Elin:Fishing: Difference between revisions

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The fishing skill can be learned from the trainer in '''[[Elin:Yowyn|Yowyn]]'''.
The fishing skill can be learned from the trainer in '''[[Elin:Yowyn|Yowyn]]'''.


Fishing outcome is determined by fishing level and land feats, such as '''Sea''', '''Beach''', and '''Fishing Spot'''. However, the hardness of the material of the fishing rod and whether the fishing rod is blessed do not affect the outcome.
Fishing outcome is determined by fishing level, content level, danger level, and land feats, such as '''Sea''', '''Beach, undersea''', and '''Fishing Spot'''. However, the hardness of the material of the fishing rod and whether the fishing rod is blessed do not affect the outcome.


Fishing speed is only determined by fishing level.
Fishing speed is only determined by fishing level.
Line 13: Line 13:
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Factor !! Affects Fish LV !! Affects Number of Fish !! Affects Fishing Speed !! Affects Catching Nothing !! Affects Catching Small Medals !! Affects Catching Junk
! Factor !! Affects Fish LV !! Affects Number of Fish !! Affects Fishing Speed !! Affects Catching Nothing !! Affects Items !! Affects Catching Small Medals !! Affects fish quality
!Stamina consumption
|-
|-
| Fishing Level || ✔ || ✔ || ✔ || ✔ || ✔ || ✔
| Fishing Level || ✔ || ✔ || ✔ || ✔ || ✔ || ✔ || ✔
|✖
|-
|-
| Land Feats   || ✖ || ✔ || ✖ || ✖ || ✖ || ✖
| Location   || ✖ || ✔ || ✖ || ✖ || ✖ || ✖ || ✖
|✖
|-
|-
| Fishing Rod  || ✖ || ✖ || ✖ || ✖ || ✖ || ✖
| Content Level || ✖ || ✖ || ✖ || ✖ || ✔ || ✖ || ✖
|✖
|-
| Danger Level  || ✖ || ✖ || ✖ || ✖ || ✔ || ✖ || ✖
|✖
|-
| Fishing Rod  || ✖ || ✖ || ✖ || ✖ || ✖ || ✖ || ✖
|✔
|}
|}


* '''Fishing Level''':  
* '''Fishing Level''':  
**Determines the '''maximum fish LV''', the '''potential number of fish''', and '''fishing speed'''.
**Determines the '''maximum fish LV''', the '''potential number of fish''', the '''potential quality of fish''' and '''fishing speed'''.
**Affects '''catching nothing''' (higher levels reduce the chance).
**Affects '''catching nothing''' (higher levels reduce the chance).
**Affects '''catching Small Medal''' (higher levels increase the chance).
**Affects '''catching Small Medal''' (higher levels increase the chance).
**Affects '''catching Junk''' (higher levels reduce the chance).
**Affects '''catching Junk''' (higher levels reduce the chance).
* '''Land Feats''':
* '''Location:'''  
**Feats like '''Sea''', '''Beach''', or '''Fishing Spot''' increase the '''number of fish''' you can catch but do not affect fish LV, fishing speed, or other factors.
**Feats like '''Sea''', '''Undersea''', '''Beach''' and '''Fishing Spot''' increase the '''number of fish''' you can catch but do not affect fish LV, fishing speed, or other factors.
**Fishing in '''Port Kapul''' increases amount of fish caught akin to abovementioned land feats (with Port Kapul being better than 1 feat but worse than 2 feats).
* '''Content Level''':
**Determined by hearth stone level, distance from roads, and the Demon Invocation policy.
* '''Danger Level''':
**If the current zone is not part of your home faction, then danger level affects items.
* '''Fishing Rod''':  
* '''Fishing Rod''':  
**The harder the fishing rod, the less stamina you consume while fishing.
**The type of fishing rod does not influence '''fish LV''', '''number of fish''', '''fishing speed''', or any of the other factors.
**The type of fishing rod does not influence '''fish LV''', '''number of fish''', '''fishing speed''', or any of the other factors.


