Elin:Zephir's Wrath: Difference between revisions

Added enchant values to enchants where they make sense (not already a numeric value and not a boolean)
(Add price)
(Added enchant values to enchants where they make sense (not already a numeric value and not a boolean))
 
(7 intermediate revisions by 4 users not shown)
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|Desc = A long jagged claymore made of iron. It is said that each strike this weapon inflicts sounds like thunder.
|Desc = A long jagged claymore made of iron. It is said that each strike this weapon inflicts sounds like thunder.
|WT = 3.6
|WT = 3.6
|HT =  
|HT = +1
|DMG = 4d9+10
|DMG = 4d9+10
|PEN =   
|PEN =   
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|Material = Steel  
|Material = Steel  
|Type = Long Sword
|Type = Long Sword
|Skill2 = Long Sword
|Skill1 = Long Sword
|Skill3 = Marksman
|Skill2 = Marksman
|Slot = Hand
|Slot = Hand
|Trait1 = Fireproof
|Trait1 = It is Fireproof
|Trait2 = Acidproof
|Trait2 = It is Acidproof
|Trait3 = Precious
|Trait3 = It is Precious
|Trait4 = It deals additional Lightning damage. (****)
|Trait4 = It deals additional Lightning damage. [****] (15)
|Trait5 =
|Trait5 = It triggers "lightning bolt". [*****+] (25)
|Trait6=It triggers "lightning bolt". (***)|HIT=+1}}
}}


====Note====
====Note====
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By holding this weapon as an item from the middle click or pressing the F key with it equipped, you can consume bullets and perform a shooting attack. The weapon also occasionally expends ammunition to fire during melee attacks.
By holding this weapon as an item from the middle click or pressing the F key with it equipped, you can consume bullets and perform a shooting attack. The weapon also occasionally expends ammunition to fire during melee attacks.


Zephir's Wrath refers to the longsword and marksman skills when attacking as a ranged weapon and the longsword and tactics skills when attacking as a melee weapon.
Zephir's Wrath refers to the gun and marksman skills when attacking as a ranged weapon and the longsword and tactics skills when attacking as a melee weapon.
 


Whenever fired when used as a melee weapons, some effects from modification tools will not work (rapid fire and ammo recovery are prominent examples).




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|Skill3 =  Marksman
|Skill3 =  Marksman
|Slot = Hand
|Slot = Hand
|Trait1 = Fireproof
|Trait1 = It is Fireproof
|Trait2 = Acidproof
|Trait2 = It is Acidproof
|Trait3 = Precious
|Trait3 = It is Precious
|Trait4 = It deals additional Lightning damage. (****)
|Trait4 = It deals additional Lightning damage. (****) (15)
|Trait5 = It triggers "lightning bolt". (***)
|Trait5 = It triggers "lightning bolt". (***) (25)
|Trait14 = ''It is a replica, unfortunately.''
|Trait14 = ''It is a replica, unfortunately.''
|Ammo = 12
|Ammo = 12
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