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== [[Authenticity::Replica]] == | == [[Authenticity::Replica]] == | ||
{{DISPLAYTITLE:Holy Lance (Replica)}} | |||
{{Template:Equipment En | {{Template:Equipment En | ||
|Icon =[[File:Elin_Item_Sprite_Holy_Lance.png]] | |Icon =[[File:Elin_Item_Sprite_Holy_Lance.png]] | ||
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|Trait5 = It increases your Will by 14. 【Will】 | |Trait5 = It increases your Will by 14. 【Will】 | ||
|Trait6 = It is imbued with anti-magic particles. [*****+] (50) 【Anti Magic】 | |Trait6 = It is imbued with anti-magic particles. [*****+] (50) 【Anti Magic】 | ||
|Trait7 = It inflicts massive damage to undeads. [*** | |Trait7 = It inflicts massive damage to undeads. [***] (10) 【Undead Bane】 | ||
|Trait8 = It drills through the target when hit. [*****] (20) 【Drill】 | |Trait8 = It drills through the target when hit. [*****] (20) 【Drill】 | ||
|Trait9 = It pursues the target that evades an attack. [*****] (20) 【Chase】 | |Trait9 = It pursues the target that evades an attack. [*****] (20) 【Chase】 | ||
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}} | }} | ||
====Notes==== | ====Notes==== | ||
The replica Holy Lance that is always carried by [[Elin:Bestiary/Machine/A.I.R | The replica Holy Lance that is always carried by [[Elin:Bestiary/Machine/A.I.R|A.I.R]].<br> | ||
It may seem identical to the original except for its lower specs, but it does have an anti-magic enchantment, and its Life and Innocence enchantments are negative. | It may seem identical to the original except for its lower specs, but it does have an anti-magic enchantment, and its Life and Innocence enchantments are negative. | ||
*The negative Innocence enchantment (It decreases Innocence.) makes the wielder a priority target for Mischief users like Mother and Handmaiden of Lolth. | *The negative Innocence enchantment (It decreases Innocence.) makes the wielder a priority target for Mischief users like Mother and Handmaiden of Lolth. | ||
*Since it's '''not''' a precious item, you can use a material hammer to change its material. However, doing so will only change the weapon's weight and give it the material's enchantments (if the material has any), everything else is static. | |||
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