Elin:Mining: Difference between revisions

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In the early game, there are three [[Elin:Materials|materials]] to watch out for in order to construct the best possible pickaxe:
{{Version|23.67}}
By using mining skills and pickaxes, you can dig up rocks on the map and buried ores in Nefia.


- Diorite, a pale green stone. Though the weakest of the three options, it's extremely accessible.  
You can also mine by blowing up objects with [[Elin:Tools|'''flam''']] and '''[[Elin:Cooking#Notes|microwaves]]'''.


- Onyx, which can be gathered from wrecks in [[Nefia]]. You'll need to either be careful, lucky, or a modestly capable fighter to gather these. The drop rate is somewhat low.
==Overview==


- Topaz, which can be gained from dismantling old lanterns. These can be found in nefia or bought, though your crafting skill may need to be leveled up in order to successfully dismantle them.
* A player's mining power is determined by the player's mining skill, the hardness of the '''[[Elin:Materials|material]]''' of the pickaxe, the enchantment level of the pickaxe, and whether the pickaxe is blessed.
* Mining power = mining skill x 1.5 (including bonus from equipped gear such as maces) + pickaxe hardness + pickaxe enchantment level + pickaxe blessing bonus
* If the pickaxe is blessed, the blessing bonus is equal to +1. If the pickaxe is cursed, the blessing bonus is equal to -1.
* Using the wrong tool to harvest something reduces the power of the tool (e.g. using a pickaxe to chop trees, or using an axe to mine stone). Exception: Leave walls in tree nefias are faster mined with an axe, but give mining experience.
* Mining skill can be trained by digging walls repeatedly, but can also be assisted by having faith in '''[[Elin:Opatos of Earth|Opatos of Earth]]''' and equipping weapons with bonuses to mining skill.
* The hardness value of the block mined directly affects mining experience gain, hence mining harder materials would grant you more experience.
* Depending on the current map difficulty, mining walls has a chance to drop additional items. Those are additive, which means, you can get several materials from the same mined block. These will not be picked up automatically


