Elin:Class: Difference between revisions
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Class adjusts a character's attributes, skills and | Class adjusts a character's attributes, skills, starting potentials, and [[Elin:Spellcasting|'''Domains''']]. | ||
{{EA}} | |||
===Classes=== | ===Classes=== | ||
{| class="wikitable class-race sortable mw-collapsible" | |||
!Class | |||
!Str | |||
!End | |||
!Dex | |||
!Per | |||
!Lea | |||
!Will | |||
!Mag | |||
!Cha | |||
!Total | |||
!Domains | |||
!Skills | |||
!Weapon Skills | |||
!Feat | |||
!Feat Effect | |||
|- | |||
|[[Elin:Class/Warrior|Warrior]] | |||
|10<sup>+50</sup> | |||
|10<sup>+50</sup> | |||
|2<sup>+10</sup> | |||
|0 | |||
|0 | |||
|3<sup>+15</sup> | |||
|0 | |||
|0 | |||
|25<sup>+125</sup> | |||
|Fire | |||
Cold | |||
Cut | |||
|Two Handed<sup>(140)</sup> | |||
Regeneration<sup>(150)</sup> | |||
Shield<sup>(130)</sup> | |||
Heavy Armor<sup>(130)</sup> | |||
Tactics<sup>(140)</sup> | |||
|Long Sword<sup>(160)</sup> | |||
Axe<sup>(160)</sup> | |||
Scythe<sup>(150)</sup> | |||
Polearm<sup>(140)</sup> | |||
Mace<sup>(160)</sup> | |||
Short Sword<sup>(140)</sup> | |||
|Weapon Mastery 2 | |||
|Martial arts and melee weapons gain +0.10 damage multiplier | |||
|- | |||
|[[Elin:Class/Thief|Thief]] | |||
|4<sup>+20</sup> | |||
|4<sup>+20</sup> | |||
|8<sup>+40</sup> | |||
|5<sup>+25</sup> | |||
|4<sup>+20</sup> | |||
|0 | |||
|0 | |||
|0 | |||
|25<sup>+125</sup> | |||
|Poison | |||
Darkness | |||
Chaos | |||
|Lockpicking<sup>(130)</sup> | |||
Pickpocket<sup>(140)</sup> | |||
Disarm Trap<sup>(140)</sup> | |||
Dual Wield<sup>(150)</sup> | |||
Evasion<sup>(130)</sup> | |||
|Long Sword<sup>(130)</sup> | |||
Axe<sup>(130)</sup> | |||
Staff<sup>(130)</sup> | |||
Short Sword<sup>(140)</sup> | |||
Crossbow<sup>(140)</sup> | |||
|Thief's Luck 2 | |||
| +30 Luck | |||
|- | |||
|[[Elin:Class/Wizard|Wizard]] | |||
|0 | |||
|0 | |||
|0 | |||
|4<sup>+20</sup> | |||
|3<sup>+15</sup> | |||
|8<sup>+40</sup> | |||
|10<sup>+50</sup> | |||
|0 | |||
|25<sup>+125</sup> | |||
|Fire | |||
Cold | |||
Lightning | |||
Mind<ref name=":1">NPC only, additional domain earned by Magic Mastery, presumably</ref> | |||
Magic<ref name=":1" /> | |||
|Literacy<sup>(130)</sup> | |||
Memorization<sup>(130)</sup> | |||
Casting<sup>(150)</sup> | |||
Magic Device<sup>(130)</sup> | |||
Control Magic<sup>(140)</sup> | |||
|Staff<sup>(130)</sup> | |||
Short Sword<sup>(120)</sup> | |||
|Magic Mastery 2 | |||
| +2 Specialized Domain | |||
|- | |||
|[[Elin:Class/Farmer|Farmer]] | |||
|5<sup>+25</sup> | |||
|5<sup>+25</sup> | |||
|2<sup>+10</sup> | |||
|0 | |||
|8<sup>+40</sup> | |||
|5<sup>+25</sup> | |||
|0 | |||
|0 | |||
|25<sup>+125</sup> | |||
|Fire | |||
Cold | |||
Lightning | |||
|Regeneration<sup>(130)</sup> | |||
