Elin:Strategy: Difference between revisions

m
added the new turret tactic
m (switched players and npcs values to make it easier for sorting since most players who visit this page will be more interested in the player ai values for auto combat)
m (added the new turret tactic)
 
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| +10
| +10
|Yes
|Yes
|-
|Turret
|2
|0 (0)
| -1
|0 (0)
|200 (50)
|50 (50)
|60
|50
|45
|45
|No
| -20
|No
|}  
|}  


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*'''Movement Chance''' - chance of moving towards or away from the target, to maintain the preferred '''Distance''', if needed. The value in parentheses is used when NPCs are using said strategy.
*'''Movement Chance''' - chance of moving towards or away from the target, to maintain the preferred '''Distance''', if needed. The value in parentheses is used when NPCs are using said strategy.
*'''Taunt HP Threshold''' - the minimum health % above which the strategy uses the [[Elin:Abilities|'''Taunt''']] ability, if the character has it. -1 means never.
*'''Taunt HP Threshold''' - the minimum health % above which the strategy uses the [[Elin:Abilities|'''Taunt''']] ability, if the character has it. -1 means never.
*'''Melee''' - the priority of attacking with melee weapons.
*'''Melee''' - the priority of attacking with melee weapons, 0 means never.
*'''Ranged''' - the priority of attacking with ranged weapons.
*'''Ranged''' - the priority of attacking with ranged weapons.
*'''Spell''' - the priority of attacking with attack spells.
*'''Spell''' - the priority of attacking with attack spells.
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