Elin:Class: Difference between revisions
The Observer (talk | contribs) m (Removed the additional domains from wizard, warmage and priest as these are variable and not innate to the class.) |
m (updated inquisition effect, faith stats -> faith bonuses) |
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| (36 intermediate revisions by 8 users not shown) | |||
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Class adjusts a character's attributes, skills | Class adjusts a character's attributes, skills, starting potentials, and [[Elin:Spellcasting|'''Domains''']]. | ||
{{ | |||
{{EA}} | |||
===Classes=== | ===Classes=== | ||
| Line 6: | Line 7: | ||
!Class | !Class | ||
!Str | !Str | ||
! | !End | ||
!Dex | !Dex | ||
!Per | !Per | ||
!Lea | !Lea | ||
| Line 17: | Line 18: | ||
!Skills | !Skills | ||
!Weapon Skills | !Weapon Skills | ||
! Feat | !Feat | ||
! Feat Effect | !Feat Effect | ||
|- | |- | ||
|[[Elin:Warrior|Warrior]] | |[[Elin:Class/Warrior|Warrior]] | ||
|10<sup>+50</sup> | |10<sup>+50</sup> | ||
|10<sup>+50</sup> | |10<sup>+50</sup> | ||
| Line 26: | Line 27: | ||
|0 | |0 | ||
|0 | |0 | ||
| 3<sup>+15</sup> | |3<sup>+15</sup> | ||
| 0 | |0 | ||
| 0 | |0 | ||
|25<sup>+125</sup> | |25<sup>+125</sup> | ||
|Fire | |Fire | ||
| Line 34: | Line 35: | ||
Cut | Cut | ||
| Two Handed<sup>(140)</sup> | |Two Handed<sup>(140)</sup> | ||
Regeneration<sup>( | Regeneration<sup>(150)</sup> | ||
Shield<sup>(130)</sup> | Shield<sup>(130)</sup> | ||
Heavy Armor<sup>( | Heavy Armor<sup>(130)</sup> | ||
Tactics<sup>(140)</sup> | Tactics<sup>(140)</sup> | ||
| Line 45: | Line 46: | ||
Axe<sup>(160)</sup> | Axe<sup>(160)</sup> | ||
Scythe<sup>(150)</sup> | |||
Polearm<sup>(140)</sup> | Polearm<sup>(140)</sup> | ||
| Line 52: | Line 55: | ||
Short Sword<sup>(140)</sup> | Short Sword<sup>(140)</sup> | ||
|Weapon Mastery 2 | |Weapon Mastery 2 | ||
| | |Martial arts and melee weapons gain +0.10 damage multiplier | ||
|- | |- | ||
|[[Elin:Thief|Thief]] | |[[Elin:Class/Thief|Thief]] | ||
|4<sup>+20</sup> | |4<sup>+20</sup> | ||
|4<sup>+20</sup> | |4<sup>+20</sup> | ||
| Line 87: | Line 90: | ||
Crossbow<sup>(140)</sup> | Crossbow<sup>(140)</sup> | ||
|Thief's Luck 2 | |Thief's Luck 2 | ||
| + | | +30 Luck | ||
|- | |- | ||
|[[Elin:Wizard|Wizard]] | |[[Elin:Class/Wizard|Wizard]] | ||
|0 | |0 | ||
|0 | |0 | ||
| Line 103: | Line 106: | ||
Lightning | Lightning | ||
Mind<ref name=":1">NPC only, additional domain earned by Magic Mastery, presumably</ref> | |||
Magic<ref name=":1" /> | |||
|Literacy<sup>(130)</sup> | |Literacy<sup>(130)</sup> | ||
| Line 112: | Line 119: | ||
Control Magic<sup>(140)</sup> | Control Magic<sup>(140)</sup> | ||
