Elin:Code Analysis/Feats: Difference between revisions

 
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* This feat will only last for 10080 minutes in game, i.e. a week of in game time. If you have another piece, this timer will refresh.
* This feat will only last for 10080 minutes in game, i.e. a week of in game time. If you have another piece, this timer will refresh.


== Unobtainable Traits ==
This section contain traits that is not gainable by normal mean. Take this with a grain of salt, and all of the feats in here '''Need Confirmation'''.
=== featBoost (Boost) ===
<syntaxhighlight lang="c#" line="1">
if (hp < MaxHP / 3 && HasElement(1409) && !Chara.HasCooldown(1409))
{
Chara.AddCooldown(1409);
Chara.AddCondition<ConBoost>(Power);
Chara.Cure(CureType.Boss);
Chara.HealHP(MaxHP / 2);
}
</syntaxhighlight>
* With this feat, when your HP is lower than 1/3 of your maximum, your HP will be healed immediately by 50%.
** Boost condition will also be activated, and almost all debuffs and temporal stat decrease will be cured.
* Not sure where this is used.
[[Category:EN]]
[[Category:EN]]
[[Category:Elin Spoiler]]
[[Category:Elin Spoiler]]
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