Tools made from these materials will yield the greatest performance out of anything easily attainable.
{| class="wikitable"
{| class="wikitable"
!colspan=2|Big Rock
|+
!colspan=4|Mining level needed, by tool hardness
!Level
!Item
|-
|
|
|Gold Bar
|-
|10+
|Earth Crystal
|-
|25+
|Sun Crystal
|-
|40+
|Mana Crystal
|}
==Upgrading Pickaxe==
The primary method to acquire stronger pickaxes is to train your mining skill to be able to dig harder materials.
Instead of mining, items made of harder materials can be dismantled with a hammer. You may need to train your crafting skill instead of your mining skill.
You can also obtain random stones and precious stones from wreckage that can be broken without using a pickaxe.
In addition, if the residents of the land owned by the player have learned the blacksmithing trade, they can produce ores.
====Recommended materials====
This section focuses on materials that can be obtained from walls and items in the city, but don't forget that destroying things in the city will lower your karma and may cause citizens to call for guards.
#Basalt (hardness 52): Black stone. It is the hardest of all stones.
#Iron (hardness 56): Often found in the early layers of Nefia and '''[[Elin:Vernis|Vernis mine]]'''. Iron ore can also be obtained from machine monster drops.
#Obsidian (hardness 60): The hardest ore found in '''[[Elin:Vernis|Vernis mine]]'''. The appearance rate is low, so you can compromise with iron.
#Steel (hardness 67): Steel ores begin to appear around the 30th danger levels. Metal monsters drop steel ore, so if you are lucky, you can obtain it from the beginning of the season. It can also be obtained by digging through the floors and pillars of '''[[Elin:Aquli Teola|Aquli Teola]]'''. Depending on the hardness of the tool, you can dig if you have a mining or digging skill of around 25.
#Chromite (hardness 85): Black ore. Can be obtained by dismantling TVs and TV stands in '''[[Elin:Palmia|Palmia]]'''. A steel hammer can be dismantled with a crafting skill of 13 or more.
#Meteorite (hardness 95): Dull purple ore. It can be dug in '''[[Elin:Permafrost|Permafrost]]''', but beware of tough enemies.
#Rubynus (hardness 110): obtained by dismantling rubynus equipment picked up in Nefia with a hammer or by breaking '''[[Elin:Fortune Bell|casino]]''' walls. Depending on the hardness of the pickaxe, mining the walls of the casino requires a mining skill of around 40. You can also get it from dismantling Rubynus  equipment picked or the red orbs in '''[[Elin:Palmia|Palmia]]''' and '''[[Elin:Lumiest|Lumiest]]''' with a hammer. Can be mined rarely.
#Ether (hardness 120): An ingot can be obtained by dismantling the Prince's Bed in [[Elin:Palmia|'''Palmia''']], and a gem can be obtained by dismantling the moongate given by [[Elin:Nino|'''Nino''']] in '''[[Elin:Tinker's Camp|Tinker's Camp]]'''.
==Mining level needed (by tool hardness)==
=== Stalagmite ===
The mining power required for Stalagmites is equal to the hardness of its '''[[Elin:Materials|material]]''' + 5.
{| class="wikitable sticky-header"
!Name
!Sprite
!Hardness
!Granite
(18h)
!Basalt
(52h)
!Steel
(67h)
|-
|Phyllite||[[File:Stalagmite_phyllite.png|frameless|50x50px]]||13||0||1||1
|-
|Granite||[[File:Stalagmite_granite.png|frameless|50x50px]]||18||4||1||1
|-
|Silt||[[File:Stalagmite_silt.png|frameless|50x50px]]||24||8||1||1
|-
|Limestone||[[File:Stalagmite_limestone.png|frameless|50x50px]]||30||12
|1||1
|-
|Slate||[[File:Stalagmite_slate.png|frameless|50x50px]]||38||17||1||1
|-
|Marble||[[File:Stalagmite_marble.png|frameless|50x50px]]||40||18||1||1
|-
|Diorite||[[File:Stalagmite_diorite.png|frameless|50x50px]]||46||22||1||1
|-
|Basalt||[[File:Stalagmite_basalt.png|frameless|50x50px]]||52||26||4||1
|}
=== Big Rock ===
The mining power required for big rocks is equal to the hardness of its '''[[Elin:Materials|material]]''' + 10.
{| class="wikitable sticky-header"
!Name
!Sprite
!Hardness
!Granite
(18h)
!Basalt
(52h)
!Steel
(67h)
!Chromite
(85h)
!Rubynus
(110h)
|-
|Plastic||[[File:Big_rock_plastic.png|frameless|50x50px]]||10||2||1||1
|1||1
|-
|Copper||[[File:Big_rock_copper.png|frameless|50x50px]]||25||12||1||1
|1||1
|-
|Bronze||[[File:Big_rock_bronze.png|frameless|50x50px]]||34||18||1||1
|1||1
|-
|Iron||[[File:Big_rock_iron.png|frameless|50x50px]]||56||32||10||0
|1||1
|-
|Obsidian||[[File:Big_rock_obsidian.png|frameless|50x50px]]||60||35||12||2
|1||1
|-
|Steel||[[File:Big_rock_steel.png|frameless|50x50px]]||67||40||17||7
|1||1
|-
|-
|Chromite||[[File:Big_rock_chromite.png|frameless|50x50px]]||85||52||29||19
|7
|1
|-
|Meteorite||[[File:Big_rock_meteorite.png|frameless|50x50px]]||95||58||36||26
|14
|1
|-
|Mithril||[[File:Big_rock_mithril.png|frameless|50x50px]]||98||60||38||28
|16||1
|-
|Adamantite||[[File:Big_rock_adamantite.png|frameless|50x50px]]||115||72||49||39
|27||10
|}
=== Ore ===
The mining power required for Ore is equal to the hardness of its '''[[Elin:Materials|material]]''' + 10.
{| class="wikitable sticky-header"
!Name
!Name
!Sprite
!Sprite
!By hand
!Hardness
!Granite (18h)
!Granite
!Diorite (55h)
(18h)
!Onyx (72h)
!Basalt
!Flam
(52h)
!Steel
(67h)
!Chromite
(85h)
!Rubynus
(110h)
|-
|Mica||[[File:Wall_ore_mica.png|frameless|50x50px]]||5||0||1||1
|1||1
|-
|-
|Mica
|Plastic||[[File:Wall_ore_plastic.png|frameless|50x50px]]||10||5||1||1
|[[File:Big rock mica cluster.png|frameless|50x50px]]
|1||1
|
|-
|4
|Copper||[[File:Wall_ore_copper.png|frameless|50x50px]]||25||20||1||1
|
|1||1
|
|-
|
|Bronze||[[File:Wall_ore_bronze.png|frameless|50x50px]]||34||29||6||1
|1||1
|-
|Iron||[[File:Wall_ore_iron.png|frameless|50x50px]]||56||51||28||18
|6||1
|-
|Obsidian||[[File:Wall_ore_obsidian.png|frameless|50x50px]]||60||55||32||22
|10||1
|-
|Steel||[[File:Wall_ore_steel.png|frameless|50x50px]]||67||62||39||29
|17||0
|-
|Chromite||[[File:Wall_ore_chromite.png|frameless|50x50px]]||85||80||57||47
|35||18
|-
|Meteorite||[[File:Wall_ore_meteorite.png|frameless|50x50px]]||95||90||67||57
|45||28
|-
|Mithril||[[File:Wall_ore_mithril.png|frameless|50x50px]]||98||93||70||60
|48||32
|-
|Adamantite||[[File:Wall_ore_adamantite.png|frameless|50x50px]]||115||110||87||77
|65||48
|}
 