Line 44: Line 60:
| Max Small Medal Chance || 90
| Max Small Medal Chance || 90
|-
|-
| Earliest Level to Catch 2 of Each Fish || 100
| Chance for Legendary fish || 105
|}
|}


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* '''Max Fishing Speed''': Fishing level at which the fastest fishing speed is reached.
* '''Max Fishing Speed''': Fishing level at which the fastest fishing speed is reached.
* '''Max Small Medal Chance''': The fishing level at which the chance of receiving Small Medals is maximized or guaranteed to be more consistent.
* '''Max Small Medal Chance''': The fishing level at which the chance of receiving Small Medals is maximized or guaranteed to be more consistent.
* '''Earliest Level to Catch 2 of Each Fish''': The fishing level at which you can begin catching 2 of each fish.
* '''Chance for Legendary fish''': The fishing level required to be able to catch Legendary quality fish without the "First catch" feat or its effect.
 
=== Fish Quality ===
Depending on your skill level, fishing can result in receiving quality fish, denoted with either Lively, Fabled or Legendary in their name. Quality fish have rather low chance to be caught, are caught in lesser amount, award extra fishing experience and have greatly increased food stats. However, Fabled and Legendary quality fish come with the "Purity" trait, preventing them from being duplicated.
 
The food stat multipliers are as follows:
 
* '''Lively:''' 1.8, quality 4
* '''Fabled:''' 4.0, quality 7 (purity)
* '''Legendary:''' 6.0, quality 10 (purity)
 
The chance to catch  quality fish scales with your fishing skill level. The following table contains some skill and %chance of "at least this quality" pairs assuming the first catch feat is '''not''' active:
 
{| class="wikitable sortable"
|-
! Fishing skill !! Lively !! Fabled !! Legendary
|-
| 3 || 0.00014% || 0% || 0%
|-
| 53 || 0.70% || 0.000019% || 0%
|-
| 105 || 1.84% || 0.18% || 0.000006%
|-
| 150 || 2.36% || 0.45% || 0.02%
|-
| 200 || 2.72% || 0.71% || 0.11%
|-
| 250 || 2.94% || 0.90% || 0.23%
|-
| 500 || 3.40% || 1.40% || 0.80%
|-
| 1000 || 3.62% || 1.74% || 1.59%
|}
'''First Catch:''' The First Catch feat increases your chance of catching quality fish for the first 5 fish caught each day (and guarantees that you will catch fish instead of items for those 5). Level 1 feat will grant a 20% chance of increasing the quality of the fish by 1, while level 2 feat will guarantee that the first fish caught each day gets its quality increased by 1 (so it is guaranteed to be at least Lively). These quality increases do not stack with each other.
 
=== Obtaining Bait ===
Fishing requires bait to catch a fish; one unit of bait will be consumed per catch regardless of the amount of fish caught. Bait can be purchased from [[Elin:Bestiary/Norland/Fishmonger|Fishmongers]] and [[Elin:Bestiary/Norland/General Shopkeeper|General Shopkeepers]] or crafted by the player using [[Elin:Creating#Quick_Craft|Quick Craft]].
 
If a player chooses to craft their own bait, there are several methods to obtain ingredients (Meat, Body parts, Mushrooms):
 
* Completing [[Elin:Nefia|Nefia]] and crafting any hearts, grotesque offal, and bone drops into bait.
* [[Elin:Farming|Mushroom Farming]]. As mushrooms only take a day to fully grow and only consume 2 fertility, many can be grown daily (so long as the player remembers to harvest seeds for replanting).
* Dismantle fertilizers to get soil corpses. The following items are recommended for fertilizer:
** Raw food makeshift arrows: You can make 40 arrows from a raw food leaf obtained by disassembling flowers, yielding about 10 fertilizer.
** Unwanted fish: With sufficient fishing skills and a suitable fishing spot, you can turn unwanted fish into fertilizer, providing you with enough bait to keep fishing forever.
* Harvesting scrap from Machinarium Nefia by mining the walls, digging the floors, and collecting debris from the ground. The scrap can be processed into nails at the [[Elin:Creating#Tinker's_table|Tinker's table]], and then disassembled with a hammer to convert them into bones. These bones can then be crafted into fishing bait.
** Making fertilizer from raw food makeshift arrows yields about 10 times more fishing bait for the same stamina consumption. This way may be useful when you want to gather bait while training these skills.
 
