Elin:Pianist: Difference between revisions

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Other than that, a microphone can easily be acquired at the church in Mysilia at the cost of a few furniture tickets. If one starts with pickpocketing and can brave the early-game walk to Palmia, then the first floor of the Fortune Bell has a pair of panties which can be stolen. Note that even if you do not have the pickpocketing, you can walk further to '''[[Elin:The Graveyard|the Graveyard]]''' east of Lumiest and get the relic panties from one of the corpses there. These have the advantage of being throwing weapons as well, which greatly increases early-game survivability.
Other than that, a microphone can easily be acquired at the church in Mysilia at the cost of a few furniture tickets. If one starts with pickpocketing and can brave the early-game walk to Palmia, then the first floor of the Fortune Bell has a pair of panties which can be stolen. Note that even if you do not have the pickpocketing, you can walk further to '''[[Elin:The Graveyard|the Graveyard]]''' east of Lumiest and get the relic panties from one of the corpses there. These have the advantage of being throwing weapons as well, which greatly increases early-game survivability.


If you need to practice your music skills, tourists and children are viable audiences; the '''[[Elin:Orphanage|Orphanage]]''' is full of the latter. Since music only gains experience upon you earning money for playing music, there's no point in playing to an audience that you're unable to please. Playing for the same audience will drain interest and eventually cause them to get bored, so you should move from place to place. Interest will naturally recover after several days of no interaction, so pianists should travel from town to town seeking fresh audiences.
If you need to practice your music skills, low level tourists and children are viable audiences; the '''[[Elin:Orphanage|Orphanage]]''' is full of the latter. Since music only gains experience upon you earning money for playing music, there's no point in playing to an audience that you're unable to please. Playing for the same audience will drain interest and eventually cause them to get bored, so you should move from place to place. Interest will naturally recover after several days of no interaction, so pianists should travel from town to town seeking fresh audiences.


Pianists should seek out large gatherings of NPCs to make the most out of their time. Highly populated cities like Mysilia and Palmia are good starting locations so long as one performs out of the guards' hearing. The Fortune Bell has a particularly high NPC density, especially on the second level. It's also possible to create locations of densely-packed NPCs in the player's towns, such as a dormitory.
Pianists should seek out large gatherings of NPCs to make the most out of their time. Highly populated cities like Mysilia and Palmia are good starting locations so long as one performs out of the guards' hearing. The Fortune Bell has a particularly high NPC density, especially on the second level. It's also possible to create locations of densely-packed NPCs in the player's towns, such as a dormitory.


When you have finished practicing, take performance '''[[Elin:Requests|requests]]'''. Requests for performances are often found in Palmia and Lumiest. Since the amount of money you can earn from performances outside of the performance hall is reduced, pianists can earn more money from performance requests than from playing to similar crowds elsewhere. The amount of money you can earn from an NPC depends on the level of said NPC, and the amount is doubled for unique NPCs.  Only humans and demi-humans will pay you for entertaining them; animals, undead, and other monsters will not tip you, even if neutral. Thrown rocks are now more forgiving damage-wise.
When you have finished practicing, take performance '''[[Elin:Requests|requests]]'''. Requests for performances are often found in Palmia and Lumiest. Since the amount of money one earns from performances outside of the performance hall is reduced, pianists can earn more money from performance requests than from playing to similar crowds elsewhere. The amount of money you can earn from an NPC depends on the level of said NPC, and the amount is doubled for unique NPCs.  Only humans and demi-humans will pay you for entertaining them; animals, undead, and other monsters will not tip you, even if neutral. Thrown rocks are now more forgiving damage-wise.
==Suggested Races==
==Suggested Races==