|Staff<sup>(130)</sup>Short Sword<sup>(120)</sup> | |Staff<sup>(130)</sup> | ||
Short Sword<sup>(120)</sup> | |||
|Magic Mastery 2 | |Magic Mastery 2 | ||
| +2 Specialized Domain | | +2 Specialized Domain | ||
|- | |- | ||
|[[Elin:Farmer|Farmer]] | |[[Elin:Class/Farmer|Farmer]] | ||
|5<sup>+25</sup> | |5<sup>+25</sup> | ||
|5<sup>+25</sup> | |5<sup>+25</sup> | ||
| Line 139: | Line 148: | ||
Riding<sup>(130)</sup> | Riding<sup>(130)</sup> | ||
|Staff <sup>(130)</sup>Scythe<sup>(160)</sup> | |Staff <sup>(130)</sup> | ||
Scythe<sup>(160)</sup> | |||
Polearm<sup>(130)</sup> | Polearm<sup>(130)</sup> | ||
|Farming Legs 2 | |Farming Legs 2 | ||
Gourmet 1 | <span style="color:purple;">Gourmet 1 | ||
|Reduced | |Reduced stamina usage | ||
Show food traits | <span style="color:purple;">Show all food traits | ||
|- | |- | ||
|[[Elin:Archer|Archer]] | |[[Elin:Class/Archer|Archer]] | ||
|6<sup>+30</sup> | |6<sup>+30</sup> | ||
|4<sup>+20</sup> | |4<sup>+20</sup> | ||
| Line 173: | Line 185: | ||
Short Sword<sup>(140)</sup> | Short Sword<sup>(140)</sup> | ||
Bow<sup>( | Bow<sup>(150)</sup> | ||
Crossbow<sup>( | Crossbow<sup>(150)</sup> | ||
|Ranged Mastery 2 | |Ranged Mastery 2 | ||
| | |Ranged weapons gain +0.10 damage multiplier | ||
|- | |- | ||
|[[Elin:Warmage|Warmage]] | |[[Elin:Class/Warmage|Warmage]] | ||
|6<sup>+30</sup> | |6<sup>+30</sup> | ||
|6<sup>+30</sup> | |6<sup>+30</sup> | ||
| Line 193: | Line 205: | ||
Nether | Nether | ||
Nerve<ref name=":1" /> | |||
|Evasion<sup>(140)</sup> | |Evasion<sup>(140)</sup> | ||
| Line 210: | Line 224: | ||
Polearm<sup>(140)</sup> | Polearm<sup>(140)</sup> | ||
|Weapon Mastery 1 | |Weapon Mastery 1 | ||
Magic Mastery 1 | <span style="color:purple;">Magic Mastery 1 | ||
| | |Martial arts and melee weapons gain +0.05 damage multiplier | ||
+1 Specialized | <span style="color:purple;">+1 Specialized Domain | ||
|- | |- | ||
|[[Elin:Tourist|Tourist]] | |[[Elin:Class/Tourist|Tourist]] | ||
|0 | |0 | ||
|0 | |0 | ||
| Line 235: | Line 249: | ||
|None | |None | ||
|Vacation Vibe 5 | |Vacation Vibe 5 | ||
| | |Increase store price by 100% | ||
Increase store inventory size by 25% | |||
|- | |- | ||
|[[Elin:Pianist|Pianist]] | |[[Elin:Class/Pianist|Pianist]] | ||
| | |4<sup>+20</sup> | ||
|0 | |0 | ||
| | |2<sup>+10</sup> | ||
|5<sup>+25</sup> | |5<sup>+25</sup> | ||
|6<sup>+30</sup> | |6<sup>+30</sup> | ||
|0 | |0 | ||
| | |2<sup>+10</sup> | ||
|8<sup>+40</sup> | |8<sup>+40</sup> | ||
| | |27<sup>+135</sup> | ||
|Sound | |Sound | ||
Mind | Mind | ||
| Line 266: | Line 280: | ||
Bonus to performance reward | Bonus to performance reward | ||
