Elin:Holy Lance(Replica): Difference between revisions

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== [[Authenticity::Replica]] ==
== [[Authenticity::Replica]] ==
{{DISPLAYTITLE:Holy Lance (Replica)}}
{{Template:Equipment En
{{Template:Equipment En
|Icon =[[File:Elin_Item_Sprite_Holy_Lance.png]]
|Icon =[[File:Elin_Item_Sprite_Holy_Lance.png]]
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|Trait5 = It increases your Will by 14. 【Will】  
|Trait5 = It increases your Will by 14. 【Will】  
|Trait6 = It is imbued with anti-magic particles. [*****+] (50) 【Anti Magic】  
|Trait6 = It is imbued with anti-magic particles. [*****+] (50) 【Anti Magic】  
|Trait7 = It inflicts massive damage to undeads. [*****+] (30) 【Undead Bane】  
|Trait7 = It inflicts massive damage to undeads. [***] (10) 【Undead Bane】  
|Trait8 = It drills through the target when hit. [*****] (20) 【Drill】  
|Trait8 = It drills through the target when hit. [*****] (20) 【Drill】  
|Trait9 = It pursues the target that evades an attack. [*****] (20) 【Chase】  
|Trait9 = It pursues the target that evades an attack. [*****] (20) 【Chase】  
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}}
}}
====Notes====
====Notes====
The replica Holy Lance that is always carried by [[Elin:Bestiary/Machine/A.I.R.|A.I.R.]]<br>
The replica Holy Lance that is always carried by [[Elin:Bestiary/Machine/A.I.R|A.I.R]].<br>
It may seem identical to the original except for its lower specs, but it does have an anti-magic enchantment, and its Life and Innocence enchantments are negative.  
It may seem identical to the original except for its lower specs, but it does have an anti-magic enchantment, and its Life and Innocence enchantments are negative.  
*The negative Innocence enchantment (It decreases Innocence.) makes the wielder a priority target for Mischief users like Mother and Handmaiden of Lolth.
*The negative Innocence enchantment (It decreases Innocence.) makes the wielder a priority target for Mischief users like Mother and Handmaiden of Lolth.
*Since it's '''not''' a precious item, you can use a material hammer to change its material. However, doing so will only change the weapon's weight and give it the material's enchantments (if the material has any), everything else is static.




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