Elin:Gods: Difference between revisions

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Minor punctuation edits, spaces, periods / commas, etc. Not done, will continue some time later.
m (→‎Offerings and Piety: Removed the line "Piety can be exchanged for goods and services" as Piety can't be exchanged for anything.)
m (Minor punctuation edits, spaces, periods / commas, etc. Not done, will continue some time later.)
 
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!Bonuses
!Bonuses
!Static Altar
!Static Altar
!Altar Material
!Altar Material(weight)
|-
|-
|[[Elin:Eyth of Void|Eyth of Void]]
|[[Elin:Eyth of Void|Eyth of Void]]
|'''(Demigod Only)''' Corpses, Generators, Globes
|'''(Demigod Only)''' Strength, Endurance, Dexterity, Perception, Learning, Will, Magic, Charisma, Luck, Speed
|
|
|'''(Demigod Only)'''Strength, Endurance, Dexterity, Perception, Learning, Will, Magic, Charisma, Luck,Speed
|'''(Demigod Only)''' Another God's ★AF
|
|
|
|
|[[Elin:Truce Ground|Truce Ground]]
|[[Elin:Truce Ground|Truce Ground]]
|Granite
|Granite(440)
|-
|-
|[[Elin:Kumiromi of Harvest|Kumiromi of Harvest]]
|[[Elin:Kumiromi of Harvest|Kumiromi of Harvest]]
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|Cute Fairy
|Cute Fairy
|[[Elin:Kumiromi Sythe|Kumiromi Sythe]]
|[[Elin:Kumiromi Sythe|Kumiromi Sythe]]
|Seeds are generated from rotting food. Seeds are enhanced. 1.5 times the value of shipments of fruits and vegetables. Friendly plant monsters.
|Seeds are generated from rotting food. Seeds are enhanced.  
1.5 times the value of shipments of fruits and vegetables. Friendly plant monsters.
|[[Elin:Truce Ground|Truce Ground]]
|[[Elin:Truce Ground|Truce Ground]]
|Topaz
|Topaz(320)
|-
|-
|[[Elin:Opatos of Earth|Opatos of Earth]]
|[[Elin:Opatos of Earth|Opatos of Earth]]
|Corpses, Ore
|Corpses, Ores
|Strength, Endurance, Shield, Weightlifting, Mining, Blacksmith
|Strength, Endurance, Shield, Weightlifting, Mining, Blacksmith
|Golden Knight
|Golden Knight
|[[Elin:Earth Hammer|Earth Hammer]]
|[[Elin:Earth Hammer|Earth Hammer]]
|Reduce all damage taken by 10%.
|Reduce all damage taken by 10%.
|[[Elin:Truce Ground|Truce Ground]], [[Elin:Palmia|Palmia]]
|[[Elin:Truce Ground|Truce Ground]], [[Elin:Palmia|Palmia]] (6 tickets)
|Adamantite
|Adamantite(800)
|-
|-
|[[Elin:Itzpalt of Element|Itzpalt of Element]]
|[[Elin:Itzpalt of Element|Itzpalt of Element]]
|Corpses, Spellbooks, Polearms, Ancient Books, Naughty Books, Canes
|Corpses, Polearms, Staffs,  Spellbooks, Ancient Books, Naughty Books
|Magic, Casting, Meditation, Fire Resistance, Cold Resistance, Lightning Resistance
|Magic, Casting, Meditation, Fire Resistance, Cold Resistance, Lightning Resistance
|Exile
|Exile
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|Learn the special action "Absorb Mana", restores mana.
|Learn the special action "Absorb Mana", restores mana.
|[[Elin:Truce Ground|Truce Ground]]
|[[Elin:Truce Ground|Truce Ground]]
|Rubynus
|Rubynus(440)
|-
|-
|[[Elin:Mani of Machine|Mani of Machine]]
|[[Elin:Mani of Machine|Mani of Machine]]
|Corpses, Guns, Drugs, Mechs
|Corpses, Guns, Drugs, Mechs
|Dexterity, Perception, Gun, Spot Hidden, Lockpicking, Appraising, Strategy
|Dexterity, Perception, Gun, Spot Hidden, Disarm Trap, Lockpicking, Appraising, Strategy
|Android
|Android
|[[Elin:Winchester Premium|Winchester Premium]]
|[[Elin:Winchester Premium|Winchester Premium]]
[[Elin:Ring Of Void|Ring Of Void]]
[[Elin:Ring Of Void|Ring Of Void]]
|Dominate Hostile Machines.
|Dominate Hostile Machines.
|[[Elin:Truce Ground|Truce Ground]], [[Elin:Aquli Teola|Aquli Teola]]
|[[Elin:Truce Ground|Truce Ground]], [[Elin:Aquli Teola|Aquli Teola]] (11 tickets)
|Chromite
|Chromite(480)
|-
|-
|[[Elin:Ehekatl of Luck|Ehekatl of Luck]]
|[[Elin:Ehekatl of Luck|Ehekatl of Luck]]
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|Black Cat
|Black Cat
|[[Elin:Lucky Dagger|Lucky Dagger]]
|[[Elin:Lucky Dagger|Lucky Dagger]]
|Randomize mana and stamina cost.
|Randomize mana and stamina.
1.5 times the value of shipments of fish.<br>Increases the incidence of lucky month.
|[[Elin:Truce Ground|Truce Ground]]
|[[Elin:Truce Ground|Truce Ground]]
|Mica
|Mica(80)
|-
|-
|[[Elin:Jure of Healing|Jure of Healing]]
|[[Elin:Jure of Healing|Jure of Healing]]
|Corpses, Junk, Gravestones, Cake, Bread, Cookie
|Corpses, Junk, Gravestones, Cakes, Breads, Cookies
|Will, Endurance, Regeneration, Meditation, Anatomy, Cooking, Magic Device, Magic Capacity
|Will, Endurance, Regeneration, Meditation, Anatomy, Cooking, Magic Device, Magic Capacity
|Defender
|Defender
|[[Elin:Holy Lance|Holy Lance]]
|[[Elin:Holy Lance|Holy Lance]]
|Learn the special action "Prayer of Jure", heals the party.
|Learn the special action "Prayer of Jure", heals the party.
|[[Elin:Truce Ground|Truce Ground]], [[Elin:Noyel|Noyel]]
'''(Paladin only)''' Learn "Lay on Hands". Automatically prevents the death of yourself or one ally.
|Diamond
|[[Elin:Truce Ground|Truce Ground]], [[Elin:Noyel|Noyel]] (8 tickets)
|Diamond(560)
|-
|-
|[[Elin:Lulwy of Wind|Lulwy of Wind]]
|[[Elin:Lulwy of Wind|Lulwy of Wind]]
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|Learn the special action "Lulwy's Trick", grants speed.
|Learn the special action "Lulwy's Trick", grants speed.
|[[Elin:Truce Ground|Truce Ground]]
|[[Elin:Truce Ground|Truce Ground]]
|Lapis Lazuli
|Lapis Lazuli(240)
|-
|-
|[[Elin:Kizuami of Trickery|Kizuami of Trickery]]
|[[Elin:Kizuami of Trickery|Kizuami of Trickery]]
|Corpses, Short Swords, Rice Meal, Noodle Meal
| Corpses, Short Swords, Rice Meals, Noodle Meals, Rice cake, Round rice cakes, Sake, Sake barrels
|Charisma, Luck, Speed, Memorization, Control Magic, Nether Resistance, Holy Resistance
|Charisma, Luck, Speed, Memorization, Control Magic, Nether Resistance, Holy Resistance
|White Vixen
|White Vixen
|[[Elin:Kogitsunemaru|Kogitsunemaru]]
|[[Elin:Kogitsunemaru|Kogitsunemaru]]
|Learn the special action "Kizuami's Trick", buffs self and debuffs enemy
|Learn the special action "Kizuami's Trick", buffs self and debuffs enemy.
Even in situations when [[Elin:Spellcasting|elemental]] damage cannot be inflicted (such as equipping Kogitsumemaru), additional effect anomalies can be inflicted.
Even in situations when [[Elin:Elements|elemental]] damage cannot be inflicted (such as equipping Kogitsumemaru), additional effect anomalies can be inflicted.
|[[Elin:Mifu Village|Mifu Village]]
|[[Elin:Mifu Village|Mifu Village]] (3 tickets)
|Jade
| Jade(200)
|-
|-
|[[Elin:Horome of Moonshadow|Horome of Moonshadow]]
|[[Elin:Horome of Moonshadow|Horome of Moonshadow]]
|Corpses, Long Swords, Rods
| Corpses, Long Swords, Rods, Rice cakes, Round rice cakes, Sake, Sake barrels, Cookies
|Magic, Charisma, Long Sword, Casting, Music, Darkness Resistance
|Magic, Charisma, Long Sword, Casting, Music, Darkness Resistance
|Fox Maid
|Fox Maid
|[[Elin:Muramasa|Muramasa]]
|[[Elin:Muramasa|Muramasa]]
|Learn the special action "Headpat". Raises affection; if the target is aligned with Horome, grant a buff.
|Learn the special action "Headpat". Raises affection; if the target is your ally, grant a buff to the entire party.
Steal mana with melee attacks.
Steal mana with melee attacks.
|[[Elin:Nefu Village|Nefu Village]]
|[[Elin:Nefu Village|Nefu Village]] (4 tickets)
|Dawn Cloth
|Dawn Cloth(200)
|-
|-
|[[Elin:Yevan of Strife|Yevan of Strife]]
|[[Elin:Yevan of Strife|Yevan of Strife]]
|Corpses, Long Swords, Axes, Body Armour
|Corpses, Long Swords, Axes, Body Armor
|Strength, Dexterity, Perception, Tactics, Two Handed, Dual Wield, Riding, Travel
|Strength, Dexterity, Perception, Tactics, Two Handed, Dual Wield, Riding, Travel
|Militant
| Militant  
|[[Elin:Warmonger|Warmonger]]
|[[Elin:Warmonger|Warmonger]]
|Physical attacks temporarily enhanced with enemies defeated. Effect stacks up to the more enemies you defeat, with more enemies required per level. Gradually fades if the player stops killing.
| Physical attacks temporarily enhanced with enemies defeated. Effect stacks up to the more enemies you defeat, with more enemies required per level. Gradually fades if the player stops killing.
|[[Elin:The Place Where Winds Rest|The Place Where Winds Rest]], [[Elin:Aquli Teola|Aquli Teola]]
|[[Elin:Where Winds Rest|Where Winds Rest]], [[Elin:Aquli Teola|Aquli Teola]] (3 tickets)
|Titanium
|Titanium(440)
|-
|[[Elin:Yakasha of Oblivion|Yakasha of Oblivion]]
|'''(Not yet playable)''' Corpses, Body parts, Daggers
|Perception, Magic, Meditation, Nether Resistance,  Chaos Resistance
| colspan="5" |None (NPC only)
|-
|[[Elin:Elin of Harmony|Elin of Harmony]]
|'''(Not yet playable)''' Corpses, Flowers, Plant Pots
|Charisma, Cooking
| colspan="5" |None (NPC only)
|}
|}
In addition to the above deities, Elin has other deities such as [[Elin:Elin of Harmony|'''Elin of Harmony''']] and [[Elin:Yaksha of Oblivion|'''Yaksha of Oblivion''']], but players are not currently allowed to worship them (and the blessing of neither provide any benefits when worshipped by NPCs via the respective dojin books).
===Festivals and Gods===
 