=== Gem Ore ===
The mining power required for Gem Ore is equal to the hardness of its '''[[Elin:Materials|material]]''' + 20.
{| class="wikitable sticky-header"
!Name
!Sprite
!Hardness
!Granite
(18h)
!Basalt
(52h)
!Steel
(67h)
!Chromite
(85h)
!Rubynus
(110h)
|-
|Gold||[[File:Wall_gem_ore_gold.png|frameless|50x50px]]||25||26||4||1||1||1
|-
|Silver||[[File:Wall_gem_ore_silver.png|frameless|50x50px]]||27||28||6||1||1||1
|-
|Pearl||[[File:Wall_gem_ore_pearl.png|frameless|50x50px]]||32||34||11||1||1||1
|-
|Lapis||[[File:Wall_gem_ore_lapis lazuli.png|frameless|50x50px]]||42||44||21||11||1||1
|-
|Platinum||[[File:Wall_gem_ore_platinum.png|frameless|50x50px]]||49||50||28||18||6||1
|-
|Onyx||[[File:Wall_gem_ore_onyx.png|frameless|50x50px]]||50||52||29||19||7||1
|-
|Opal||[[File:Wall_gem_ore_opal.png|frameless|50x50px]]||53||54||32||22||10||1
|-
|Cobalt||[[File:Wall_gem_ore_cobalt.png|frameless|50x50px]]||54||56||33||23||11||1
|-
|Turquoise||[[File:Wall_gem_ore_turquoise.png|frameless|50x50px]]||58||60||37||27||15||1
|-
|Topaz
|[[File:Wall_gem_ore_topaz.png|frameless|50x50px]]
|60
|62
|39
|29
|17
|0
|-
|Aquamarine
|[[File:Wall_gem_ore_aquamarine.png|frameless|50x50px]]
|68
|70
|47
|37
|25
|8
|-
|-
|Plastic
|Emerald
|[[File:Big rock plastic.png|frameless|50x50px]]
|[[File:Wall_gem_ore_sapphire.png|frameless|50x50px]]
|
|71
|4
|72
|4
|50
|
|40
|
|28
|11
|-
|-
|Copper
|エメラルド
|[[File:Big Rock Copper round.png|frameless|50x50px]]
|[[File:Wall_gem_ore_emerald.png|frameless|50x50px]]
|
|78
|
|80
|4
|57
|
|47
|
|35
|18
|-
|-
|Bronze
|Diamond
|[[File:Big rock bronze.png|frameless|50x50px]]
|[[File:Wall_gem_ore_diamond.png|frameless|50x50px]]
|
|100
|
|102
|4
|79
|
|69
|
|57
|40
|-
|-
|Obsidian
|Rubynus
|[[File:Big rock obsidian cluster.png|frameless|50x50px]]
|[[File:Wall_gem_ore_rubynus.png|frameless|50x50px]]
|
|110
|
|112
|
|89
|
|79
|
|67
|50
|}
|}
=== Crystals ===
The mining power required for crystals is equal to the hardness of its '''[[Elin:Materials|material]]''' + 20.
{| class="wikitable"
{| class="wikitable"
! colspan="2" |Wall Ore
! colspan="4" |Mining level needed, by tool hardness
|
|-
|-
!Name
!Name
!Sprite
!Sprite
!By hand
!Hardness
!Granite (18h)
!Granite
!Diorite (55h)
(18h)
!Onyx (72h)
!Basalt
!Flam
(52h)
!Steel
(67h)
!Chromite
(85h)
!Rubynus
(110h)
|-
|-
|Mica
|Mica
|
|[[File:Crystal_mica.png|frameless|50x50px]]
|
|5
|
|5
|
|1
|
|1
|
|1
|1
|-
|Coral
|[[File:Crystal_coral.png|frameless|50x50px]]
|7
|6
|1
|1
|1
|1
|-
|Bone
|[[File:Crystal_bone.png|frameless|50x50px]]
|12
|10
|1
|1
|1
|1
|-
|Crystal
|[[File:Crystal_crystal.png|frameless|50x50px]]
|22
|16
|1
|1
|1
|1
|-
| Jade
|[[File:Crystal_jade.png|frameless|50x50px]]
|57
|40
|17
|7
|1
|1
|-
|-
|Plastic
| Amethyst
|[[File:Wall ore plastic.png|frameless|50x50px]]
|[[File:Crystal_amethyst.png|frameless|50x50px]]
|
|72
|4
|50
|
|27
|
|17
|
|5
|1
|-
|-
|Copper
| Titanium
|[[File:Wall ore copper.png|frameless|50x50px]]
|[[File:Crystal_titanium.png|frameless|50x50px]]
|
|89
|
|61
|4
|38
|
|28
|
|16
|0
|-
|-
|Bronze
|Diamond
|[[File:Wall ore bronze.png|frameless|50x50px]]
|[[File:Crystal_diamond.png|frameless|50x50px]]
|
|100
|
|68
|4
|46
|
|36
|
|24
|7
|-
|-
|Silver
|Ether
|[[File:Wall ore silver.png|frameless|50x50px]]
|[[File:Crystal_ether.png|frameless|50x50px]]