Farming<sup>(150)</sup> | |||
Cooking<sup>(140)</sup> | |||
Faith<sup>(120)</sup> | |||
Riding<sup>(130)</sup> | |||
|Staff <sup>(130)</sup> | |||
Scythe<sup>(160)</sup> | |||
Polearm<sup>(130)</sup> | |||
|Farming Legs 2 | |||
<span style="color:purple;">Gourmet 1 | |||
|Reduced stamina usage | |||
<span style="color:purple;">Show all food traits | |||
|- | |||
|[[Elin:Class/Archer|Archer]] | |||
|6<sup>+30</sup> | |||
|4<sup>+20</sup> | |||
|8<sup>+40</sup> | |||
|5<sup>+25</sup> | |||
|2<sup>+10</sup> | |||
|0 | |||
|0 | |||
|0 | |||
|25<sup>+125</sup> | |||
|Lightning | |||
Poison | |||
Cut | |||
|Light Armor<sup>(130)</sup> | |||
Evasion<sup>(140)</sup> | |||
Marksman<sup>(150)</sup> | |||
Anatomy<sup>(130)</sup> | |||
Riding<sup>(130)</sup> | |||
|Axe<sup>(130)</sup> | |||
Short Sword<sup>(140)</sup> | |||
Bow<sup>(150)</sup> | |||
Crossbow<sup>(150)</sup> | |||
|Ranged Mastery 2 | |||
|Ranged weapons gain +0.10 damage multiplier | |||
|- | |||
|[[Elin:Class/Warmage|Warmage]] | |||
|6<sup>+30</sup> | |||
|6<sup>+30</sup> | |||
|2<sup>+10</sup> | |||
|0 | |||
|0 | |||
|4<sup>+20</sup> | |||
|7<sup>+35</sup> | |||
|0 | |||
|25<sup>+125</sup> | |||
|Fire | |||
Cold | |||
Nether | |||
Nerve<ref name=":1" /> | |||
|Evasion<sup>(140)</sup> | |||
Tactics<sup>(130)</sup> | |||
Literacy<sup>(130)</sup> | |||
Casting<sup>(140)</sup> | |||
Symbiosis<sup>(130)</sup> | |||
|Long Sword<sup>(140)</sup> | |||
Staff<sup>(140)</sup> | |||
Mace<sup>(140)</sup> | |||
Polearm<sup>(140)</sup> | |||
|Weapon Mastery 1 | |||
<span style="color:purple;">Magic Mastery 1 | |||
|Martial arts and melee weapons gain +0.05 damage multiplier | |||
<span style="color:purple;">+1 Specialized Domain | |||
|- | |||
|[[Elin:Class/Tourist|Tourist]] | |||
|0 | |||
|0 | |||
|0 | |||
|0 | |||
|0 | |||
|0 | |||
|0 | |||
|0 | |||
|0<sup>+0</sup> | |||
|Fire | |||
Sound | |||
Chaos | |||
|Swimming<sup>(130)</sup> | |||
Fishing<sup>(130)</sup> | |||
Travel<sup>(130)</sup> | |||
|None | |||
|Vacation Vibe 5 | |||
|Increase store price by 100% | |||
Increase store inventory size by 25% | |||
|- | |||
|[[Elin:Class/Pianist|Pianist]] | |||
|4<sup>+20</sup> | |||
|0 | |||
|2<sup>+10</sup> | |||
|5<sup>+25</sup> | |||
|6<sup>+30</sup> | |||
|0 | |||
|2<sup>+10</sup> | |||
|8<sup>+40</sup> | |||
|27<sup>+135</sup> | |||
|Sound | |||
Mind | |||
Nerve | |||
|Weightlifting<sup>(150)</sup> | |||
Throwing<sup>(140)</sup> | |||
Literacy<sup>(130)</sup> | |||
Music<sup>(150)</sup> | |||
Negotiation<sup>(130)</sup> | |||
|None | |||
|Musician 2 | |||
|Enhanced performance quality | |||
Bonus to performance reward | |||
|- | |||
|[[Elin:Class/Priest|Priest]] | |||
|2<sup>+10</sup> | |||
|2<sup>+10</sup> | |||
|0 | |||
|2<sup>+10</sup> | |||