 
'''Aside: Festivals and Gods'''


In seasonal festivals, some deities are worshipped or motifs are used as the main actors of the festival.
In seasonal festivals, some deities are worshipped or motifs are used as the main actors of the [[Elin:Festivals|'''festival''']].


Yaksha of Oblivion: Festival of the Dead in Port Kapul, 6th month
*Yakasha of Oblivion: Festival of the Dead in Port Kapul, 6th month
*Kumiromi of Harvest: Harvest Festival in Yowyn, 9th month
*Jure of Healing: the Holy Night Festival in Noyel, 12th month
*The Moonsong Festival of Olvina, 3rd month, is also a festival in honor of Odina, the Goddess of Compassion, although she is not a deity that can be worshipped.


Kumiromi of Harvest: Harvest Festival in Yowyn, 9th month
== Worship and Conversion==
 
Jure of Healing: the Holy Night Festival in Noyel, 12th month
 
The Moonsong Festival of Olvina, 3rd month, is also a festival in honor of Odina, the Goddess of Compassion, although she is not a deity that can be worshipped.
 
==Worship and Conversion==
By right-clicking on the altar and selecting “Worship”option, you can worship that deity.
By right-clicking on the altar and selecting “Worship”option, you can worship that deity.


At the [[Elin:Truce Ground|Truce Ground]] north of Palmia, there are altars set up for the seven Pillars of Ylva (Izpalt, Opatos, Kumiromi, Jure, Lulwy, Ehekatl, and Mani) and Eyth.  
At the [[Elin:Truce Ground|Truce Ground]] north of Palmia, there are altars set up for the seven Pillars of Ylva (Izpalt, Opatos, Kumiromi, Jure, Lulwy, Ehekatl, and Mani) and Eyth.  


As for the other deities, Kizuami has an altar dedicated to him in [[Elin:Mifu Village|Mifu Village]], south of Lumiest, Horome in [[Elin:Nefu Village|Nefu Village]], further north from the Truce Ground, and Yevan in [[Elin:The Place Where Winds Rest|The Place Where Winds Rest]], east of Mysilia.
As for the other deities, Kizuami has an altar dedicated to him in [[Elin:Mifu Village|Mifu Village]], south of Lumiest, Horome in [[Elin:Nefu Village|Nefu Village]], further north from the Truce Ground, and Yevan in [[Elin:Where Winds Rest|Where Winds Rest]], east of Mysilia.


