Elin:Code Analysis/Combat: Difference between revisions

→‎Throwing: fixed formula regarding sqrt. added a 25 that was missing
(→‎Throwing: fixed formula regarding sqrt. added a 25 that was missing)
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Attack Type is always '''Blunt'''
Attack Type is always '''Blunt'''


Weight Value is '''√Throwing Item Weight x 3 + if''' '''is Throwing Weapon: 75''' else '''0''', with floor of '''10''' to ceiling of '''400''' + '''√(Strength x 50)'''
Weight Value is ['''√Throwing Item Weight] x 3 + 25 + if''' '''is Throwing Weapon: 75''' else '''0''', with floor of '''10''' to ceiling of '''400''' + ['''√Strength] x 50'''


Material Value is '''Material Hardness''', with floor of '''if''' '''is Throwing Weapon: 40''' else '''0''' to ceiling of '''200'''
Material Value is '''Material Hardness''', with floor of '''if''' '''is Throwing Weapon: 40''' else '''25''' to ceiling of '''200'''


Dice Number is always '''2'''
Dice Number is always '''2'''