|2<sup>+10</sup> | |||
|10<sup>+50</sup> | |||
|7<sup>+35</sup> | |||
|2<sup>+10</sup> | |||
|27<sup>+135</sup> | |||
|Fire | |||
Lightning | |||
Holy | |||
Magic<ref name=":1" /> | |||
|Shield<sup>(140)</sup> | |||
Heavy Armor<sup>(140)</sup> | |||
Literacy<sup>(130)</sup> | |||
Faith<sup>(150)</sup> | |||
Casting<sup>(130)</sup> | |||
|Staff<sup>(130)</sup> | |||
Polearm<sup>(130)</sup> | |||
Mace<sup>(150)</sup> | |||
Short Sword<sup>(130)</sup> | |||
|Magic Mastery 1 | |||
<span style="color:purple;">Devout 1 | |||
| +1 Specialized Domain | |||
<span style="color:purple;">+15% benefit from God's blessing. | |||
|- | |||
|[[Elin:Class/Gunner|Gunner]] | |||
|0 | |||
|2<sup>+10</sup> | |||
|5<sup>+25</sup> | |||
|8<sup>+40</sup> | |||
|5<sup>+25</sup> | |||
|4<sup>+20</sup> | |||
|3<sup>+15</sup> | |||
|0 | |||
|27<sup>+135</sup> | |||
|Fire | |||
Lightning | |||
Sound | |||
|Disarm Trap<sup>(140)</sup> | |||
Evasion<sup>(130)</sup> | |||
Stealth<sup>(130)</sup> | |||
Spot Hidden<sup>(140)</sup> | |||
Marksman<sup>(150)</sup> | |||
|Mace<sup>(130)</sup> | |||
Crossbow<sup>(130)</sup> | |||
Gun<sup>(160)</sup> | |||
|Thief's Luck 1 | |||
<span style="color:purple;">Ranged Mastery 1 | |||
| +15 Luck | |||
<span style="color:purple;">Ranged weapons gain +0.05 damage multiplier | |||
|- | |||
|[[Elin:Class/Inquisitor|Inquisitor]] | |||
|7<sup>+35</sup> | |||
|4<sup>+20</sup> | |||
|4<sup>+20</sup> | |||
|7<sup>+35</sup> | |||
|0 | |||
|4<sup>+20</sup> | |||
|0 | |||
|0 | |||
|26<sup>+130</sup> | |||
|Darkness | |||
Mind | |||
Nerve | |||
|Evasion<sup>(140)</sup> | |||
Marksman<sup>(140)</sup> | |||
Literacy<sup>(130)</sup> | |||
Faith<sup>(140)</sup> | |||
Casting<sup>(140)</sup> | |||
|Long Sword<sup>(130)</sup> | |||
Short Sword<sup>(130)</sup> | |||
Crossbow<sup>(140)</sup> | |||
Gun<sup>(150)</sup> | |||
|Devout 1 | |||
<span style="color:purple;">Inquisition | |||
| +15% benefit from God's blessing. | |||
<span style="color:purple;">"Bane" excommunicates the target, removing faith bonuses. | |||
|- | |||
|[[Elin:Class/Paladin|Paladin]] | |||
|7<sup>+35</sup> | |||
|8<sup>+40</sup> | |||
|0 | |||
|0 | |||
|0 | |||
|4<sup>+20</sup> | |||
|0 | |||
|6<sup>+30</sup> | |||
|25<sup>+125</sup> | |||
|Fire | |||
Lightning | |||
Holy | |||
|Two Handed<sup>(150)</sup> | |||
Heavy Armor<sup>(140)</sup> | |||
Regeneration<sup>(130)</sup> | |||
Tactics<sup>(140)</sup> | |||
Casting<sup>(140)</sup> | |||
|Long Sword <sup>(160)</sup> | |||
Polearm<sup>(160)</sup> | |||
Mace<sup>(160)</sup> | |||
|Devout 2 | |||
<span style="color:purple;">Defensive Instinct | |||
| +30% benefit from God's blessing. | |||
<span style="color:purple;">Lay on hands available when worshipping Jure. | |||
|- | |||
|[[Elin:Class/Executioner|Executioner]] | |||