Note that the altars of Mani and Yevan are also located in [[Elin:Aquli Teola|Aquli Teola]], so if you wish to worship them, we recommend that you head that way, which are closer to My home.
Note that the altars of Mani and Yevan are also located in [[Elin:Aquli Teola|Aquli Teola]], so if you wish to worship them, we recommend that you head that way, which are closer to My home.
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If you convert to another god while you have faith in a deity other than Eyth, you will receive divine punishment from the original deity with a strength corresponding to the number of days of faith (2000 + (faith days x 20) turns), and as a penalty, an iron ball that cannot be dropped will be placed in the player's inventory. It's a burden on the player, and its weight is variable and scales with the player's carrying capacity '''before conversion'''. Therefore, Opatos, who grants bonuses to weight lifting and Strength, will have a very heavy penalty for abandoning the faith.
If you convert to another god while you have faith in a deity other than Eyth, you will receive divine punishment from the original deity with a strength corresponding to the number of days of faith (2000 + (faith days x 20) turns), and as a penalty, an iron ball that cannot be dropped will be placed in the player's inventory. It's a burden on the player, and its weight is variable and scales with the player's carrying capacity '''before conversion'''. Therefore, Opatos, who grants bonuses to weight lifting and Strength, will have a very heavy penalty for abandoning the faith.


If the player is further converted while undergoing divine punishment for conversion or for failing to convert an altar , '''the player will die from instant death-grade damage from the deity.''' This damage cannot be withstood even by the Paladin's Lay on Hands.
If the player is further converted while undergoing divine punishment for conversion or for failing to convert an altar , '''the player will die from instant death-grade damage from the deity.''' This damage cannot be withstood even by the Paladin's Lay on Hands. However, if the player is a demigod, he will not receive these god punishments.
 
'''Notes'''


However, if the player is a demigod, he will not receive these god punishments.
* The Jure Conversion Campaign is held during December in Noyel. By asking a part time mascot to convert to Jure, you will not be penalized and you will be able to convert to Jure with the number of days of faith inherited.
** You will also receive a '''[[Elin:Beds|★Jure's body pillow]]''' as a prize.
* There is no penalty for converting from Kizuami to Horome, or from Horome to Kizuami. In addition, you can start your new worshipping with half of the piety you had before conversion.
* If a player has converted to and earned faith rewards in 4 or more religions, the iron ball will come with a special skin.


==Praying==
==Praying==
The player may pray to their god once a day. Praying completely heals the player's HP and MP, in addition to training faith. Unlike in Elona, it does not cost piety.  
The player may pray to their god once a day. Praying completely heals the player's HP and MP, in addition to training faith. Unlike in Elona, it does not cost piety.  


If you gain the '''[[Elin:Feats|feat]]''' [[Elin:Feats|of]] “Model Follower”, the player (and the pet if you raise their feat rank) will automatically pray once a day, preventing you from forgetting to pray.  
For non-demigods, Eyth believers gain experience in skill , but they cannot recover HP/MP.
 
If you gain the '''[[Elin:Feats|feat]]''' [[Elin:Feats|of]] "Model Follower", the player (and the pet if you raise their feat rank) will automatically pray once a day, preventing you from forgetting to pray.  


Also, if you have acquired a certain amount of faith, the gods may give you a reward when you pray manually. (See “Rewards” below)
Also, if you have acquired a certain amount of piety, the gods may give you a reward when you pray manually. (See "Rewards" below)


Please note that prayers to receive a god's reward do not count towards the daily limit of one prayer, so if you wanted the gods to restore your HP and MP, pray to them again.
Please note that prayers to receive a god's reward do not count towards the daily limit of one prayer, so if you wanted the gods to restore your HP and MP, pray to them again.
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The player may offer an item as an offering by highlighting an altar of their god and selecting the "offer" option, or directly placing the item on the altar.  
The player may offer an item as an offering by highlighting an altar of their god and selecting the "offer" option, or directly placing the item on the altar.  


While all the gods of Ylva accept corpses as offerings, each also accepts other items. Heavier corpses and more valuable offerings grant more piety.  If the player is a demigod, the amount of piety gained is multiplied by 1.25. Gifting offerings also trains the player's faith.  
Giving offerings increases the player's piety (hidden status), which increases bonus effects and grants rewards when piety reaches a certain level.  


Unlike in Elona, gods do not appear to have favored offerings amongst those they accept. Instead, particularly valuable offerings will provoke the same response from the player's worshipped deity that was reserved for favored offerings in Elona.  
=== The specifications of Offering ===
While all the gods of Ylva accept corpses as offerings, each also accepts other favored offerings. Unlike Elona, there is no fixed bonus for offering favorite foods.  


Other changes from Elona include the fact that food-based offerings, such as fish and vegetables, are worth much less when spoiled. Also, they cannot be offered after being cooked. However, for gods who favor cooked dishes, the raw ingredients cannot be offered; for example, Kizuami will request "noodle dishes" but will not accept "noodles" before they are cooked.
* Only demigods can make offerings to the Eyth of Void.
* Duplicated items made by [[Elin:Kettle|'''Duplicate store''']] or '''[[Elin:Demitas|Spellwriter]]''' cannot be offered to gods. However, dishes and items crafted from duplicated items  can be offered to gods without any problems.
* A stack of items can be offered all at once.


A stack of items can be offered all at once; it will count as a single offering with the combined value of the entire stack.  
===The Value of the Offering===
The value of offerings is determined based on the following criteria.


When the player has acquired enough piety by making offerings, praying will deliver a reward.  
As a general rule, the quality and price of items, the rarity of equipment such as miracles and godly weapons, and the + values of crops do not affect the value of offerings.


If you offer the crops you took away by harvest request to Kumiromi, he will accept them, but your karma will decrease.
'''Depends on weight'''


In addition, duplicates that can be purchased from a '''[[Elin:Kettle|duplicate store]]''' or '''[[Elin:Demitas|Spellwriter]]''' cannot be offered to the gods. However, dishes and items made from replicas can be offered to the deity without any problem.  
The value of offerings depends on the weight of each item, with 10 points of value for every 0.1 s of weight.


Example: A noodle dish made from a replica cannot be offered to Kizuami, but a dish made from replicated rice that has been processed into noodles in a millstone and cooked into a noodle dish can be offered to Kizuami.
The favorite items of each god, excluding corpses, are treated as 0.5 s when less than 0.5 s, and thus have a value of 50.


===The Value of the Offering===
The text of the item's dedication gives the approximate value of the item (the piety gained).


