can obtain milk with a value of “(current level - base level) / 10” from the monster through aphrodisiac throwing, livestock, hobbies: bath, etc.


Babies that have drunk the milk will gain feat points with a value equal to this + value.
The more waves you pass, the higher level monsters will appear.


===== Skill Level and Attribute Increase =====
The advantage is that even if your reputation is low, you can obtain milk of any level depending on your combat ability, but it is difficult to target specific monsters.
The bonus is determined based on the skills and attributes of the monster's race and class that produced the milk. This is calculated in order from highest to lowest (minimum value is 0).


The maximum amount of increase in skills and attributes is determined by the + value of the milk, and the amount of increase itself is determined by the player's training level.
<u>Void</u>


In order to reach the upper limit of skill and attribute growth through milk, the training level must be “(''milk enhancement value +1) * 5-20”''.
The deeper you go, the higher level monsters you will encounter.


If the baby has not learned the relevant skill, the skill will not increase and will not be learned.
Unlike the battlefield, you can progress steadily by pausing and resuming, and there are abundant side rewards.


== Milk Status (under investigation) ==
However, since you must descend one floor at a time, you cannot encounter high-level individuals from the start.
As mentioned above, the milk status is based on the race and class of the monster.


The bonus is determined based on the skills and attributes of the race and class of the monster that produced the milk. These are calculated in order from highest to lowest.
== Milk Status ==
This section introduces monsters that have skill bonuses, classes that match those bonuses, appear in Nefia, and have as few unnecessary skill potentials as possible.


=== Recommended monsters for getting milk ===
=== Recommended monsters for getting milk ===


===== For magic users =====
===== Melee combat =====
Rich
<u>The great race of Yith, Gag, and the Mercenary Warrior</u>


Magic power, willpower, chanting, meditation and magic control all improve well.
The great race of Yith has overwhelming Strength and Endurance stats, but their skills don't grow very much.


The Spiral King also has high magic power, but chanting and other skills are inferior.
The Gag have slightly lower stats than the great race of the Is, but they have very high regeneration skill.


However, since its senses and dagger skills improve well, it is also good if you want to use magic with the sound element.
The Mercenary Warrior has strong Strength and Durability, as well as high Tactical skills.


===== For gunner =====
Dual wield are good for Ashura, and while there is no significant bonus for two-handed weapon.
Palmia Special Forces


Senses, shooting and gun skills grow well.
===== Throwing =====
<u>Cyclops</u>


It appears as reinforcements in war requests, so it is very easy to obtain.
They are extremely skilled at throwing and hand-to-hand combat. They have no extra skills, so they develop quickly.


As an alternative, self-propelled artillery and Mirage Beta can also be mentioned.
===== Gun =====
<u>Machine Gunner</u>


Although magic and shooting skills are slightly inferior, evasion skills are high.
As their class is Gunner, they develop quickly in the perception, marksman, and gun skills.


===== For archers =====
===== Bow and Crossbow =====
Mercenary Archer
<u>Mercenary Archer</u>
 
Dexterity, bow and shooting grow well, and it is perfect for the status of shooting a bow.
 
===== For melee combat =====
The great race of the Is, the Gags, and the Mercenary Warrior
 
The great race of the Is has overwhelming Strength and Durability stats, but their skills don't grow very much.
 
The Gags have slightly lower stats than the great race of the Is, but they have very high natural healing skills.
 
The Mercenary Warrior has strong Strength and Durability, as well as high Tactical skills.


Dual wield are good for Ashura, and while there is no significant bonus for two-handed weapons, Mummy and Lizardman are relatively good.
The Norland race specializes in bow-related skills, and the mercenary archer class has high dexterity, bow, and marksman skills, making it perfect for bow shooting.


No race has crossbow skills, so they don't grow as much as bows, but they have the highest aptitude for crossbow use.


If you look at the bonuses to weapon skills, they are as follows:
===== Spell Skills =====
<u>Rich, (Spiral King)</u>


Long sword: Mummy, Lizardman
As wizards, Rich have high magic power, willpower, casting, meditation, and magic control.


Sickle: Steel mass
The Spiral King has high perception and growth, but their skills do not grow much due to their martial art and swimming skills.


Staff: Zealot of fire,  Medusa
===== Faith =====
<u>Charadrius</u>


Polearm: Zealot of fire
Charadrius are priest, so they have high faith and blunt weapon skills, but they only have the minimum race skill of swimming , making them excellent for developing faith and blunt weapon skills.


Mace: Mummy, Lizardman
===== Swimming =====
<u>Race: Fish</u>


Dagger: Rock thrower
You can obtain extremely high swimming skills by feeding them fish milk.


However, no one has a high bonus for sickles and polearms. (To be verified)
Recommended when you want to increase the work efficiency of residents who has bathing as a hobby.
[[Category:EN]]
[[Category:EN]]
[[Category:Elin Mechanics]]
[[Category:Elin Mechanics]]