|- | |- | ||
|[[Elin:Priest|Priest]] | |[[Elin:Class/Priest|Priest]] | ||
|2<sup>+10</sup> | |2<sup>+10</sup> | ||
|2<sup>+10</sup> | |2<sup>+10</sup> | ||
| Line 275: | Line 289: | ||
|7<sup>+35</sup> | |7<sup>+35</sup> | ||
|2<sup>+10</sup> | |2<sup>+10</sup> | ||
|27<sup>+ | |27<sup>+135</sup> | ||
|Fire | |Fire | ||
Lightning | Lightning | ||
Holy | Holy | ||
Magic<ref name=":1" /> | |||
|Shield<sup>(140)</sup> | |Shield<sup>(140)</sup> | ||
| Line 295: | Line 311: | ||
Mace<sup>(150)</sup> | Mace<sup>(150)</sup> | ||
Short Sword<sup>(130)</sup> | |||
|Magic Mastery 1 | |Magic Mastery 1 | ||
Devout 1 | <span style="color:purple;">Devout 1 | ||
| +1 Specialized Domain | | +1 Specialized Domain | ||
<span style="color:purple;">+15% benefit from God's blessing. | |||
|- | |- | ||
|[[Elin:Gunner|Gunner]] | |[[Elin:Class/Gunner|Gunner]] | ||
|0 | |0 | ||
|2<sup>+10</sup> | |2<sup>+10</sup> | ||
| Line 330: | Line 346: | ||
Gun<sup>(160)</sup> | Gun<sup>(160)</sup> | ||
|Thief's Luck 1 | |Thief's Luck 1 | ||
Ranged Mastery 1 | <span style="color:purple;">Ranged Mastery 1 | ||
| + | | +15 Luck | ||
<span style="color:purple;">Ranged weapons gain +0.05 damage multiplier | |||
|- | |- | ||
|[[Elin:Inquisitor|Inquisitor]] | |[[Elin:Class/Inquisitor|Inquisitor]] | ||
|7<sup>+35</sup> | |7<sup>+35</sup> | ||
|4<sup>+20</sup> | |4<sup>+20</sup> | ||
| Line 363: | Line 379: | ||
Crossbow<sup>(140)</sup> | Crossbow<sup>(140)</sup> | ||
Gun<sup>( | Gun<sup>(150)</sup> | ||
|Devout 1 | |Devout 1 | ||
Inquisition | <span style="color:purple;">Inquisition | ||
| | | +15% benefit from God's blessing. | ||
"Bane" | <span style="color:purple;">"Bane" excommunicates the target, removing faith bonuses. | ||
|- | |- | ||
|[[Elin:Paladin|Paladin]] | |[[Elin:Class/Paladin|Paladin]] | ||
|7<sup>+35</sup> | |7<sup>+35</sup> | ||
|8<sup>+40</sup> | |8<sup>+40</sup> | ||
| Line 380: | Line 396: | ||
|25<sup>+125</sup> | |25<sup>+125</sup> | ||
|Fire | |Fire | ||
Lightning | |||
Holy | Holy | ||
|Two Handed<sup>(150)</sup> | |Two Handed<sup>(150)</sup> | ||
Armor<sup>(140)</sup> | Heavy Armor<sup>(140)</sup> | ||
Regeneration<sup>(130)</sup> | Regeneration<sup>(130)</sup> | ||
| Line 398: | Line 414: | ||
Mace<sup>(160)</sup> | Mace<sup>(160)</sup> | ||
|Devout 2 | |Devout 2 | ||
Defensive Instinct | <span style="color:purple;">Defensive Instinct | ||
| | | +30% benefit from God's blessing. | ||
Lay on hands available when worshipping Jure. | <span style="color:purple;">Lay on hands available when worshipping Jure. | ||
|- | |- | ||
|[[Elin:Sword Sage|Sword Sage]] | |[[Elin:Class/Executioner|Executioner]] | ||
|12<sup>+60</sup> | |||