*The demigod will receive a bonus based on the piety they have received, but the text displayed here will be determined by the original value without the correction.
Please note that there is an upper limit on the weight '''per item''' when making offerings, so even extremely heavy offerings such as whales (1200.0s) will only be worth 10.0s (equivalent to 1000 in value).


{| class="wikitable"
=== Bonuses to the Offering value ===
!Value
'''Specific offerings'''
!Message
|-
|< 0.5
|disappears.
|-
|0.5 ~ 2.0
|shines for a moment and disappears.
|-
|2.0 ~ 3.0
|shines for a moment and disappears. A four leaf clover falls from the alter.
|-
|> 3.0
|shines all around and disappears. + Response from your God
|}There are two main standards of value for offerings, either variable in weight or fixed value.


The quality and price of items and the rarity of equipment such as miracle and godly do not affect the value of offerings, but the value of food is significantly reduced when it decays. Whether the improvement value of crops affects the value of offerings is currently under investigation.
Some offerings, depending on the item category, will have extra multipliers to the offering value. This is mainly to counter the low weight of some items, such as rods, books etc.  


'''Static value(Books and rods)'''
The items that have bonus multipliers and their multipliers are as follows.


Books and rods are supposed to have the following values, regardless of the number of uses remaining, type, or deciphering status.
Spell book: x4, Ancient book: x5, Rod: x3, Rice cake and Round rice cake: x3, Sake and Sake barrel: x2


Magic books: +4, Ancient Books and Naughty Books: +5, Rods: +3
'''Item Level'''


'''Depends on weight'''
Offering value of an item is increased by (2*item's level)%


The value of offerings other than books and rods depends on the weight per item.
Craftable items such as dishes and mechs have the same item level as the required craft skill level.


Corpses gain piety equal to twice their weight (1 point per 0.5 s).
Non-craftable items in also have an item level, but this cannot be confirmed in-game.


However, nameless corpses obtained by dismantling items with a hammer are severely diminished in value (about 0.1 piety/1.0s), as are rotting corpses.
The item levels for the major offerings are listed below. (Folded due to length. Click to open)
{| class="wikitable mw-collapsible mw-collapsed"
!Item
!Lv
!Bonus
|-
|corpse
|1
| +2%
|-
|what once was life
|1
| +2%
|-
|marbled meat
|15
| +30%
|-
|seed
|1
| +2%
|-
| ore
| 1
| +2%
|-
|ancient book
|5
| +10%
|-
|naughty book
|12
| +24%
|-
|spellbook
|1
| +2%
|-
|pipe
|12
| +24%
|-
|bone powder
|1
| +2%
|-
|crim powder
|6
| +12%
|-
|fish
| colspan="2" | See '''[[Elin:Fishing#Fish|Fishing]]'''
|-
|wine
|1
| +2%
|-
|snow putit mochi
|20
| +40%
|-
|stollen
|30
| +60%
|-
|bush de noel
|35
| +70%
|-
|fortune cookie
|5
| +10%
|-
|moon dumpling
|30
| +60%
|-
|heart chocolate
|30
| +60%
|-
|macaron
|30
| +60%
|-
|cotton candy
|40
| +80%
|-
|candied apple
|45
| +90%
|-
|junk
|1
| +2%
|-
|sake
|10
| +20%
|-
|rice cake
|20
| +40%
|-
|sake barrel
| 20
| +40%
|-
|rod of magic
|1
| +2%
|-
| rod of wish
|50
| +100%
|-
|shirt
|1
| +2%
|-
| breastplate
|2
| +4%
|-
|light mail
|8
| +16%
|-
|banded mail
|14
| +28%
|-
|ring mail
|20
| +40%
|-
| coat
| 24
| +48%
|-
|chain mail
|25
| +50%
|-
|composite mail
|34
| +68%
|-
|great armor
|38
| +76%
|-
|bulletproof jacket
|38
| +76%
|-
|pope robe
|46
| +92%
|-
|plate mail
|48
| +96%
|-
|hand axe
|1
| +2%
|-
| battle axe
|7
| +14%
|-
|machine axe
|14
| +28%
|-
|bardish
|17
| +34%
|-
|long sword
|1
| +2%
|-
|claymore
|9
| +18%
|-
|katana
|18
| +36%
|-
|lightsaber
|30
| +60%
|}'''Item Traits'''


The piety for gods other than corpses receive 1 point when they are less than 0.5 s. Offerings heavier than 0.5 s receive a piety equal to twice their weight (1 point per 0.5 s).
Food with the'''[[Elin:Food|【Just Prepared】 trait]]'''  increases the offering value by 50%


However, the maximum amount of piety gained from a single offering is 20 points, no matter how heavy it is, such as a shark (280.0s) or a whale (1200.0s).
'''Feat'''


If the offering is rotten, it gains piety at a rate of 0.2/1.0s, and if it is less than 0.5s, it gains 0.1 point of piety.
If the player is a demigod, the offering value is increased by 30%


Stacking and dedicating items increases the strength of each offering.
The text of the item's dedication gives the approximate offering value of the item.
{| class="wikitable"
!Value
!Message
|-
|< 50
| disappears.
|-
|50 ~ 100
|shines for a moment and disappears.
|-
|100 ~ 200
|shines for a moment and disappears. A four leaf clover falls from the alter.
|-
| >= 200
|shines all around and disappears. + Response from your God
|}


However, there is an upper limit to the amount of piety that can be increased by a single offering, and if too many items are offered at once, the excess will be wasted.
===Piety ===


The maximum amount is 30 points, so it is advisable to make offerings in smaller portions.
The level of piety determines the amount of boosts and rewards you get from your god. The upper limit of piety level is the same as your faith skill level, and the approximate current value can be measured from the yellow-green text that appears every time you gain a Piety level via offering.


'''Maximum piety that can be raised at one time'''
The message will vary according to the ratio of the current piety to the maximum piety. The message "You feel a sense of oneness with your (God/ Goddess/ Void)." means that you are currently at the maximum level of piety, and you will need to increase your faith skill level to deepen your faith beyond that point.


The piety has a border set at every 30 points, and if offerings of more than this value are offered all at once, the points earned for the excess are reduced by half. In addition, the excess can only accumulate a maximum of 15 points (equivalent to 30 points without halving).
If one puts on gear that boosts their faith and raises their piety, the piety is not lost upon removing the gear. This can be used to boost the bonuses a god gives. However, if you raise your piety while the boost equipment is unequipped, the maximum value will be recalculated and any excess piety will be discarded.  
 
This attenuation and upper limit also apply to experience to faith skill.
 
===Piety===
The upper limit of piety is faith skill x 30, and the approximate current value can be measured from the yellow-green text that appears every 30 points earned.
 
