Elin:Difficulty: Difference between revisions

m
→‎Work around (Player Advantages): Two additional laws. Also, workaround can now be set during character making.
m (→‎Limit beneficial actions in user map: Restrictions on collection and vandalism through this mode have become stricter.)
m (→‎Work around (Player Advantages): Two additional laws. Also, workaround can now be set during character making.)
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As a modest insurance policy, you gain a "Fate" feat that allows you to avoid lethal damage when you have more than half stamina.
As a modest insurance policy, you gain a "Fate" feat that allows you to avoid lethal damage when you have more than half stamina.


===Work around (Player Advantages)===  
===Workaround (Player Advantages)===  
You can select this option by turning on the "Show All Laws" setting.
Allows you to recreate the game balance of the previous version.
Allows you to recreate the game balance of the previous version.


It cannot be selected at the start of the game and must be set from the “World Law” in the system menu, which can be opened with the Esc key after the game starts.
==== Enemies do not recieve Blessing of the Abyss ====
Disables the speed bonus that monsters with levels over 1000 have, such as monsters that appear in the deeper levels of [[Elin:The Void|the Void]].


====Boss Loot Multiplier====  
====Boss Loot Multiplier====  
Allows you to increase or decrease the item drop rate of NPCs with 『』 from a minimum of 0.5x to a maximum of 5x, in 0.5x increments.
Allows you to increase or decrease the item drop rate of NPCs with 『』 from a minimum of 0.5x to a maximum of 3x, in 0.5x increments.
 
==== Ally Feat Exp Multiplier ====
Increase or decrease the multiplier of feat experience gained by your Ally from a minimum of 0.5x to a maximum of 2x in 0.5x increments.
[[Category:EN]]  
[[Category:EN]]  
[[Category:Elin Mechanics]]
[[Category:Elin Mechanics]]