== Fishing by NPCs ==
NPCs whose class is tourist or whose '''[[Elin:Residents|job or hobby]]''' is fishing will fish as their idle action.
 
They sell their catch at regular intervals, but players can collect the fish in their inventory before they do so.
 
Unlike players, they fish even without a fishing rod, but if you put a fishing rod in an NPC's inventory, they will use it.
 
NPCs stop fishing when their stamina runs out. By giving them a fishing rod, you can reduce their stamina consumption and keep them fishing for longer (and potentially steal their catch).
 
While NPCs can catch quality fish, their chance to do so is heavily penalized, with non-faction NPCs having an even larger penalty.


== Fishing Table ==
== Fishing Table ==
Line 58: Line 131:
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Name !! Sprite !! LV !! Minimum Fishing Level !! Weight !! Weight (s) !! Chance !! Value
! Name !! Sprite !! LV !! Minimum Fishing Level !! WT !! WT (actual) !! Chance !! Value
|-
|-
| Tadpole || [[File:Elin Fish Sprite Tadpole.png|frameless]] || 1 || 1 || 30 || 0.1 || 1000 || 50
| Tadpole || [[File:Elin Fish Sprite Tadpole.png|frameless]] || 1 || 1 || 30 || 0.1 || 1000 || 50
Line 90: Line 163:
| Tilefish || [[File:Elin Fish Sprite Tilefish.png|frameless]] || 10 || 4 || 620 || 0.7 || 1000 || 480
| Tilefish || [[File:Elin Fish Sprite Tilefish.png|frameless]] || 10 || 4 || 620 || 0.7 || 1000 || 480
|-
|-
| Tuna || [[File:Elin Fish Sprite Tuna.png|frameless]] || 10 || 4 || 850 || 0.9 || 400 || 550
| Pintuna || [[File:Elin Fish Sprite Tuna.png|frameless]] || 10 || 4 || 850 || 0.9 || 400 || 550
|-
|-
| Striped Jack || [[File:Elin Fish Sprite Striped Jack.png|frameless]] || 15 || 7 || 440 || 0.5 || 1000 || 380
| Striped Jack || [[File:Elin Fish Sprite Striped Jack.png|frameless]] || 15 || 7 || 440 || 0.5 || 1000 || 380
Line 100: Line 173:
| Red Bream || [[File:Elin Fish Sprite Red Bream.png|frameless]] || 15 || 7 || 440 || 0.5 || 200 || 760
| Red Bream || [[File:Elin Fish Sprite Red Bream.png|frameless]] || 15 || 7 || 440 || 0.5 || 200 || 760
|-
|-
| Black Bass || [[File:Elin Fish Sprite B0lack Bass.png|frameless]] || 15 || 7 || 750 || 0.8 || 1000 || 680
| Black Bass || [[File:Elin Fish Sprite Black Bass.png|frameless]] || 15 || 7 || 750 || 0.8 || 1000 || 680
|-
|-
| Blowfish || [[File:Elin Fish Sprite Blowfish.png|frameless]] || 20 || 9 || 260 || 0.3 || 200 || 1250
| Blowfish || [[File:Elin Fish Sprite Blowfish.png|frameless]] || 20 || 9 || 260 || 0.3 || 200 || 1250
Line 127: Line 200:
|-
|-
| Whale || [[File:Elin Fish Sprite Whale.png|frameless]] || 40 || 19 || 1200000 || 1200.0 || 50 || 45000
| Whale || [[File:Elin Fish Sprite Whale.png|frameless]] || 40 || 19 || 1200000 || 1200.0 || 50 || 45000
|-
|Slice of Fish
|[[File:Elin Item Sprite Slice of Fish.png]]
|5
|
|
|0.1
|100
|10
|}
|}