The message will vary according to the ratio of the current piety to the maximum piety. If the message “You have felt oneness with God.” means that you are currently at the maximum level of faith, and you will need to increase your faith skill level to deepen your faith beyond that point.
{| class="wikitable"
{| class="wikitable"
!Current value/max value
! Current value/max value
!Message
!Message
|-
|-
|0 - 25%
| 0 - 25%
|You feel your God(dess) is distant.
|You feel your (God/ Goddess/ Void) is distant.  
|-
|-
|25 - 45%
|25 - 50%
|You feel the distance to your God(dess) lessening.
|You feel the distance to your (God/ Goddess/ Void) lessening.  
|-
|-
|45 - 75%
|50 - 75%
|You feel a sense of peace.
| You feel a sense of peace.
|-
|-
|75 - 99%
|75 - 99%
|You feel as if your God(dess) is right beside you.
|You feel as if your (God/ Goddess/ Void) is right beside you.
|-
|-
|100%
|100%  
|You feel a sense of oneness with your God(dess).
| You feel a sense of oneness with your (God/ Goddess/ Void).
|}
|}
'''Growth of piety through offerings'''
1500 value worth of offerings needs to be offered for exactly 1 level worth of experience.
However, the level of piety that can be raised with each offering is limited to 1, and when the level rises, the excess value is recalculated as 50%, and you can only gain experience points up to half of the amount required for the next level.
Therefore, if you offer too many items at once, the excess will be wasted.
'''Growth of piety through passing days'''
You automatically gain 1/100 level worth of piety per day passed in a religion.
'''Growth of the Faith skill through offerings'''
When making an offering, if the level of piety is over 80% of the faith skill, the faith skill itself will also gain experience.
The amount of experience gained depends on the offering's value.


===Altar conversion===
=== Altar conversion===
Offering an item on an altar not of one's god will attempt to claim the altar for the player's god. The success chance is dependent on the offering's piety gain. Successful conversion of the altar will result in a piety bonus, while failure will result in punishment(200 turns).  
Offering an item on an altar not of one's god will attempt to claim the altar for the player's god. The success chance is dependent on the offering's piety gain. Successful conversion of the altar will result in a piety bonus, while failure will result in punishment(200 turns).    


If you succeed in converting an altar, you will receive a Piety bonus of ('''value of each offering''') '''x 2''' (Eyth) or '''x 5''' (Other Gods), in addition to the Piety you gain from the offerings you used.  
When you successfully convert an altar, the value of the offering used to control it is added to the value of one offering (Eyth's altar) or five offerings (other gods' altars).  


(Example)
Please note that the multiplier does not apply to all offerings.


If you convert an Eyth altar using 10 tadpoles ('''1 point''' x 10) that weigh 0.1s, you will gain 10 points of piety plus a conversion bonus of '''2 points'''.
Example: If you use 5 offerings with a value of 1.0s (value 100) to convert the Eyth's Altar (value x2), it will be treated as a value of (100 x 5) + (100 x 2) = 700.


If you convert an Eyth altar using 5 tuna that weigh 1.0s ('''2 points''' x 5), you will gain 10 points of piety plus a conversion bonus of '''4 points'''.
Please note that the level of piety gained from a single offering remains unchanged at 1.


If the player fails to convert further while undergoing divine punishment due to conversion or altar conversion failure, '''the player will die from instant death-grade damage from the god.''' This damage cannot be withstood even by the Paladin's Lay on Hands.   
If the player fails to convert further while undergoing divine punishment due to conversion or altar conversion failure, '''the player will die from instant death-grade damage from the god.''' This damage cannot be withstood even by the Paladin's Lay on Hands.   
Line 277: Line 501:
Attempts to convert altars dedicated to Eyth will never fail as the altar is considered empty.   
Attempts to convert altars dedicated to Eyth will never fail as the altar is considered empty.   


Special altars like Mani's machine altar in Aqui Teola, Kizuami's shrine in Mifu Village, Horome's shrine in Nefu Village, and the altar of Yevan in cannot be converted.  
Special altars such as the cyber altar of Mani in Aquli Teola, the altar of Kizuami in Mifu Village, the altar of Horome in Nefu Village, and the altar of Yevan in Where Winds Rest cannot be taken over.  


Special altars such as the cyber altar of Mani in Aquli Teola, the altar of Kizuami in Mifu Village, the altar of Horome in Nefu Village, and the altar of Yevan in The Place Where Winds Rest cannot be taken over.  
In addition, the altars located at the Truce ground and the altar of Jure in Noyel, which look like ordinary altars, cannot be taken over as well.


In addition, the altars located at the Truce ground and the altar of Jure in Noyel, which look like ordinary altars, cannot be taken over as well.
Tip: heavy corpse such as Dodo is cheap but effective way to convert an altar


==Rewards==
==Rewards==
When a player earns a certain amount of piety through offerings or the passage of days of faith, God may reward the player when he or she prays manually.
When a player earns a certain amount of piety through offerings or the passage of days of faith, God may reward the player when he or she prays '''manually'''.


Note that when a player prays automatically using the Feat of Model Follower, the reward is not received even if the conditions are met.
*When a player prays automatically using the Feat of Model Follower, the reward is not received even if the conditions are met.
*Unlike Elona, you can only receive a reward once for each deity. Even if you abandon your faith and re-faith in the same deity, you cannot receive more than one apostle and artifact.


===Pets===
===Pets===
The first reward a god offers will be a pet.  In order to advance your piety to the level where you can receive a pet, you must have a Faith skill of 15 or higher.
The first reward a god offers will be a pet.  In order to advance your piety to the level where you can receive a pet, you must have 15 piety level or higher.


This follower will be of the apostle race, and always has the faith of its respective god. They are all considered good for riding.
This follower will be of the apostle race, and always has the faith of its respective god. They are all considered good for riding.


While you can collect followers from different gods, attempting to put more than two in a party together will cause infighting amongst the apostles, which practically speaking means you can only ever use two at a time at most. This conflict even occurs between apostles who believe in the same God.
While you can collect followers from different gods, attempting to put more than two in a party together will cause infighting amongst the apostles, which practically speaking means you can only ever use two at a time at most. This conflict even occurs between apostles who believe in the same God.
If the player is a demigod, the capacity increases by +1, allowing them to lead up to 3 Apostles without provoking a fight.


