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* This feat will only last for 10080 minutes in game, i.e. a week of in game time. If you have another piece, this timer will refresh. | * This feat will only last for 10080 minutes in game, i.e. a week of in game time. If you have another piece, this timer will refresh. | ||
== Unobtainable Traits == | |||
This section contain traits that is not gainable by normal mean. Take this with a grain of salt, and all of the feats in here '''Need Confirmation'''. | |||
=== featBoost (Boost) === | |||
<syntaxhighlight lang="c#" line="1"> | |||
if (hp < MaxHP / 3 && HasElement(1409) && !Chara.HasCooldown(1409)) | |||
{ | |||
Chara.AddCooldown(1409); | |||
Chara.AddCondition<ConBoost>(Power); | |||
Chara.Cure(CureType.Boss); | |||
Chara.HealHP(MaxHP / 2); | |||
} | |||
</syntaxhighlight> | |||
* With this feat, when your HP is lower than 1/3 of your maximum, your HP will be healed immediately by 50%. | |||
** Boost condition will also be activated, and almost all debuffs and temporal stat decrease will be cured. | |||
* Not sure where this is used. | |||
[[Category:EN]] | [[Category:EN]] | ||
[[Category:Elin Spoiler]] | [[Category:Elin Spoiler]] | ||
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