|
|120
|
|82
|4
|59
|
|49
|
|37
|20
|}
|}
=== Huge Rock ===
The mining power required for huge rocks is equal to the hardness of its '''[[Elin:Materials|material]]''' x 3 + 50.
{| class="wikitable"
{| class="wikitable"
! colspan="2" |Huge Rock
! colspan="4" |Mining level needed, by tool hardness
|
|-
|-
!Name
!Name
!Sprite
!Sprite
!By hand
!Hardness
!Granite (18h)
!Granite
!Diorite (55h)
(18h)
!Onyx (72h)
!Basalt
!Flam
(52h)
!Steel
(67h)
!Chromite
(85h)
!Rubynus
(110h)
|-
|Phyllite
|[[File:Huge_rock_phyllite.png|frameless|50x50px]]
|13
|48
|25
|15
|3
|1
|-
|-
|Granite
|Granite
|
|[[File:Huge_rock_granite.png|frameless|50x50px]]
|
|18
|
|58
|
|35
|
|25
|
|13
|1
|-
|-
|Silt
| Silt
|
|[[File:Huge_rock_silt.png|frameless|50x50px]]
|
|24
|
|70
|
|47
|
|37
|
|25
|8
|-
|-
|Limestone
|Limestone
|
|[[File:Huge_rock_limestone.png|frameless|50x50px]]
|
|30
|
|82
|
|59
|
|49
|
|37
|20
|-
|Slate
|[[File:Huge_rock_slate.png|frameless|50x50px]]
|38
|98
|75
|65
|53
|36
|-
|Marble
|[[File:Huge_rock_marble.png|frameless|50x50px]]
|40
|102
|79
|69
|57
|40
|-
|Diorite
|[[File:Huge_rock_diorite.png|frameless|50x50px]]
|46
|114
|91
|81
|69
|52
|-
|-
|Marble
|Basalt
|
|[[File:Huge_rock_basalt.png|frameless|50x50px]]
|
|52
|
|126
|
|103
|
|93
|
|81
|64
|}
|}
=== Miscellaneous ===
The mining power required for these objects is equal to the hardness of its '''[[Elin:Materials|material]]''' + 5.
{| class="wikitable"
{| class="wikitable"
! colspan="2" |Miscellaneous
! colspan="4" |Mining level needed, by tool hardness
|
|-
|-
!Name
!Name
!Sprite
!Sprite
!By hand
!Granite
!Granite (18h)
(18h)
!Diorite (55h)
!Basalt
!Onyx (72h)
(52h)
!Flam
!Steel
(67h)
|-
|-
|Sulfur
|Sulfur Rock (Silt)
Rock
|[[File:Sulfur Rock.png|frameless|50x50px]]
|[[File:Sulfer Rock.png|frameless|50x50px]]
|8
|
|1
|
|1
|4
|
|
|-
|-
|Crystal
|Rock salt (Limestone)
(Crystal)
|[[File:Salt rock.png|frameless|50x50px]]
|[[File:Crystal crystal.png|frameless|50x50px]]
|12
|
|1
|
|1
|
|
|
|-
|Crystal
(Diamond)
|[[File:Crystal diamond alt.png|frameless|50x50px]]
|
|
|
|
|
|-
|Crystal
(Ether)
|[[File:Crystal ether.png|frameless|50x50px]]
|
|
|
|
|
|}
|}
== Mining with Flam ==
Flam is a throwable explosive item. It causes a 3x3 explosion around the point where it is thrown.
You can obtain the recipe for Flam by progressing through the '''[[Elin:Home Quest|Home Quests]]'''.
Its main use is to destroy objects such as “huge rocks”, but it can also be used to damage enemies. (See [[Elin:Weapons|'''Weapons''']] page)
The objects that can be destroyed with a flaming hammer are those with a hardness lower than that of the stone used to make the flaming hammer.
For example, a flaming hammer made from granite (18h) cannot destroy basalt stone, giant rocks (52h), or pine trees (20h).
Conversely, if the hardness of the stone is high, you can destroy objects regardless of your skills.
For example, if your mining level is below 20, you won't be able to mine the precious ore vein with a basalt pickaxe, but if you have a basalt flamer, you can mine it.
==Calculating required mining level==
''See: [[Elin:Code Analysis/Mining]]''
==Notes==
<references />
[[Category:Elin Mechanics]]
[[Category:Elin Mechanics]]
[[Category:EN]]
[[Category:EN]]
__NOTOC__