{| class="wikitable"
{| class="wikitable"
Line 300: Line 527:
!Gender
!Gender
!Class
!Class
!STR
!END
!DEX
!PER
!LER
!WIL
!MAG
!CHA
!Life
!Life
!Mana
!Mana
!Speed
!Speed
!Ability
!Ability
! colspan="2" | Trait
! colspan="2" |Unique Feat
! colspan="2" | Feat
! colspan="2" |Class Feat
!Additional Notes
!Additional Notes
|-
|-
|[[Elin:Eyth of Void|Eyth of Void]]
|[[Elin:Eyth of Void|Eyth of Void]]
|
|
|
|
|
|
|
|
|
|
|
|
Line 338: Line 549:
|
|
|-
|-
| rowspan="2" | [[Elin:Kumiromi of Harvest|Kumiromi of Harvest]]
| rowspan="2" |[[Elin:Kumiromi of Harvest|Kumiromi of Harvest]]
| rowspan="2" | Cute Fairy
| rowspan="2" |Cute Fairy
| rowspan="2" | Male
| rowspan="2" |Male
| rowspan="2" | Archer
| rowspan="2" |Archer
| rowspan="2" | 21
| rowspan="2" |50
 
| rowspan="2" |150
| rowspan="2" | 17
| rowspan="2" |140
| rowspan="2" | 25
| rowspan="2" |Mind Arrow, Slow, Eye of Dimness, Summon Tentacle
| rowspan="2" | 19
|Elemental Dust 2  
| rowspan="2" |15
| +10 Magic, Darkness, Nerve, Nether, Sound, Mind, Chaos Resistance
| rowspan="2" | 11
| rowspan="2" |Ranged Mastery 2  
| rowspan="2" | 10
| rowspan="2" |Ranged weapons gain +0.10 damage multiplier.
| rowspan="2" | 10
| rowspan="2" |Levitation
| rowspan="2" | 50
Tentacles have 4 hands and 180 life. They pull nearby enemies close and entangle them in place.
| rowspan="2" | 150
| rowspan="2" | 140
| rowspan="2" | Mind Arrow, Slow, Eye of Dimness, Levitation, Summon Tentacle
|Elemental Dust 2
|Magic, Dark, Nerve, Nether, Sound, Mind, Chaos Res ++
| rowspan="2" | Ranged Mastery 2
| rowspan="2" | Increased effectiveness of ranged weapons.
| rowspan="2" | Tentacles have 4 hands and 180 life. They pull nearby enemies close and entangle them in place.
|-
|-
|Fairy Belly
|Fairy Stomach
|Spits out seeds after eating.
|Spits out seeds after eating.
|-
|-
Line 368: Line 571:
|Female
|Female
|Warrior
|Warrior
|26
|27
|14
|11
|11
|15
|10
|12
|100
|100
|150
|150
|100
|100
|Charge, Taunt, Nature's Embrace
|Rush, Taunt, Nature's Embrace
|Earthen Master
|Strength of Earth
|You can carry heavy items without complaint. Earth's gravity affects weapon attacks.
|You can carry heavy items without complaint. Earth's gravity affects weapon attacks.
|Weapon Mastery 2
|Weapon Mastery 2  
|Increased Effectiveness of melee weapons.
|Martial arts and melee weapons gain +0.10 damage multiplier.
|Initial carry weight is about 260s before she refuses to accept more.
|Fatal PV:100
Can survive fatal blows (exact mechanics unknown).
Initial carry weight is about 260s before she refuses to accept more.


Applies Gravity on hit, also applies gravity with taught skills (Breath)
Applies Gravity on hit, also applies gravity with taught skills (Breath)
Line 393: Line 588:
|Male
|Male
|Wizard
|Wizard
|11
|11
|11
|17
|16
|25
|25
|10
|100
|100
|150
|150
|100
|100
|Magic Dart, Darkness Dart, Nether Dart
|Magic Arrow, Shadow Arrow, Death Arrow
|Continuous Casting
|Rapid Cast 1
|Number or magic projectiles +1  
|Number of magic projectiles +1
|Magic Mastery 2
|Magic Mastery 2  
|Specialized Domains +2  
|Specialized Domains +2
|Has innate magic immunities.
|Levitation
Has innate magic immunities.  
|-
|-
| rowspan="3" | [[Elin:Mani of Machine|Mani of Machine]]
| rowspan="4" |[[Elin:Mani of Machine|Mani of Machine]]
| rowspan="3" | Android
| rowspan="4" |Android
| rowspan="3" | Male
| rowspan="4" |Male
| rowspan="3" | Gunner
| rowspan="4" |Gunner
| rowspan="3" | 11
| rowspan="4" |100
| rowspan="3" | 13
| rowspan="4" |150
| rowspan="3" | 18
| rowspan="4" |100
| rowspan="3" | 24
| rowspan="4" |None
| rowspan="3" | 19
| rowspan="3" | 17
| rowspan="3" | 16
| rowspan="3" | 11
| rowspan="3" | 100
| rowspan="3" | 150
| rowspan="3" | 100
| rowspan="3" | None
|Arcane Core
|Arcane Core
|Lightning Res -
| Poison, Cut Resistance +20
Poison, Cut Res ++++  
Lightning Weakness -10


