9,859
edits
The Observer (talk | contribs) (Undo revision 34989 by The Observer (talk)) Tag: Undo |
Sakumashiki (talk | contribs) m (→Mischief: Mischief using the Dream Larva will grant you spell stock of the Arrow of The Moonlit Night.) |
||
| (2 intermediate revisions by 2 users not shown) | |||
| Line 61: | Line 61: | ||
Seduction can work on ''any'' sleeping non-hostile creature, and unlike asking a drunk for tail tonight, seduction has no karma penalty. Having a good time with a drunk or seducing a sleeping character trains charisma, endurance, and will, but succubi also gain a notable boost of potential to an attribute based upon the stat of the seduced with the highest base value. The gain in potential is determined by the difference between the base values of the selected stat. | Seduction can work on ''any'' sleeping non-hostile creature, and unlike asking a drunk for tail tonight, seduction has no karma penalty. Having a good time with a drunk or seducing a sleeping character trains charisma, endurance, and will, but succubi also gain a notable boost of potential to an attribute based upon the stat of the seduced with the highest base value. The gain in potential is determined by the difference between the base values of the selected stat. | ||
Succubi are immune to the insanity or [[Elin:Status|status conditions]] that other races suffer from when having a good time (although their partners will still become unsteady.) Sleep is a condition that lasts a certain number of turns and seduction does not cancel out sleep, so it is possible to seduce the same character repeatedly before they wake up. The amount of SP consumed seducing a creature is based on the maximum stamina of both the succubus and victim. So long as you can find sleeping characters, seduction can be spammed for potential and training in attributes until you run out of SP. | Succubi are immune to the insanity or [[Elin:Status|status conditions]] that other races suffer from when having a good time (although their partners will still become unsteady.) Sleep is a condition that lasts a certain number of turns and seduction does not cancel out sleep, so it is possible to seduce the same character repeatedly before they wake up. The amount of SP consumed seducing a creature is based on the maximum stamina and Endurance of both the succubus and the victim. So long as you can find sleeping characters, seduction can be spammed for potential and training in attributes until you run out of SP. | ||
=== Dream Larva === | === Dream Larva === | ||
| Line 67: | Line 67: | ||
Dream larva in your own inventory can be used like a [[Elin:Potions|love potion]]. If you try to give a dream larva to an NPC using the "trade" or "gift" command, the other party will become enraged and throw away the dream larva, just like when you give them a love potion. Dream larva have no effect when thrown at someone or eaten as is. However, if you use the ''blend'' command by middle-clicking on the dream larva and mix dream larvae into food, it will add the [[Elin:Food#Food Traits (Unique)|[bug mix] trait to the food]]. If an NPC consumes food with [bug mix], they will gain affinity for you per level of the trait, and have a very small chance of producing milk or eggs. This effect is identical to the effect of love potions mixed with food. Love potions, however, are only very rarely available from [[Elin:Bestiary/Norland/Drug Dealer|drug dealers]] or vending machines. It will take high levels of investment in drug dealers to see them with any regularity, which will likely take you well into the game. The comparative advantage of dream larva are that they are available straight from the start of the game and can be used at scale without consuming orens, instead only costing up to 30 SP per use. | Dream larva in your own inventory can be used like a [[Elin:Potions|love potion]]. If you try to give a dream larva to an NPC using the "trade" or "gift" command, the other party will become enraged and throw away the dream larva, just like when you give them a love potion. Dream larva have no effect when thrown at someone or eaten as is. However, if you use the ''blend'' command by middle-clicking on the dream larva and mix dream larvae into food, it will add the [[Elin:Food#Food Traits (Unique)|[bug mix] trait to the food]]. If an NPC consumes food with [bug mix], they will gain affinity for you per level of the trait, and have a very small chance of producing milk or eggs. This effect is identical to the effect of love potions mixed with food. Love potions, however, are only very rarely available from [[Elin:Bestiary/Norland/Drug Dealer|drug dealers]] or vending machines. It will take high levels of investment in drug dealers to see them with any regularity, which will likely take you well into the game. The comparative advantage of dream larva are that they are available straight from the start of the game and can be used at scale without consuming orens, instead only costing up to 30 SP per use. | ||
=== Mischief === | |||
When the Dream Insect reaches level 50, the Succubus player learns the Mischief ability. | |||
The Mischief ability allows you to seduce hostile monsters that would normally be immune. The bonus to potential gained from a Succubus's seduction only comes from targets with higher stats than yourself. However, by using this ability to attempt Mischief on powerful enemies, even a grown Succubus can continue to gain potential bonuses. | |||
To perform Mischief, the target must be asleep. Furthermore, if you sneak a Dream Larva into the target's inventory, Mischief becomes possible not only while they are asleep, but also while they are Unconscious, Paralyzed, Confused, Condensed, Dimmed, or Fear. This even allows you to perform Mischief on targets equipped with the “ Innocence” enchantment, which normally prevents it. Additionally, performing mischief using the Dream Larva will grant you spell stock of the '''[[Elin:Spells|Arrow of The Moonlit Night]]'''. | |||
== Strategy == | == Strategy == | ||