Latest revision as of 13:06, 12 January 2025

Version EA23.67: This article is behind the latest stable release of Elin, but maybe close enough to be reliable.

By using mining skills and pickaxes, you can dig up rocks on the map and buried ores in Nefia.

You can also mine by blowing up objects with flam and microwaves.

Overview

  • A player's mining power is determined by the player's mining skill, the hardness of the material of the pickaxe, the enchantment level of the pickaxe, and whether the pickaxe is blessed.
  • Mining power = mining skill x 1.5 (including bonus from equipped gear such as maces) + pickaxe hardness + pickaxe enchantment level + pickaxe blessing bonus
  • If the pickaxe is blessed, the blessing bonus is equal to +1. If the pickaxe is cursed, the blessing bonus is equal to -1.
  • Using the wrong tool to harvest something reduces the power of the tool (e.g. using a pickaxe to chop trees, or using an axe to mine stone). Exception: Leave walls in tree nefias are faster mined with an axe, but give mining experience.
  • Mining skill can be trained by digging walls repeatedly, but can also be assisted by having faith in Opatos of Earth and equipping weapons with bonuses to mining skill.
  • The hardness value of the block mined directly affects mining experience gain, hence mining harder materials would grant you more experience.
  • Depending on the current map difficulty, mining walls has a chance to drop additional items. Those are additive, which means, you can get several materials from the same mined block. These will not be picked up automatically
Level Item
Gold Bar
10+ Earth Crystal
25+ Sun Crystal
40+ Mana Crystal

Upgrading Pickaxe

The primary method to acquire stronger pickaxes is to train your mining skill to be able to dig harder materials.

Instead of mining, items made of harder materials can be dismantled with a hammer. You may need to train your crafting skill instead of your mining skill.

You can also obtain random stones and precious stones from wreckage that can be broken without using a pickaxe.

In addition, if the residents of the land owned by the player have learned the blacksmithing trade, they can produce ores.

Recommended materials

This section focuses on materials that can be obtained from walls and items in the city, but don't forget that destroying things in the city will lower your karma and may cause citizens to call for guards.