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{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Name !! Sprite !! Weight !! Weight (s) !! Value
! Name !! Sprite !! WT !! WT (actual) !! Value
|-
|-
| Statue of Earth || [[File:Elin Item Sprite Statue of Earth.png|frameless]] || 1200000 || 1200.0 || 32256
| Statue of Earth || [[File:Elin Item Sprite Statue of Earth.png|frameless]] || 1200000 || 1200.0 || 32256
Line 154: Line 236:
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Name !! Sprite !! Weight !! Weight (s) !! Value
! Name !! Sprite !! WT !! WT (actual) !! Value
|-
|-
| Casino Chip || [[File:Elin Item Sprite Casino Chip.png|frameless]] || 0 || 0 || 0
| Casino Chip || [[File:Elin Item Sprite Casino Chip.png|frameless]] || 0 || 0 || 0
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{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Name !! Sprite !! Weight !! Weight (s) !! Value
! Name !! Sprite !! WT !! WT (actual) !! Value
|-
|-
| Ancient Book || [[File:Elin Item Sprite Ancient Book.png|frameless]] || 200 || 0.2 || 500
| Ancient Book || [[File:Elin Item Sprite Ancient Book.png|frameless]] || 200 || 0.2 || 500
Line 180: Line 262:
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Name !! Sprite !! Weight !! Weight (s) !! Value
! Name !! Sprite !! WT !! WT (actual) !! Value
|-
| Boots || [[File:Elin Item Sprite Boot.png|frameless]] || 500 || 1.1 || 269
|-
| Empty Bottle || [[File:Elin Item Sprite Empty Bottle 2.png|frameless]] || 500 || 0.6 || 286
|-
| Empty Bottle || [[File:Elin Item Sprite Empty Bottle 3.png|frameless]] || 500 || 0.6 || 249
|-
|-
| Boots || [[File:Elin Item Sprite Boot.png|frameless]] || 500 || 0.5 || 269
| Empty Can || [[File:Elin Item Sprite Empty Can 1.png|frameless]] || 500 || 1.0 || 250
|-
|-
| Empty Bottle || [[File:Elin Item Sprite Empty Bottle 2.png|frameless]] || 500 || 0.5 || 286
| Empty Can || [[File:Elin Item Sprite Empty Can 2.png|frameless]] || 500 || 1.0 || 248
|-
|-
| Empty Bottle || [[File:Elin Item Sprite Empty Bottle 3.png|frameless]] || 500 || 0.5 || 249
| Flotsam from the North || [[File:Elin Item Sprite Flotsam From The North.png|frameless]] || 500 || 1.0 || 262
|-
|-
| Empty Can || [[File:Elin Item Sprite Empty Can 1.png|frameless]] || 500 || 0.5 || 250
|King piece
|
|500
|0.5
|
|-
|-
| Empty Can || [[File:Elin Item Sprite Empty Can 2.png|frameless]] || 500 || 0.5 || 248
|Foreign doll
|
|500
|0.5
|
|-
|-
| Flotsam from the North || [[File:Elin Item Sprite Flotsam From The North.png|frameless]] || 500 || 0.5 || 262
|Lucky Cat(White)
|
|500
|1.1
|
|-
|-
| Lucky Cat || [[File:Elin Item Sprite Lucky Cat.png|frameless]] || 500 || 0.5 || 281
| Lucky Cat(Gold) || [[File:Elin Item Sprite Lucky Cat.png|frameless]]|| 500 || 1.3 || 281
|-
|-
| Rubber Duck || [[File:Elin Item Sprite Rubber Duck.png|frameless]] || 500 || 0.5 || 225
| Rubber Duck || [[File:Elin Item Sprite Rubber Duck.png|frameless]] || 500 || 0.3 || 225
|-
|-
| Rubber Putit || [[File:Elin Item Sprite Rubber Putit.png|frameless]] || 500 || 0.5 || 290
| Rubber Putit || [[File:Elin Item Sprite Rubber Putit.png|frameless]] || 500 || 0.3 || 290
|-
|-
| Rubber Snail || [[File:Elin Item Sprite Rubber Snail.png|frameless]] || 500 || 0.5 || 270
| Rubber Snail || [[File:Elin Item Sprite Rubber Snail.png|frameless]] || 500 || 0.3 || 270
|-
|-
| Sandal || [[File:Elin Item Sprite Sandal 1.png|frameless]] || 500 || 0.5 || 215
| Sandal || [[File:Elin Item Sprite Sandal 1.png|frameless]] || 500 || 0.5 || 215
|-
|-
| Sandal || [[File:Elin Item Sprite Sandal 2.png|frameless]] || 500 || 0.5 || 232
| Sandal || [[File:Elin Item Sprite Sandal 2.png|frameless]] || 500 || 0.3 || 232
|-
|-
| Sea Pants || [[File:Elin Item Sprite Sea Pant.png|frameless]] || 500 || 0.5 || 278
| Sea Pants || [[File:Elin Item Sprite Sea Pant.png|frameless]] || 500 || 0.4 || 278
|}
|}
[[Category:EN]]
[[Category:EN]]
[[Category:Elin Mechanics]]
[[Category:Elin Mechanics]]