|12<sup>+60</sup> | |||
|8<sup>+40</sup> | |||
|5<sup>+25</sup> | |||
|0 | |||
|0 | |||
|0 | |||
|0 | |||
|0 | |||
|25<sup>+125</sup> | |||
|Cold | |||
Cut | |||
Nerve | |||
|Two Handed<sup>(160)</sup> | |||
Regeneration<sup>(130)</sup> | |||
Throwing<sup>(150)</sup> | |||
Tactics<sup>(140)</sup> | |||
Anatomy<sup>(140)</sup> | |||
|Long Sword <sup>(140)</sup> | |||
Axe<sup>(170)</sup> | |||
Scythe<sup>(160)</sup> | |||
|Heart of Death 1 | |||
<span style="color:purple;">Mana Body 1 | |||
|Physical critical rate increases as health decreases<ref name=":2">The critical chance from Heart of Death 1 begins at 2% and scales to 33% at 0 HP</ref> | |||
<span style="color:purple;">Mana can be used as health | |||
<span style="color:purple;">Negates Neck Hunt | |||
<span style="color:purple;">Cannot die until mana is depleted | |||
|- | |||
|[[Elin:Class/Sword Sage|Sword Sage]] | |||
|7<sup>+35</sup> | |||
|6<sup>+30</sup> | |||
|0 | |||
|0 | |||
|0 | |||
|5<sup>+25</sup> | |||
|7<sup>+35</sup> | |||
|0 | |||
|25<sup>+125</sup> | |||
|Fire | |||
Cold | |||
Lightning | |||
Holy | |||
Nether | |||
| | |||
Tactics<sup>(150)</sup> | |||
Literacy<sup>(130)</sup> | |||
Meditation<sup>(130)</sup> | |||
Casting<sup>(140)</sup> | |||
Magic Device<sup>(140)</sup> | |||
|Long Sword <sup>(150)</sup> | |||
Staff<sup>(150)</sup> | |||
Polearm<sup>(130)</sup> | |||
Crossbow<sup>(120)</sup> | |||
|Talisman Mastery 2 | |||
|Increased Talisman Effect | |||
Increased Talisman Charges | |||
|- | |||
|[[Elin:Class/Witch|Witch]] | |||
|0 | |||
|0 | |||
|0 | |||
|5<sup>+25</sup> | |||
|8<sup>+40</sup> | |||
|4<sup>+20</sup> | |||
|7<sup>+35</sup> | |||
|4<sup>+20</sup> | |||
|28<sup>+140</sup> | |||
|Fire | |||
Poison | |||
Chaos | |||
Magic<ref name=":1" /> | |||
|Throwing<sup>(140)</sup> | |||
Riding<sup>(130)</sup> | |||
Alchemy<sup>(150)</sup> | |||
Casting<sup>(130)</sup> | |||
Magic Device<sup>(140)</sup> | |||
|Staff<sup>(130)</sup> | |||
Short Sword<sup>(140)</sup> | |||
|Magic Mastery 1 | |||
<span style="color:purple;">Way of Witch | |||
| +1 Specialized Domain | |||
<span style="color:purple;">Can brew more potions | |||
<span style="color:purple;">Skilled at broom riding | |||
|} | |||
For attributes, values with 0<sup>+##</sup> have a positive adjustment to potential at the start. | |||
For attributes, values with 0<sub>-##</sub> have a negative adjustment to potential at the start. | |||
Values with no trailing number do not positively or negatively affect potential. | |||
For skills, the value provided is the total base starting potential. The potential for skills cannot drop below this amount. | |||
For attributes, it is only the bonus value. The base potential remains at 80. | |||