|8<sup>+40</sup> | |||
|5<sup>+25</sup> | |||
|0 | |||
|0 | |||
|0 | |||
|0 | |||
|0 | |||
|25<sup>+125</sup> | |||
|Cold | |||
Cut | |||
Nerve | |||
|Two Handed<sup>(160)</sup> | |||
Regeneration<sup>(130)</sup> | |||
Throwing<sup>(150)</sup> | |||
Tactics<sup>(140)</sup> | |||
Anatomy<sup>(140)</sup> | |||
|Long Sword <sup>(140)</sup> | |||
Axe<sup>(170)</sup> | |||
Scythe<sup>(160)</sup> | |||
|Heart of Death 1 | |||
<span style="color:purple;">Mana Body 1 | |||
|Physical critical rate increases as health decreases<ref name=":2">The critical chance from Heart of Death 1 begins at 2% and scales to 33% at 0 HP</ref> | |||
<span style="color:purple;">Mana can be used as health | |||
<span style="color:purple;">Negates Neck Hunt | |||
<span style="color:purple;">Cannot die until mana is depleted | |||
|- | |||
|[[Elin:Class/Sword Sage|Sword Sage]] | |||
|7<sup>+35</sup> | |7<sup>+35</sup> | ||
|6<sup>+30</sup> | |6<sup>+30</sup> | ||
| Line 441: | Line 492: | ||
Increased Talisman Charges | Increased Talisman Charges | ||
|- | |- | ||
|[[Elin:Witch|Witch]] | |[[Elin:Class/Witch|Witch]] | ||
|0 | |0 | ||
|0 | |0 | ||
| Line 455: | Line 506: | ||
Chaos | Chaos | ||
Magic<ref name=":1" /> | |||
|Throwing<sup>(140)</sup> | |Throwing<sup>(140)</sup> | ||
Riding<sup>(130)</sup> | |||
Alchemy<sup>(150)</sup> | Alchemy<sup>(150)</sup> | ||
| Line 463: | Line 516: | ||
Magic Device<sup>(140)</sup> | Magic Device<sup>(140)</sup> | ||
|Staff<sup>(130)</sup>Short Sword<sup>(140)</sup> | |Staff<sup>(130)</sup> | ||
Short Sword<sup>(140)</sup> | |||
|Magic Mastery 1 | |Magic Mastery 1 | ||
Way of Witch | <span style="color:purple;">Way of Witch | ||
| +1 Specialized Domain | | +1 Specialized Domain | ||
Can brew more potions | <span style="color:purple;">Can brew more potions | ||
Skilled at broom riding | <span style="color:purple;">Skilled at broom riding | ||
|} | |||
For attributes, values with 0<sup>+##</sup> have a positive adjustment to potential at the start. | |||
For attributes, values with 0<sub>-##</sub> have a negative adjustment to potential at the start. | |||
Values with no trailing number do not positively or negatively affect potential. | |||
For skills, the value provided is the total base starting potential. The potential for skills cannot drop below this amount. | |||
For attributes, it is only the bonus value. The base potential remains at 80. | |||
Attack spells of the player's domains will be considerably more likely to spawn as loot or in shop inventories. | |||
Devout '''does''' work in tandem with the Demigod's racial passives. | |||
<references /> | |||
===NPC only=== | |||