Latest revision as of 17:52, 23 June 2025

Fishing by the water can sometimes result in unexpected treasures, as well as fish that can be used for cooking or as offerings to Ehekatl of Luck.

Overview

The fishing skill can be learned from the trainer in Yowyn.

Fishing outcome is determined by fishing level, content level, danger level, and land feats, such as Sea, Beach, undersea, and Fishing Spot. However, the hardness of the material of the fishing rod and whether the fishing rod is blessed do not affect the outcome.

Fishing speed is only determined by fishing level.

Fishing Factors

Factor Affects Fish LV Affects Number of Fish Affects Fishing Speed Affects Catching Nothing Affects Items Affects Catching Small Medals Affects fish quality Stamina consumption
Fishing Level
Location
Content Level
Danger Level
Fishing Rod
  • Fishing Level:
    • Determines the maximum fish LV, the potential number of fish, the potential quality of fish and fishing speed.
    • Affects catching nothing (higher levels reduce the chance).
    • Affects catching Small Medal (higher levels increase the chance).
    • Affects catching Junk (higher levels reduce the chance).
  • Location:
    • Feats like Sea, Undersea, Beach and Fishing Spot increase the number of fish you can catch but do not affect fish LV, fishing speed, or other factors.
    • Fishing in Port Kapul increases amount of fish caught akin to abovementioned land feats (with Port Kapul being better than 1 feat but worse than 2 feats).
  • Content Level:
    • Determined by hearth stone level, distance from roads, and the Demon Invocation policy.
  • Danger Level:
    • If the current zone is not part of your home faction, then danger level affects items.
  • Fishing Rod:
    • The harder the fishing rod, the less stamina you consume while fishing.
    • The type of fishing rod does not influence fish LV, number of fish, fishing speed, or any of the other factors.

Fishing Milestones

Milestone Fishing Level
Max Fish LV 19
Max Fishing Speed 50
Max Small Medal Chance 90
Chance for Legendary fish 105
  • Max Fish LV: The highest fish LV you can catch at this fishing level.
  • Max Fishing Speed: Fishing level at which the fastest fishing speed is reached.
  • Max Small Medal Chance: The fishing level at which the chance of receiving Small Medals is maximized or guaranteed to be more consistent.
  • Chance for Legendary fish: The fishing level required to be able to catch Legendary quality fish without the "First catch" feat or its effect.

Fish Quality

Depending on your skill level, fishing can result in receiving quality fish, denoted with either Lively, Fabled or Legendary in their name. Quality fish have rather low chance to be caught, are caught in lesser amount, award extra fishing experience and have greatly increased food stats. However, Fabled and Legendary quality fish come with the "Purity" trait, preventing them from being duplicated.

The food stat multipliers are as follows:

  • Lively: 1.8, quality 4
  • Fabled: 4.0, quality 7 (purity)
  • Legendary: 6.0, quality 10 (purity)

The chance to catch quality fish scales with your fishing skill level. The following table contains some skill and %chance of "at least this quality" pairs assuming the first catch feat is not active:

Fishing skill Lively Fabled Legendary
3 0.00014% 0% 0%
53 0.70% 0.000019% 0%
105 1.84% 0.18% 0.000006%
150 2.36% 0.45% 0.02%
200 2.72% 0.71% 0.11%
250 2.94% 0.90% 0.23%
500 3.40% 1.40% 0.80%
1000 3.62% 1.74% 1.59%

First Catch: The First Catch feat increases your chance of catching quality fish for the first 5 fish caught each day (and guarantees that you will catch fish instead of items for those 5). Level 1 feat will grant a 20% chance of increasing the quality of the fish by 1, while level 2 feat will guarantee that the first fish caught each day gets its quality increased by 1 (so it is guaranteed to be at least Lively). These quality increases do not stack with each other.