Attack spells of the player's domains will be considerably more likely to spawn as loot or in shop inventories. | |||
Devout '''does''' work in tandem with the Demigod's racial passives. | |||
<references /> | |||
===NPC only=== | |||
{| class="wikitable sortable mw-collapsible" | |||
!Class | |||
!Str | |||
!End | |||
!Dex | |||
!Per | |||
!Lea | |||
!Will | |||
!Mag | |||
!Cha | |||
!Total | |||
!Domains | |||
!Skills | |||
!Weapon Skills | |||
!Feat | |||
!Feat Effect | |||
|- | |||
|[[Elin:Class/Without Class|None]] | |||
|2<sup>+10</sup> | |||
|2<sup>+10</sup> | |||
|2<sup>+10</sup> | |||
|2<sup>+10</sup> | |||
|2<sup>+10</sup> | |||
|2<sup>+10</sup> | |||
|2<sup>+10</sup> | |||
|2<sup>+10</sup> | |||
|16<sup>+80</sup> | |||
|Fire | |||
Cold | |||
Lightning | |||
|Regeneration<sup>(130)</sup> | |||
Casting<sup>(130)</sup> | |||
Tactics<sup>(130)</sup> | |||
Marksman<sup>(130)</sup> | |||
|N/A | |||
|N/A | |||
|N/A | |||
|- | |||
|[[Elin:Class/Predator|Predator]] | |||
|8<sup>+40</sup> | |||
|11<sup>+55</sup> | |||
|8<sup>+40</sup> | |||
|0 | |||
|0 | |||
|0 | |||
|0 | |||
|0 | |||
|27<sup>+135</sup> | |||
|Fire | |||
Cold | |||
Lightning | |||
|Spot Hidden<sup>(130)</sup> | |||
Evasion<sup>(130)</sup> | |||
Regeneration<sup>(130)</sup> | |||
Casting<sup>(130)</sup> | |||
Tactics<sup>(130)</sup> | |||
Marksman<sup>(130)</sup> | |||
|N/A | |||
|N/A | |||
|Not treated as feat, but gets +10 speed. | |||
This does not scale | |||
|- | |||
|[[Elin:Class/Bard|Bard]] | |||
|9<sup>+45</sup> | |||
|3<sup>+15</sup> | |||
|7<sup>+35</sup> | |||
|6<sup>+30</sup> | |||
|0 | |||
|0 | |||
|4<sup>+20</sup> | |||
|0 | |||
|29<sup>+145</sup> | |||
|Fire | |||
Cold | |||
Lightning | |||
|Regeneration<sup>(130)</sup> | |||
Casting<sup>(130)</sup> | |||
Tactics<sup>(130)</sup> | |||
Marksman<sup>(130)</sup> | |||
Music<sup>(130)</sup> | |||
|Staff<sup>(130)</sup> | |||
Short Sword<sup>(120)</sup> | |||
|N/A | |||
|N/A | |||
|- | |||
|[[Elin:Class/Alchemist|Alchemist]] | |||
|0 | |||
|0 | |||
|0 | |||
|4<sup>+20</sup> | |||
|3<sup>+15</sup> | |||
|8<sup>+40</sup> | |||
|10<sup>+50</sup> | |||
|0 | |||
|25<sup>+125</sup> | |||
|Fire | |||
Cold | |||
Lightning | |||
Mind<ref name=":0">Additional domain earned by Magic Mastery, presumably</ref> | |||
Magic<ref name=":0" /> | |||
|Literacy<sup>(130)</sup> | |||
Memorization<sup>(130)</sup> | |||
Casting<sup>(150)</sup> | |||
Magic Device<sup>(130)</sup> | |||
Control Magic<sup>(140)</sup> | |||
|Staff<sup>(130)</sup> | |||
Short Sword<sup>(120)</sup> | |||
|Magic Mastery 2 | |||
| +2 Specialized Domain | |||
|} | |||
<references /> | |||
[[Category:Elin Mechanics]] | |||
[[Category:EN]] | |||
Latest revision as of 00:51, 24 November 2025
Class adjusts a character's attributes, skills, starting potentials, and Domains.
