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m (→Suggested Gods: added limks) |
m (added npc only domains) |
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Lightning | Lightning | ||
Mind<ref name=":1">NPC only, additional domain earned by Magic Mastery, presumably</ref> | |||
Magic<ref name=":1" /> | |||
|Literacy<sup>(130)</sup> | |Literacy<sup>(130)</sup> | ||
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Control Magic<sup>(140)</sup> | Control Magic<sup>(140)</sup> | ||
|Staff<sup>(130)</sup>Short Sword<sup>(120)</sup> | |Staff<sup>(130)</sup> | ||
Short Sword<sup>(120)</sup> | |||
|Magic Mastery 2 | |Magic Mastery 2 | ||
| +2 Specialized Domain | | +2 Specialized Domain | ||
|} | |} | ||
<references /> | |||
==Overview== | ==Overview== | ||
Frail and weak to begin with, wizards eventually become powerful and versatile to the point of raining meteors on their enemies and summoning monsters to fight for them. While a spellcaster's early game is easier than it used to be in Elona, it's nevertheless considerably less forgiving than that of a warrior's and requires some foreknowledge of the game's mechanics in order to perform well. With the more complex spellcasting mechanics of Elin, it takes more knowledge and effort for a wizard to achieve peak power than in Elona. | Frail and weak to begin with, wizards eventually become powerful and versatile to the point of raining meteors on their enemies and summoning monsters to fight for them. While a spellcaster's early game is easier than it used to be in Elona, it's nevertheless considerably less forgiving than that of a warrior's and requires some foreknowledge of the game's mechanics in order to perform well. With the more complex spellcasting mechanics of Elin, it takes more knowledge and effort for a wizard to achieve peak power than in Elona. | ||
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