Obtaining Bait

Fishing requires bait to catch a fish; one unit of bait will be consumed per catch regardless of the amount of fish caught. Bait can be purchased from Fishmongers and General Shopkeepers or crafted by the player using Quick Craft.

If a player chooses to craft their own bait, there are several methods to obtain ingredients (Meat, Body parts, Mushrooms):

  • Completing Nefia and crafting any hearts, grotesque offal, and bone drops into bait.
  • Mushroom Farming. As mushrooms only take a day to fully grow and only consume 2 fertility, many can be grown daily (so long as the player remembers to harvest seeds for replanting).
  • Dismantle fertilizers to get soil corpses. The following items are recommended for fertilizer:
    • Raw food makeshift arrows: You can make 40 arrows from a raw food leaf obtained by disassembling flowers, yielding about 10 fertilizer.
    • Unwanted fish: With sufficient fishing skills and a suitable fishing spot, you can turn unwanted fish into fertilizer, providing you with enough bait to keep fishing forever.
  • Harvesting scrap from Machinarium Nefia by mining the walls, digging the floors, and collecting debris from the ground. The scrap can be processed into nails at the Tinker's table, and then disassembled with a hammer to convert them into bones. These bones can then be crafted into fishing bait.
    • Making fertilizer from raw food makeshift arrows yields about 10 times more fishing bait for the same stamina consumption. This way may be useful when you want to gather bait while training these skills.

Fishing by NPCs

NPCs whose class is tourist or whose job or hobby is fishing will fish as their idle action.

They sell their catch at regular intervals, but players can collect the fish in their inventory before they do so.

Unlike players, they fish even without a fishing rod, but if you put a fishing rod in an NPC's inventory, they will use it.

NPCs stop fishing when their stamina runs out. By giving them a fishing rod, you can reduce their stamina consumption and keep them fishing for longer (and potentially steal their catch).

While NPCs can catch quality fish, their chance to do so is heavily penalized, with non-faction NPCs having an even larger penalty.

Fishing Table

Fish

Name Sprite LV Minimum Fishing Level WT WT (actual) Chance Value
Tadpole Elin Fish Sprite Tadpole.png 1 1 30 0.1 1000 50
Bitterling Elin Fish Sprite Bitterling.png 1 1 120 0.2 1000 80
Turtle Elin Fish Sprite Turtle.png 1 1 120 0.2 200 180
Goby Elin Fish Sprite Goby.png 1 1 220 0.3 1000 150
Muddler Elin Fish Sprite Muddler.png 1 1 460 0.5 1000 180
Goldfish Elin Fish Sprite Goldfish.png 1 1 140 0.2 200 380
Carp Elin Fish Sprite Carp.png 1 1 640 0.7 100 520
Sweetfish Elin Fish Sprite Sweetfish.png 5 2 200 0.2 1000 220
Sea Urchin Elin Fish Sprite Sea Urchin.png 5 2 160 0.2 200 420
Sardine Elin Fish Sprite Sardine.png 5 2 300 0.4 1000 150
Eel Elin Fish Sprite Eel.png 5 2 400 0.4 500 320
Bass Elin Fish Sprite Bass.png 5 2 540 0.6 1000 140
Scad Elin Fish Sprite Scad.png 10 4 360 0.4 1000 220
Arowana Elin Fish Sprite Arowana.png 10 4 320 0.4 600 400
Tilefish Elin Fish Sprite Tilefish.png 10 4 620 0.7 1000 480
Pintuna Elin Fish Sprite Tuna.png 10 4 850 0.9 400 550
Striped Jack Elin Fish Sprite Striped Jack.png 15 7 440 0.5 1000 380
Mackerel Elin Fish Sprite Mackerel.png 15 7 580 0.6 1000 380
Bonito Elin Fish Sprite Bonito.png 15 7 700 0.8 1000 400
Red Bream Elin Fish Sprite Red Bream.png 15 7 440 0.5 200 760
Black Bass Elin Fish Sprite Black Bass.png 15 7 750 0.8 1000 680
Blowfish Elin Fish Sprite Blowfish.png 20 9 260 0.3 200 1250
Sea Bream Elin Fish Sprite Sea Bream.png 20 9 400 0.4 500 950
Flatfish Elin Fish Sprite Flatfish.png 20 9 500 0.5 1000 450
Tuna Elin Fish Sprite Tuna 2.png 20 9 1000 1.0 500 840
Sand Borer Elin Fish Sprite Sand Borer.png 25 12 400 0.4 1000 560
Salmon Elin Fish Sprite Salmon.png 25 12 550 0.6 500 720
Sunfish Elin Fish Sprite Sunfish.png 25 12 9500 9.5 1000 1800
Shark Elin Fish Sprite Shark.png 25 12 280000 280.0 100 12000
Deep Sea Fish Elin Fish Sprite Deep Sea Fish.png 30 14 1500 1.5 1000 2400
Ancient Fish Elin Fish Sprite Ancient Fish.png 30 14 2400 2.4 200 3800
Moonfish Elin Fish Sprite Moonfish.png 30 14 14000 14.0 500 4200
Coelacanth Elin Fish Sprite Coelacanth.png 35 17 4800 4.8 100 5600
Whale Elin Fish Sprite Whale.png 40 19 1200000 1200.0 50 45000
Slice of Fish Elin Item Sprite Slice of Fish.png 5 0.1 100 10