{| class="wikitable sortable mw-collapsible" | |||
!Class | |||
!Str | |||
!End | |||
!Dex | |||
!Per | |||
!Lea | |||
!Will | |||
!Mag | |||
!Cha | |||
!Total | |||
!Domains | |||
!Skills | |||
!Weapon Skills | |||
!Feat | |||
!Feat Effect | |||
|- | |- | ||
|[[Elin: | |[[Elin:Class/Without Class|None]] | ||
| | |2<sup>+10</sup> | ||
| | |2<sup>+10</sup> | ||
| | |2<sup>+10</sup> | ||
| | |2<sup>+10</sup> | ||
| | |2<sup>+10</sup> | ||
| | |2<sup>+10</sup> | ||
| | |2<sup>+10</sup> | ||
| | |2<sup>+10</sup> | ||
| | |16<sup>+80</sup> | ||
| | |Fire | ||
| | Cold | ||
| | |||
| | Lightning | ||
| | |Regeneration<sup>(130)</sup> | ||
| | |||
Casting<sup>(130)</sup> | |||
Tactics<sup>(130)</sup> | |||
Marksman<sup>(130)</sup> | |||
|N/A | |||
|N/A | |||
|N/A | |||
|- | |||
|[[Elin:Class/Predator|Predator]] | |||
|8<sup>+40</sup> | |||
|11<sup>+55</sup> | |||
|8<sup>+40</sup> | |||
|0 | |||
|0 | |||
|0 | |||
|0 | |||
|0 | |||
|27<sup>+135</sup> | |||
|Fire | |||
Cold | |||
Lightning | |||
|Spot Hidden<sup>(130)</sup> | |||
Evasion<sup>(130)</sup> | |||
Regeneration<sup>(130)</sup> | |||
Casting<sup>(130)</sup> | |||
Tactics<sup>(130)</sup> | |||
Marksman<sup>(130)</sup> | |||
|N/A | |||
|N/A | |||
|Not treated as feat, but gets +10 speed. | |||
This does not scale | |||
|- | |||
|[[Elin:Class/Bard|Bard]] | |||
|9<sup>+45</sup> | |||
|3<sup>+15</sup> | |||
|7<sup>+35</sup> | |||
|6<sup>+30</sup> | |||
|0 | |||
|0 | |||
|4<sup>+20</sup> | |||
|0 | |||
|29<sup>+145</sup> | |||
|Fire | |||
Cold | |||
Lightning | |||
|Regeneration<sup>(130)</sup> | |||
Casting<sup>(130)</sup> | |||
Tactics<sup>(130)</sup> | |||
Marksman<sup>(130)</sup> | |||
Music<sup>(130)</sup> | |||
|Staff<sup>(130)</sup> | |||
Short Sword<sup>(120)</sup> | |||
|N/A | |||
|N/A | |||
|- | |||
|[[Elin:Class/Alchemist|Alchemist]] | |||
|0 | |||
|0 | |||
|0 | |||
|4<sup>+20</sup> | |||
|3<sup>+15</sup> | |||
|8<sup>+40</sup> | |||
|10<sup>+50</sup> | |||
|0 | |||
|25<sup>+125</sup> | |||
|Fire | |||
Cold | |||
Lightning | |||
Mind<ref name=":0">Additional domain earned by Magic Mastery, presumably</ref> | |||
Magic<ref name=":0" /> | |||
|Literacy<sup>(130)</sup> | |||
Memorization<sup>(130)</sup> | |||
Casting<sup>(150)</sup> | |||
Magic Device<sup>(130)</sup> | |||
Control Magic<sup>(140)</sup> | |||
|Staff<sup>(130)</sup> | |||
Short Sword<sup>(120)</sup> | |||
|Magic Mastery 2 | |||
| +2 Specialized Domain | |||
|} | |||
<references /> | |||
[[Category:Elin Mechanics]] | [[Category:Elin Mechanics]] | ||
[[Category:EN]] | |||
Latest revision as of 00:51, 24 November 2025
Class adjusts a character's attributes, skills, starting potentials, and Domains.
