Elin:Adventurers: Difference between revisions

m
It was a bug that random adventurers always had the “human flesh” trait.
m (→‎Common specifications: Added note about duel victory rewards.)
m (It was a bug that random adventurers always had the “human flesh” trait.)
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{{Beta}}In the town, you may meet other adventurers and interact with them.
{{DISPLAYTITLE:Adventurers}}
{{EA}}In the town, you may meet other adventurers and interact with them.


==Classification==
==Classification==
There are three types of adventurers. (The following names are temporary.)
There are three types of adventurers. (The following names are temporary.)


# '''Random adventurers''': Appearance, name, and abilities are all random. Children born from fertilized eggs have random races, classes, and abilities, regardless of their parents.
#'''Random adventurers''': Appearance, name, and abilities are all random. Children born from fertilized eggs have random races, classes, and abilities, regardless of their parents.
# '''Fairy Adventurers''': The race is always fairy, and everything else is random. Children born from fertilized eggs have the same race as their parents, and everything else is random.
#'''Fairy Adventurers''': The race is always fairy, and everything else is random. Children born from fertilized eggs have the same race as their parents, and everything else is random.
# '''Static Adventurers''': Have a unique appearance, name and abilities. '''Their clones''' are born from fertilized eggs.
#'''Static Adventurers''': Have a unique appearance, name and abilities. '''Their clones''' are born from fertilized eggs.


==Common specifications==
==Common specifications==


* Move around the town over a set period of time
*Move around the town over a set period of time
* You can ask for information about nearby Nefia (a random Nefia will be generated nearby)
*You can ask for information about nearby Nefia (a random Nefia will be generated nearby)
* You can challenge them to a duel, and if you win, their affinity will increase slightly and you will gain fame according to the difference in rank and their equipment.
*You can challenge them to a duel, and if you win, their affinity will increase slightly and you will gain fame according to the difference in rank and their equipment.
** If they are not wearing any equipment, they will give you a platinum coin instead
**If they are not wearing any equipment, they will give you a platinum coin instead
* To recruit an adventurer, you must first win a duel
*To recruit an adventurer, you must first win a duel
* Children born from fertile eggs will also be listed in the Adventurer Rankings
*Children born from fertile eggs will also be listed in the Adventurer Rankings
* For now, there is no retirement or replacement of adventurers.
*For now, there is no retirement or replacement of adventurers.


==Random and Fairy Adventurers==
==Random and Fairy Adventurers==
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Fairy adventurers will always be of the fairy race, as their appearance suggests, and the race of random adventurers will be chosen at random from the nine playable races (Yerles, Eulderna, Fairy, Hilfolk, Juere, Elea, Chaos Shape, Snail, and Lich), excluding the additional races.
Fairy adventurers will always be of the fairy race, as their appearance suggests, and the race of random adventurers will be chosen at random from the nine playable races (Yerles, Eulderna, Fairy, Hilfolk, Juere, Elea, Chaos Shape, Snail, and Lich), excluding the additional races.


=== Class ===
===Class===
*There is a possibility that they will be any class, including additional classes.
*There is a possibility that they will be any class, including additional classes.
** If the adventurer's class is Paladin and they are a follower of Jure, they can also use Lay on Hands.
**If the adventurer's class is Paladin and they are a follower of Jure, they can also use Lay on Hands.


===Spells and Abilities===
===Spells and Abilities===
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===Other===
===Other===


* The Combat AI also differs for each adventurer, so even if they know a good spell, it doesn't mean they'll use it in battle.
*The Combat AI also differs for each adventurer, so even if they know a good spell, it doesn't mean they'll use it in battle.
**Combat AI can be changed by [[Elin:Gene Engineering|'''Gene Engineering''']].
**Combat AI can be changed by [[Elin:Gene Engineering|'''Gene Engineering''']].
* The meat of random adventurers has the [Human Flesh] trait, regardless of their race.
*Adventurers of the Chaos race will automatically gain a body mutation feat every 5 levels, and will gain a new part. This does not consume feat points.
* Adventurers of the Chaos race will automatically gain a body mutation feat every 5 levels, and will gain a new part. This does not consume feat points.


===Side note: Adventures in Specwing===
===Side note: Adventures in Specwing===