Decoration

Name Sprite WT WT (actual) Value
Statue of Earth Elin Item Sprite Statue of Earth.png 1200000 1200.0 32256
Statue of Element Elin Item Sprite Statue of Element.png 1200000 1200.0 36177
Statue of Harvest Elin Item Sprite Statue of Harvest.png 1200000 1200.0 27344
Statue of Healing Elin Item Sprite Statue of Healing.png 1200000 1200.0 31628
Statue of Luck Elin Item Sprite Statue of Luck.png 1200000 1200.0 25754
Statue of Machine Elin Item Sprite Statue of Machine.png 1200000 1200.0 34110
Statue of Wind Elin Item Sprite Statue of Wind.png 1200000 1200.0 32470

Currency

Name Sprite WT WT (actual) Value
Casino Chip Elin Item Sprite Casino Chip.png 0 0 0
Platinum Coin Elin Item Sprite Platinum Coin.png 0 0 0
Scratch Card Elin Item Sprite Scratch Card.png 0 0 100
Small Medal Elin Item Sprite Small Medal.png 0 0 0
Strange Coin Elin Item Sprite Strange Coin.png 0 0 0

Ancient Book

Name Sprite WT WT (actual) Value
Ancient Book Elin Item Sprite Ancient Book.png 200 0.2 500

Junk

Name Sprite WT WT (actual) Value
Boots Elin Item Sprite Boot.png 500 1.1 269
Empty Bottle Elin Item Sprite Empty Bottle 2.png 500 0.6 286
Empty Bottle Elin Item Sprite Empty Bottle 3.png 500 0.6 249
Empty Can Elin Item Sprite Empty Can 1.png 500 1.0 250
Empty Can Elin Item Sprite Empty Can 2.png 500 1.0 248
Flotsam from the North Elin Item Sprite Flotsam From The North.png 500 1.0 262
King piece 500 0.5
Foreign doll 500 0.5
Lucky Cat(White) 500 1.1
Lucky Cat(Gold) Elin Item Sprite Lucky Cat.png 500 1.3 281
Rubber Duck Elin Item Sprite Rubber Duck.png 500 0.3 225
Rubber Putit Elin Item Sprite Rubber Putit.png 500 0.3 290
Rubber Snail Elin Item Sprite Rubber Snail.png 500 0.3 270
Sandal Elin Item Sprite Sandal 1.png 500 0.5 215
Sandal Elin Item Sprite Sandal 2.png 500 0.3 232
Sea Pants Elin Item Sprite Sea Pant.png 500 0.4 278