| Some of the text on this page is from the Early Access release of the game. このページにはアーリーアクセス版の情報が含まれています。 |
Classes
| Class | Str | End | Dex | Per | Lea | Will | Mag | Cha | Total | Domains | Skills | Weapon Skills | Feat | Feat Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Warrior | 10+50 | 10+50 | 2+10 | 0 | 0 | 3+15 | 0 | 0 | 25+125 | Fire
Cold Cut |
Two Handed(140)
Regeneration(150) Shield(130) Heavy Armor(130) Tactics(140) |
Long Sword(160)
Axe(160) Scythe(150) Polearm(140) Mace(160) Short Sword(140) |
Weapon Mastery 2 | Martial arts and melee weapons gain +0.10 damage multiplier |
| Thief | 4+20 | 4+20 | 8+40 | 5+25 | 4+20 | 0 | 0 | 0 | 25+125 | Poison
Darkness Chaos |
Lockpicking(130)
Pickpocket(140) Disarm Trap(140) Dual Wield(150) Evasion(130) |
Long Sword(130)
Axe(130) Staff(130) Short Sword(140) Crossbow(140) |
Thief's Luck 2 | +30 Luck |
| Wizard | 0 | 0 | 0 | 4+20 | 3+15 | 8+40 | 10+50 | 0 | 25+125 | Fire
Cold Lightning Mind[1] Magic[1] |
Literacy(130)
Memorization(130) Casting(150) Magic Device(130) Control Magic(140) |
Staff(130)
Short Sword(120) |
Magic Mastery 2 | +2 Specialized Domain |
| Farmer | 5+25 | 5+25 | 2+10 | 0 | 8+40 | 5+25 | 0 | 0 | 25+125 | Fire
Cold Lightning |
Regeneration(130)
Farming(150) Cooking(140) Faith(120) Riding(130) |
Staff (130)
Scythe(160) Polearm(130) |
Farming Legs 2
Gourmet 1 |
Reduced stamina usage
Show all food traits |
| Archer | 6+30 | 4+20 | 8+40 | 5+25 | 2+10 | 0 | 0 | 0 | 25+125 | Lightning
Poison Cut |
Light Armor(130)
Evasion(140) Marksman(150) Anatomy(130) Riding(130) |
Axe(130)
Short Sword(140) Bow(150) Crossbow(150) |
Ranged Mastery 2 | Ranged weapons gain +0.10 damage multiplier |
| Warmage | 6+30 | 6+30 | 2+10 | 0 | 0 | 4+20 | 7+35 | 0 | 25+125 | Fire
Cold Nether Nerve[1] |
Evasion(140)
Tactics(130) Literacy(130) Casting(140) Symbiosis(130) |
Long Sword(140)
Staff(140) Mace(140) Polearm(140) |
Weapon Mastery 1
Magic Mastery 1 |
Martial arts and melee weapons gain +0.05 damage multiplier
+1 Specialized Domain |
| Tourist | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0+0 | Fire
Sound Chaos |
Swimming(130)
Fishing(130) Travel(130) |
None | Vacation Vibe 5 | Increase store price by 100%
Increase store inventory size by 25% |
| Pianist | 4+20 | 0 | 2+10 | 5+25 | 6+30 | 0 | 2+10 | 8+40 | 27+135 | Sound
Mind Nerve |
Weightlifting(150)
Throwing(140) Literacy(130) Music(150) Negotiation(130) |
None | Musician 2 | Enhanced performance quality
Bonus to performance reward |
| Priest | 2+10 | 2+10 | 0 | 2+10 | 2+10 | 10+50 | 7+35 | 2+10 | 27+135 | Fire
Lightning Holy Magic[1] |
Shield(140)
Heavy Armor(140) Literacy(130) Faith(150) Casting(130) |
Staff(130)
Polearm(130) Mace(150) Short Sword(130) |
Magic Mastery 1
Devout 1 |
+1 Specialized Domain
+15% benefit from God's blessing. |
| Gunner | 0 | 2+10 | 5+25 | 8+40 | 5+25 | 4+20 | 3+15 | 0 | 27+135 | Fire
Lightning Sound |
Disarm Trap(140)
Evasion(130) Stealth(130) Spot Hidden(140) Marksman(150) |
Mace(130)
Crossbow(130) Gun(160) |
Thief's Luck 1
Ranged Mastery 1 |
+15 Luck
Ranged weapons gain +0.05 damage multiplier |
| Inquisitor | 7+35 | 4+20 | 4+20 | 7+35 | 0 | 4+20 | 0 | 0 | 26+130 | Darkness
Mind Nerve |
Evasion(140)
Marksman(140) Literacy(130) Faith(140) Casting(140) |
Long Sword(130)
Short Sword(130) Crossbow(140) Gun(150) |
Devout 1
Inquisition |
+15% benefit from God's blessing.
