Land Feats

From Ylvapedia
(Redirected from Elin:土地フィート)


Each parcel of land has inherent features that provide bonuses to the home, and also to the network of homes owned by the player. As the hearthstone is leveled, the benefits of these features unlock.

Overview

  • Some of the feats correspond to the networks released at the hearthstone level and affect all the lands in the network. There is a certain degree of regularity in the composition of the feats.
    • The first feat is always attached to a terrain type, such as “forest” or “sea”. The type of terrain is determined by its appearance on the global map.
    • The second and third slots are randomly assigned to two non-terrain features, but no two non-terrain features with the same name will be selected. Also, some feats are limited to specific terrain.
  • Static lands have fixed feats.
    • Meadow: Plain, Fertile, Erin's Grace Hill caves: Cave, Ancient Ruin, Erin's Grace Vernis: Hill, Coal, Ancient Ruin
  • The feats of unowned land changes with each re-gen
  • When you are on land before it is privatized, the map name in the upper left corner of the screen discloses all three of the land's hidden feats!
    • You can see all of the feats that are hidden in the land you already own by going to "Location > Land Name > Land Features" in the Journal.
  • Some feat are compatible with the network that is released at the hearthstone level, and feats are shared among lands that have opened the network.

Land Feat list

Feat Effect Network Location Notes
Elin's Grace Increase admin points. Yes Meadow, Hill Cave +5 Admin cost, affecting all lands that have network access

If you take it in both lands, the level will be 2 (+10 Admin cost)

Cave Land with more admin points No Hill Cave +5 Administration, +3 Food Supply per Hearthstone Level
Plain Land with more admin points No Meadow, Field +5 Administration, +3 Food Supply per Hearthstone Level
Forest Land where food supply is likely to rise No Forest +4 Administration, +4 Food Supply per Hearthstone Level
Hill Land with little food supply, but more admin points. No Vernis, Mountain +6 Administration, +2 Food Supply per Hearthstone Level
Snowfield Land with low food supply but high administration and commercial power No Snowfield +5 Administration, +2 Food Supply per Hearthstone Level

Base Attraction +15

Beach Land with many fish and more commercial power No Beach +4 Administration, +3 Food Supply per Hearthstone Level

Attractiveness +10, +20% chance to gain +1 fish

Sea Land with many fish and more commercial power No Sea +4 Administration, +3 Food Supply per Hearthstone Level

+20% chance to gain +1 fish

Fertile Increase fertility of the land No Meadow, Everywhere +Multiplies Fertility by 1.25x
Basin Land with more admin points No Everywhere +1 Administration per Hearthstone Level
Fishing Spot More fish will be caught No Everywhere +25% chance to gain +1 fish
Hunting Ground More wildlife will occur naturally No Everywhere Max animals present on map before no more can spawn increased by 4. Does not increase spawnrate.
Breeding Ground Wildlife will spawn in greater numbers, Livestock production efficiency is not affected. No Everywhere Max animals present on map before no more can spawn increased by 8. Does not increase spawnrate.
Monster's Den Monsters will attack more frequently No Everywhere Spawns extra monsters scaling with hunting/breeding ground. Does not effect spawn cap.
Fresh Air Residents work more efficiently No Everywhere Job efficiency of residents is increased by 10%.
Ancient Ruin Attract more visitors No Vernis, Hill Cave, Everywhere Effect as if Attractiveness was increased by 10 (Hidden)
Giant Statue Increase tourism value No Everywhere The tourism value of the land is multiplied by 15% (additional with the other land feats.)
Dinosaur Fossil Increase tourism value No Everywhere The tourism value of the land is multiplied by 15%.
Mysterious Tablet Increase tourism value No Everywhere The tourism value of the land is multiplied by 15%.
Monolith Increase tourism value No Everywhere The tourism value of the land is multiplied by 15%.
Weird Bird Increase tourism value No Everywhere The tourism value of the land is multiplied by 15%.
Geyser Geology specific to hot spring areas No Everywhere The hot spring effect is given to the water area.
Volcano Geology specific to volcanic areas No Mountain *unimplemented content*
Chitin The local specialty produced in a land. Yes Plain *unimplemented content*
Mushroom The local specialty produced in a land. Yes Forest *unimplemented content*
Gum The local specialty produced in a land. Yes Forest *unimplemented content*
Coal The local specialty produced in a land. Yes Vernis, Mountain *unimplemented content*
Silica Pearl The local specialty produced in a land. Yes Beach *unimplemented content*
Ice block The local specialty produced in a land. Yes Snowfield *unimplemented content*