| Some of the text on this page is from the Early Access release of the game. このページにはアーリーアクセス版の情報が含まれています。 |
Classes
| Class | Str | End | Dex | Per | Lea | Will | Mag | Cha | Total | Domains | Skills | Weapon Skills | Feat | Feat Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Warrior | 10+50 | 10+50 | 2+10 | 0 | 0 | 3+15 | 0 | 0 | 25+125 | Fire
Cold Cut |
Two Handed(140)
Regeneration(150) Shield(130) Heavy Armor(130) Tactics(140) |
Long Sword(160)
Axe(160) Scythe(150) Polearm(140) Mace(160) Short Sword(140) |
Weapon Mastery 2 | Martial arts and melee weapons gain +0.10 damage multiplier |
| Thief | 4+20 | 4+20 | 8+40 | 5+25 | 4+20 | 0 | 0 | 0 | 25+125 | Poison
Darkness Chaos |
Lockpicking(130)
Pickpocket(140) Disarm Trap(140) Dual Wield(150) Evasion(130) |
Long Sword(130)
Axe(130) Staff(130) Short Sword(140) Crossbow(140) |
Thief's Luck 2 | +30 Luck |
| Wizard | 0 | 0 | 0 | 4+20 | 3+15 | 8+40 | 10+50 | 0 | 25+125 | Fire
Cold Lightning Mind[1] Magic[1] |
Literacy(130)
Memorization(130) Casting(150) Magic Device(130) Control Magic(140) |
Staff(130)
Short Sword(120) |
Magic Mastery 2 | +2 Specialized Domain |
| Farmer | 5+25 | 5+25 | 2+10 | 0 | 8+40 | 5+25 | 0 | 0 | 25+125 | Fire
Cold Lightning |
Regeneration(130)
Farming(150) Cooking(140) Faith(120) Riding(130) |
Staff (130)
Scythe(160) Polearm(130) |
Farming Legs 2
Gourmet 1 |
Reduced stamina usage
Show all food traits |
| Archer | 6+30 | 4+20 | 8+40 | 5+25 | 2+10 | 0 | 0 | 0 | 25+125 | Lightning
Poison Cut |
Light Armor(130)
Evasion(140) Marksman(150) Anatomy(130) Riding(130) |
Axe(130)
Short Sword(140) Bow(150) Crossbow(150) |
Ranged Mastery 2 | Ranged weapons gain +0.10 damage multiplier |
| Warmage | 6+30 | 6+30 | 2+10 | 0 | 0 | 4+20 | 7+35 | 0 | 25+125 | Fire
Cold Nether Nerve[1] |
Evasion(140)
Tactics(130) Literacy(130) Casting(140) Symbiosis(130) |
Long Sword(140)
Staff(140) Mace(140) Polearm(140) |
Weapon Mastery 1
Magic Mastery 1 |
Martial arts and melee weapons gain +0.05 damage multiplier
+1 Specialized Domain |
| Tourist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0+0 | Fire
Sound Chaos |
Swimming(130)
Fishing(130) Travel(130) |
None | Vacation Vibe 5 | Increase store price by 100%
Increase store inventory size by 25% |
| Pianist | 4+20 | 0 | 2+10 | 5+25 | 6+30 | 0 | 2+10 | 8+40 | 27+135 | Sound
Mind Nerve |
Weightlifting(150)
Throwing(140) Literacy(130) Music(150) Negotiation(130) |
None | Musician 2 | Enhanced performance quality
Bonus to performance reward |
| Priest | 2+10 | 2+10 | 0 | 2+10 | 2+10 | 10+50 | 7+35 | 2+10 | 27+135 | Fire
Lightning Holy Magic[1] |
Shield(140)
Heavy Armor(140) Literacy(130) Faith(150) Casting(130) |
Staff(130)
Polearm(130) Mace(150) Short Sword(130) |
Magic Mastery 1
Devout 1 |
+1 Specialized Domain
+15% benefit from God's blessing. |
| Gunner | 0 | 2+10 | 5+25 | 8+40 | 5+25 | 4+20 | 3+15 | 0 | 27+135 | Fire
Lightning Sound |
Disarm Trap(140)
Evasion(130) Stealth(130) Spot Hidden(140) Marksman(150) |
Mace(130)
Crossbow(130) Gun(160) |
Thief's Luck 1
Ranged Mastery 1 |
+15 Luck
Ranged weapons gain +0.05 damage multiplier |
| Inquisitor | 7+35 | 4+20 | 4+20 | 7+35 | 0 | 4+20 | 0 | 0 | 26+130 | Darkness
Mind Nerve |
Evasion(140)
Marksman(140) Literacy(130) Faith(140) Casting(140) |
Long Sword(130)
Short Sword(130) Crossbow(140) Gun(150) |
Devout 1
Inquisition |
+15% benefit from God's blessing.