"Bane" excommunicates the target, removing faith bonuses. |
| Paladin | 7+35 | 8+40 | 0 | 0 | 0 | 4+20 | 0 | 6+30 | 25+125 | Fire
Lightning Holy |
Two Handed(150)
Heavy Armor(140) Regeneration(130) Tactics(140) Casting(140) |
Long Sword (160)
Polearm(160) Mace(160) |
Devout 2
Defensive Instinct |
+30% benefit from God's blessing.
Lay on hands available when worshipping Jure. |
| Executioner | 12+60 | 8+40 | 5+25 | 0 | 0 | 0 | 0 | 0 | 25+125 | Cold
Cut Nerve |
Two Handed(160)
Regeneration(130) Throwing(150) Tactics(140) Anatomy(140) |
Long Sword (140)
Axe(170) Scythe(160) |
Heart of Death 1
Mana Body 1 |
Physical critical rate increases as health decreases[2]
Mana can be used as health Negates Neck Hunt Cannot die until mana is depleted |
| Sword Sage | 7+35 | 6+30 | 0 | 0 | 0 | 5+25 | 7+35 | 0 | 25+125 | Fire
Cold Lightning Holy Nether |
Tactics(150) Literacy(130) Meditation(130) Casting(140) Magic Device(140) |
Long Sword (150)
Staff(150) Polearm(130) Crossbow(120) |
Talisman Mastery 2 | Increased Talisman Effect
Increased Talisman Charges |
| Witch | 0 | 0 | 0 | 5+25 | 8+40 | 4+20 | 7+35 | 4+20 | 28+140 | Fire
Poison Chaos Magic[1] |
Throwing(140)
Riding(130) Alchemy(150) Casting(130) Magic Device(140) |
Staff(130)
Short Sword(140) |
Magic Mastery 1
Way of Witch |
+1 Specialized Domain
Can brew more potions Skilled at broom riding |
For attributes, values with 0+## have a positive adjustment to potential at the start.
For attributes, values with 0-## have a negative adjustment to potential at the start.
Values with no trailing number do not positively or negatively affect potential.
For skills, the value provided is the total base starting potential. The potential for skills cannot drop below this amount.
For attributes, it is only the bonus value. The base potential remains at 80.
Attack spells of the player's domains will be considerably more likely to spawn as loot or in shop inventories.
Devout does work in tandem with the Demigod's racial passives.
NPC only
| Class | Str | End | Dex | Per | Lea | Will | Mag | Cha | Total | Domains | Skills | Weapon Skills | Feat | Feat Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| None | 2+10 | 2+10 | 2+10 | 2+10 | 2+10 | 2+10 | 2+10 | 2+10 | 16+80 | Fire
Cold Lightning |
Regeneration(130)
Casting(130) Tactics(130) Marksman(130) |
N/A | N/A | N/A |
| Predator | 8+40 | 11+55 | 8+40 | 0 | 0 | 0 | 0 | 0 | 27+135 | Fire
Cold Lightning |
Spot Hidden(130)
Evasion(130) Regeneration(130) Casting(130) Tactics(130) Marksman(130) |
N/A | N/A | Not treated as feat, but gets +10 speed.
This does not scale |
| Bard | 9+45 | 3+15 | 7+35 | 6+30 | 0 | 0 | 4+20 | 0 | 29+145 | Fire
Cold Lightning |
Regeneration(130)
Casting(130) Tactics(130) Marksman(130) Music(130) |
Staff(130)
Short Sword(120) |
N/A | N/A |
| Alchemist | 0 | 0 | 0 | 4+20 | 3+15 | 8+40 | 10+50 | 0 | 25+125 | Fire
Cold Lightning Mind[1] Magic[1] |
Literacy(130)
Memorization(130) Casting(150) Magic Device(130) Control Magic(140) |
Staff(130)
Short Sword(120) |
Magic Mastery 2 | +2 Specialized Domain |