  1. Basalt (hardness 52): Black stone. It is the hardest of all stones.
  2. Iron (hardness 56): Often found in the early layers of Nefia and Vernis mine. Iron ore can also be obtained from machine monster drops.
  3. Obsidian (hardness 60): The hardest ore found in Vernis mine. The appearance rate is low, so you can compromise with iron.
  4. Steel (hardness 67): Steel ores begin to appear around the 30th danger levels. Metal monsters drop steel ore, so if you are lucky, you can obtain it from the beginning of the season. It can also be obtained by digging through the floors and pillars of Aquli Teola. Depending on the hardness of the tool, you can dig if you have a mining or digging skill of around 25.
  5. Chromite (hardness 85): Black ore. Can be obtained by dismantling TVs and TV stands in Palmia. A steel hammer can be dismantled with a crafting skill of 13 or more.
  6. Meteorite (hardness 95): Dull purple ore. It can be dug in Permafrost, but beware of tough enemies.
  7. Rubynus (hardness 110): obtained by dismantling rubynus equipment picked up in Nefia with a hammer or by breaking casino walls. Depending on the hardness of the pickaxe, mining the walls of the casino requires a mining skill of around 40. You can also get it from dismantling Rubynus equipment picked or the red orbs in Palmia and Lumiest with a hammer. Can be mined rarely.
  8. Ether (hardness 120): An ingot can be obtained by dismantling the Prince's Bed in Palmia, and a gem can be obtained by dismantling the moongate given by Nino in Tinker's Camp.

Mining level needed (by tool hardness)

Stalagmite

The mining power required for Stalagmites is equal to the hardness of its material + 5.

Big Rock

The mining power required for big rocks is equal to the hardness of its material + 10.

Ore

The mining power required for Ore is equal to the hardness of its material + 10.

Gem Ore

The mining power required for Gem Ore is equal to the hardness of its material + 20.

Crystals

The mining power required for crystals is equal to the hardness of its material + 20.

Name Sprite Hardness Granite

(18h)

Basalt

(52h)

Steel

(67h)

Chromite

(85h)

Rubynus

(110h)

Mica Crystal mica.png 5 5 1 1 1 1
Coral Crystal coral.png 7 6 1 1 1 1
Bone Crystal bone.png 12 10 1 1 1 1
Crystal Crystal crystal.png 22 16 1 1 1 1
Jade Crystal jade.png 57 40 17 7 1 1
Amethyst Crystal amethyst.png 72 50 27 17 5 1
Titanium Crystal titanium.png 89 61 38 28 16 0
Diamond Crystal diamond.png 100 68 46 36 24 7
Ether Crystal ether.png 120 82 59 49 37 20

Huge Rock

The mining power required for huge rocks is equal to the hardness of its material x 3 + 50.

Name Sprite Hardness Granite

(18h)

Basalt

(52h)

Steel

(67h)

Chromite

(85h)

Rubynus

(110h)

Phyllite Huge rock phyllite.png 13 48 25 15 3 1
Granite Huge rock granite.png 18 58 35 25 13 1
Silt Huge rock silt.png 24 70 47 37 25 8
Limestone Huge rock limestone.png 30 82 59 49 37 20
Slate Huge rock slate.png 38 98 75 65 53 36
Marble Huge rock marble.png 40 102 79 69 57 40
Diorite Huge rock diorite.png 46 114 91 81 69 52
Basalt Huge rock basalt.png 52 126 103 93 81 64

Miscellaneous

The mining power required for these objects is equal to the hardness of its material + 5.

Name Sprite Granite

(18h)

Basalt

(52h)

Steel

(67h)

Sulfur Rock (Silt) Sulfur Rock.png 8 1 1
Rock salt (Limestone) Salt rock.png 12 1 1

Mining with Flam

Flam is a throwable explosive item. It causes a 3x3 explosion around the point where it is thrown.

You can obtain the recipe for Flam by progressing through the Home Quests.

Its main use is to destroy objects such as “huge rocks”, but it can also be used to damage enemies. (See Weapons page)

The objects that can be destroyed with a flaming hammer are those with a hardness lower than that of the stone used to make the flaming hammer.

For example, a flaming hammer made from granite (18h) cannot destroy basalt stone, giant rocks (52h), or pine trees (20h).

Conversely, if the hardness of the stone is high, you can destroy objects regardless of your skills.

For example, if your mining level is below 20, you won't be able to mine the precious ore vein with a basalt pickaxe, but if you have a basalt flamer, you can mine it.

Calculating required mining level

See: Elin:Code Analysis/Mining

Notes