"Bane" excommunicates the target, removing faith bonuses. |
| Paladin | 7+35 | 8+40 | 0 | 0 | 0 | 4+20 | 0 | 6+30 | 25+125 | Fire
Lightning Holy |
Two Handed(150)
Heavy Armor(140) Regeneration(130) Tactics(140) Casting(140) |
Long Sword (160)
Polearm(160) Mace(160) |
Devout 2
Defensive Instinct |
+30% benefit from God's blessing.
Lay on hands available when worshipping Jure. |
| Executioner | 12+60 | 8+40 | 5+25 | 0 | 0 | 0 | 0 | 0 | 25+125 | Cold
Cut Nerve |
Two Handed(160)
Regeneration(130) Throwing(150) Tactics(140) Anatomy(140) |
Long Sword (140)
Axe(170) Scythe(160) |
Heart of Death 1
Mana Body 1 |
Physical critical rate increases as health decreases[2]
Mana can be used as health Negates Neck Hunt Cannot die until mana is depleted |
| Sword Sage | 7+35 | 6+30 | 0 | 0 | 0 | 5+25 | 7+35 | 0 | 25+125 | Fire
Cold Lightning Holy Nether |
Tactics(150) Literacy(130) Meditation(130) Casting(140) Magic Device(140) |
Long Sword (150)
Staff(150) Polearm(130) Crossbow(120) |
Talisman Mastery 2 | Increased Talisman Effect
Increased Talisman Charges |
| Witch | 0 | 0 | 0 | 5+25 | 8+40 | 4+20 | 7+35 | 4+20 | 28+140 | Fire
Poison Chaos Magic[1] |
Throwing(140)
Riding(130) Alchemy(150) Casting(130) Magic Device(140) |
Staff(130)
Short Sword(140) |
Magic Mastery 1
Way of Witch |
+1 Specialized Domain
Can brew more potions Skilled at broom riding |
For attributes, values with 0+## have a positive adjustment to potential at the start.
For attributes, values with 0-## have a negative adjustment to potential at the start.
Values with no trailing number do not positively or negatively affect potential.
For skills, the value provided is the total base starting potential. The potential for skills cannot drop below this amount.
For attributes, it is only the bonus value. The base potential remains at 80.
Attack spells of the player's domains will be considerably more likely to spawn as loot or in shop inventories.
Devout does work in tandem with the Demigod's racial passives.
NPC only
| Class | Str | End | Dex | Per | Lea | Will | Mag | Cha | Total | Domains | Skills | Weapon Skills | Feat | Feat Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| None | 2+10 | 2+10 | 2+10 | 2+10 | 2+10 | 2+10 | 2+10 | 2+10 | 16+80 | Fire
Cold Lightning |
Regeneration(130)
Casting(130) Tactics(130) Marksman(130) |
N/A | N/A | N/A |
| Predator | 8+40 | 11+55 | 8+40 | 0 | 0 | 0 | 0 | 0 | 27+135 | Fire
Cold Lightning |
Spot Hidden(130)
Evasion(130) Regeneration(130) Casting(130) Tactics(130) Marksman(130) |
N/A | N/A | Not treated as feat, but gets +10 speed.
This does not scale |
| Bard | 9+45 | 3+15 | 7+35 | 6+30 | 0 | 0 | 4+20 | 0 | 29+145 | Fire
Cold Lightning |
Regeneration(130)
Casting(130) Tactics(130) Marksman(130) Music(130) |
Staff(130)
Short Sword(120) |
N/A | N/A |
| Alchemist | 0 | 0 | 0 | 4+20 | 3+15 | 8+40 | 10+50 | 0 | 25+125 | Fire
Cold Lightning Mind[1] Magic[1] |
Literacy(130)
Memorization(130) Casting(150) Magic Device(130) Control Magic(140) |
Staff(130)
Short Sword(120) |
Magic Mastery 2 | +2 Specialized Domain |