Immune to Daze, Bleeding  
Immune to Daze, Bleeding  
|Thief's Luck 1
|Thief's Luck 1
| +15 Luck
| +15 Luck
| rowspan="3" | Reboot is instant and recovers about 25% health.
| rowspan="4" |Reboot is instant and recovers about 25% health.
Recharges when sleeping.
Requires a 50-turn cooldown for reuse.
|-
|-
|Continuous Shooting
|Rapid Arrow 2
|Number of projectiles fired +2, Reload time reduced
| +2 Ranged Projectiles, Reload time reduced
| rowspan="2" | Ranged Mastery 1
| rowspan="3" |Ranged Mastery 1
| rowspan="2" | Increased effectiveness of ranged weapons
| rowspan="3" |Ranged weapons gain +0.05 damage multiplier.
|-
|-
|Reboot
|Reboot
|You can reboot yourself upon death.
|You can reboot yourself upon death.
|-
|-
| rowspan="2" | [[Elin:Ehekatl of Luck|Ehekatl of Luck]]
|Beast of Possibility 1
| +1 gene slot
|-
| rowspan="2" |[[Elin:Ehekatl of Luck|Ehekatl of Luck]]
| rowspan="2" |Black Cat
| rowspan="2" |Black Cat
| rowspan="2" |Any
| rowspan="2" |Any
| rowspan="2" | Predator
| rowspan="2" |Predator
| rowspan="2" | 22
| rowspan="2" |50
| rowspan="2" | 29
| rowspan="2" |150
| rowspan="2" | 24
| rowspan="2" |170
| rowspan="2" | 11
| rowspan="2" |Death Arrow, Bane, Eye of Insanity
| rowspan="2" | 11
| rowspan="2" | 11
| rowspan="2" | 11
| rowspan="2" | 12
| rowspan="2" | 50
| rowspan="2" | 150
| rowspan="2" | 170
| rowspan="2" | Nether Arrow, Bane, Eye of Insanity
|Fluffy Tail
|Fluffy Tail
|Increased speed when not wearing waist gear.
|Decreased speed when equipping waist gear.
| rowspan="2" |
| rowspan="2" |
| rowspan="2" |
| rowspan="2" |
| rowspan="2" | Unlike Elona, Black cat does NOT need to land the killing blow to lick. Black cat will lick boss chests as well as treasure chests, enchanting all equipment inside.
| rowspan="2" |Unlike Elona, Black cat does NOT need to land the killing blow to lick. Black cat will lick boss chests as well as treasure chests, enchanting all equipment inside.
|-
|-
|Blessing of Ehekatl
|Blessing of Ehekatl
|Enhance dropped equipment.
|Enhance dropped equipment.
|-
|-
| rowspan="2" | [[Elin:Jure of Healing|Jure of Healing]]
| rowspan="2" |[[Elin:Jure of Healing|Jure of Healing]]
| rowspan="2" | Defender
| rowspan="2" |Defender
| rowspan="2" | Male
| rowspan="2" |Male
| rowspan="2" | Paladin
| rowspan="2" |Paladin
| rowspan="2" | 22
| rowspan="2" |100
| rowspan="2" | 23
| rowspan="2" |150
| rowspan="2" | 10
| rowspan="2" |100
| rowspan="2" | 11
| rowspan="2" |Cure Major Wound, Holy Veil, Resurrection
| rowspan="2" | 11
| rowspan="2" |Healing Instinct 1
| rowspan="2" |16
| rowspan="2" |Upgrade the healing spell used to the next tier (Cure Major Wound to Cure Critical Wound)
| rowspan="2" | 12
| rowspan="2" | 20
| rowspan="2" | 100
| rowspan="2" | 150
| rowspan="2" | 100
| rowspan="2" | Cure Critical Wounds, Holy Veil, Lay on Hands, Resurrection
| rowspan="2" |
| rowspan="2" |
|Devout 2  
|Devout 2  
|Increase benefit from god's favour.
|Increase benefit from god's favour.
| rowspan="2" | Lay on hands recharges after sleeping.
| rowspan="2" |Lay on hands recharges when the date changes at midnight.<ref>Lay on hands in decompiled Elin source code, [https://github.com/Elin-Modding-Resources/Elin-Decompiled/blob/32cdf480b1c3b2a59d225dd22a4a7f187c0eda56/Elin/Card.cs#L3826 Github].</ref>
Innately immune to holy.
Fatal PV:50, Innately immune to holy.
|-
|-
|Defensive Instinct 1
|Defensive Instinct 1
|Lay on hands available when worshipping Jure.
|Lay on hands available when worshipping Jure.
|-
|-
| rowspan="2" | [[Elin:Lulwy of Wind|Lulwy of Wind]]
| rowspan="2" |[[Elin:Lulwy of Wind|Lulwy of Wind]]
| rowspan="2" | Black Angel
| rowspan="2" |Black Angel
| rowspan="2" | Female
| rowspan="2" |Female
| rowspan="2" |Archer
| rowspan="2" |Archer
| rowspan="2" | 21
| rowspan="2" |100
| rowspan="2" | 16
| rowspan="2" |150
| rowspan="2" | 23
| rowspan="2" |100
| rowspan="2" | 19
| rowspan="2" |Speed, Slow, Insult
| rowspan="2" | 14
|Rapid Arrow 1
| rowspan="2" | 12
| +1 Ranged Projectile, Reload time reduced
| rowspan="2" |12
| rowspan="2" |Ranged Mastery 2  
| rowspan="2" | 11
| rowspan="2" |Ranged weapons gain +0.10 damage multiplier,
| rowspan="2" | 100
| rowspan="2" |Levitation
| rowspan="2" | 150
Boost threshold is at about 25%.
| rowspan="2" | 100
 
| rowspan="2" | Speed, Slow, Insult, Levitate
The reduced reload time is roughly equivalent to a +20 reload [[Elin:Weapons#Modification_tools|weapon mod]].
|Continuous Shooting
|Number of arrows fired +1, Reload time reduced
| rowspan="2" | Ranged Mastery 2
| rowspan="2" | Increased power of ranged weapons
| rowspan="2" | Boost threshold is at about 25%.
|-
|-
|Boost
|Boost
|You have greatly improved abilities when dying
|You have greatly improved abilities when dying
|-
|-
| rowspan="2" | [[Elin:Kizuami of Trickery|Kizuami of Trickery]]
| rowspan="2" |[[Elin:Kizuami of Trickery|Kizuami of Trickery]]
| rowspan="2" | White Vixen
| rowspan="2" |White Vixen
| rowspan="2" | Female
| rowspan="2" |Female
| rowspan="2" | Wizard
| rowspan="2" |Wizard
| rowspan="2" | 11
| rowspan="2" |80
| rowspan="2" | 10
| rowspan="2" | 10
| rowspan="2" | 17
| rowspan="2" | 16
| rowspan="2" | 26
| rowspan="2" | 27
| rowspan="2" | 11
| rowspan="2" | 80
| rowspan="2" |150
| rowspan="2" |150
| rowspan="2" | 130
| rowspan="2" |130
| rowspan="2" | Nether Bolt, Holy Bolt
| rowspan="2" |Death Bolt, Light Bolt, Death Funnel, Light Funnel
|Fluffy Tail
|Fluffy Tail
|Increased speed when not wearing waist gear.
|Decreased speed when equipping waist gear.
| rowspan="2" | Magic Mastery 2
| rowspan="2" |Magic Mastery 2  
| rowspan="2" | Specialized Domains +2  
| rowspan="2" |Specialized Domains +2
| rowspan="2" | Cursed equipment must be gifted (held and right click), destroyed on gift. Grants small amount of XP to a random spell proportional to item value. Doomed items grant more XP.
| rowspan="2" |Cursed equipment must be gifted (held and right click), destroyed on gift. Grants small amount of XP to White Vixen and to your random spell proportional to item value. Doomed items grant more XP.
Innately immune to holy.
Innately immune to holy.
|-
|-
Line 547: Line 701:
|You draw power from cursed equipment.
|You draw power from cursed equipment.
|-
|-
| rowspan="2" | [[Elin:Horome of Moonshadow|Horome of Moonshadow]]
| rowspan="2" |[[Elin:Horome of Moonshadow|Horome of Moonshadow]]
| rowspan="2" | Fox Maid
| rowspan="2" |Fox Maid
| rowspan="2" | Female
| rowspan="2" |Female
| rowspan="2" | Paladin
| rowspan="2" |Paladin
| rowspan="2" | 22
| rowspan="2" |65+15
| rowspan="2" | 23
| rowspan="2" |150
| rowspan="2" | 10
| rowspan="2" |100+5
 
| rowspan="2" |Hero, Taunt
| rowspan="2" | 11
| rowspan="2" | 11
| rowspan="2" | 16
| rowspan="2" | 12
| rowspan="2" | 20
 
