Elin:Race/Yerles: Difference between revisions

→‎Overview: fix incorrect information, if unconfirmed, leave vague.
(→‎Overview: fix incorrect information, if unconfirmed, leave vague.)
Line 58: Line 58:
Base potentials of 130 in investing and negotiation allow Yerles characters to help towns flourish and reap the rewards. Having a minimum potential of 130 in marksman also makes them okay at ranged combat, with an edge in guns over bows.
Base potentials of 130 in investing and negotiation allow Yerles characters to help towns flourish and reap the rewards. Having a minimum potential of 130 in marksman also makes them okay at ranged combat, with an edge in guns over bows.


Fast Learner 1 cuts the experience needed to earn each level by 10%; if a level would need 10 experience to gain, a Yerles would only need 9. Platinum coin costs of training are decreased by 1, to a minimum of 1.
Fast Learner 1 cuts the experience needed to earn each level by 20%; if a level would need 10 experience to gain, a Yerles would only need 8. Platinum coin costs of training are also decreased.


==Suggested Classes==
==Suggested Classes==
443

edits