| rowspan="2" | 65+15
| rowspan="2" | 150
| rowspan="2" | 100+5
| rowspan="2" | Hero, Taunt
|Fluffy Tail
|Fluffy Tail
|Increased speed when not wearing waist gear.
|Decreased speed when equipping waist gear.
|Devout 2
|Devout 2  
|Increase benefit from god's favour.
|Increase benefit from god's favour.
| rowspan="2" | The level of the feat increases as the maid levels up, conferring additional bonus stats (15 life, 5 speed, and 1 holy, darkness and magic resistance per feat level). Sprite does not change from "evolution". Every 5 levels after 10, the maid earns an extra tail: she reaches her full nine tails at level 50.
| rowspan="2" |The level of the feat increases as the maid levels up, conferring additional bonus stats (15 life, 5 speed, and 1 holy, darkness and magic resistance per feat level). Sprite does not change from "evolution". Every 5 levels after 10, the maid earns an extra tail: she reaches her full nine tails at level 50.
While hero is single-target and not party-cast, she can target allies with it.
While hero is single-target and not party-cast, she can target allies with it.
|-
|-
|Celestial Fox 1
|Celestial Fox 1  
|Life + 15, Speed +5, Dark, Magic, Holy Res+, Evolves with each additional tail.
| +15 Life, +5 Speed, +5 Dark, Magic, Holy Res, Evolves with each additional tail.
|Defensive Instinct 1
|Defensive Instinct 1
|Lay on hands available when worshipping Jure
|Lay on hands available when worshipping Jure
|-
|-
| rowspan="2" | [[Elin:Yevan of Strife|Yevan of Strife]]
| rowspan="2" |[[Elin:Yevan of Strife|Yevan of Strife]]
| rowspan="2" | Militant
| rowspan="2" |Militant
| rowspan="2" | Male
| rowspan="2" |Male
| rowspan="2" | Warmage
| rowspan="2" |Warmage
| rowspan="2" | 20
| rowspan="2" |100
| rowspan="2" |21
| rowspan="2" |150
| rowspan="2" |14
| rowspan="2" |100
| rowspan="2" | 13
| rowspan="2" |Hero, Cure Critical Wound
| rowspan="2" | 11
| rowspan="2" |Frontline Commander
| rowspan="2" | 18
| rowspan="2" |Strengthen allies per enemy count on the same level
| rowspan="2" | 23
| rowspan="2" | 10
| rowspan="2" | 100
| rowspan="2" | 150
| rowspan="2" | 100
| rowspan="2" | Hero, Cure Critical Wounds
| rowspan="2" | Frontline Commander
| rowspan="2" | Strengthen allies per enemy count on the same level
+50% Base Potential for Long Sword, Mace, Staff, Polearm, Heavy Armor, Light Armor, and Shield  
+50% Base Potential for Long Sword, Mace, Staff, Polearm, Heavy Armor, Light Armor, and Shield  
|Weapon Mastery 1
|Weapon Mastery 1  
|Increased Effectiveness of melee weapons.
|Martial arts and melee weapons gain +0.05 damage multiplier.
| rowspan="2" | Strength, dexterity, and perception boost  applies to all party by a certain percentage. The ratio increases with the number of enemies on the map, with a maximum value of +30%. The rate of increase accelerates in proportion to the number of people possessing this feat.
| rowspan="2" |Strength, dexterity, and perception boost  applies to all party by a certain percentage. The ratio increases with the number of enemies on the map, with a maximum value of +30%. The rate of increase accelerates in proportion to the number of people possessing this feat.
|-
|-
|Magic Mastery 1
|Magic Mastery 1  
|Specialized Domains +1
|Specialized Domains +1
|}
|}


===Artifacts===
===Artifacts===
The second reward a god offers will be an artifact (or two, for Mani and Lulwy).  In order to advance your piety to the level where you can receive an artifact, you must have 30 piety level or higher.
Artifacts that can be equipped have a faction effect. When equipped by the player or any npc belonging to the same faction as the player (home resident, ally, summon, dominated npc), the faction effects become active.
However, the faction effect only works if the player has faith in the deity corresponding to the artifact. The faction effect on the artifact disappears when the player converts, but the enchantment is restored when the player returns to that faith again.
The artifact can be reacquired by offering it to the altar of the bearer's god. If a game update changes the performance of an artifact, the artifact can be regenerated in this way.
Eyth's demigods can transform artifacts of other gods into Eyth's possessions by offering them at Eyth's altar, thereby unlocking faction effects.
Note that only '''one''' artifact can be owned by Eyth. Attempting to make any additional artifacts Eyth's will result in '''the other artifacts being destroyed'''.
{{#ask:
{{#ask:
[[Category:EN]]
[[Category:EN]]
Line 621: Line 771:
}}
}}


The second reward a god offers will be an artifact.  In order to advance your piety to the level where you can receive an artifact, you must have a Faith skill of 30 or higher.
== Blessing==
 
Obtaining a pot of water and offering it to the altar of one's god (Eyth included) will bless the water. The blessed water can then be blended with an item to bless it.
Each weapon has a faction effect, which means that any NPC belonging to the same faction as the player can equip it and it will benefit all characters in the faction and any NPCs they temporarily summon or dominate.
 
However, the faction effect only works if the player has faith in the deity corresponding to the artifact. The faction effect on the artifact disappears when the player converts, but the enchantment is restored when the player returns to that faith again.
 
The artifact can be reacquired by offering it to the altar of the bearer's god. If a game update changes the performance of an artifact, the artifact can be regenerated in this way.
 
==Blessing==
Obtaining a pot of water and placing it on the altar of one's god (Eyth included) will bless the water. The blessed water can then be blended with an item to bless it.


Placing water on an altar of a god one is not aligned with will curse it instead, and the cursed water can be blended with an item to curse it.
Placing water on an altar of a god one is not aligned with will curse it instead, and the cursed water can be blended with an item to curse it.


==Relation and Mood==
==Relation and Mood ==
Relationships with deities and God Mood are currently unimplemented systems.
Relationships with deities and God Mood are currently unimplemented systems.


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Examples of lesser gods are Kizuami of Trickery, Horome of Moonshadow and Yevan of Strife.  
Examples of lesser gods are Kizuami of Trickery, Horome of Moonshadow and Yevan of Strife.  


'''Negentropy (Chaos) Gods'''
'''Forgotten Gods'''
 
Some gods are bad.
 
They were known by names such as the Forgotten God, the Fading God, and the God of Twilight, and in Elona they were called the Negentropy God and the Chaos God.
 
During previous ages of Ylva, they were defeated in holy wars and sealed away by the Seven Pillars of the pantheon.
 
[[Elin:Innos Tur'as|Innos Tur'as]] is an example of a Forgotten god, and may be encountered in [[Elin:Where Winds Rest|Where Winds Rest]].


Some gods are bad. During previous ages of Ylva, they were defeated in holy wars and sealed away by the Seven Pillars of the pantheon.
==Notes==
<references/>


[[Elin:Innos Tur'as|Innos Tur'as]] is an example of a negentropy god, and may be encountered in [[Elin:The Place Where Winds Rest|The Place Where Winds Rest]].
  [[Category:Elin Mechanics]]
  [[Category:Elin Mechanics]]
[[Category:EN]]
[[Category:EN]]
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